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DeadlyAztec11
9
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Posted - 2015.10.11 00:59:00 -
[1] - Quote
Dust 514 won't be ported to any suit. I guarantee it won't be ported to any system because the PS3 uses a cell processor. In short this means that it would be almost impossible to port without recreating every asset from scratch.
Only a new game is possible. That's why Legion was started from scratch software wise.
However, while many people claim that we would have to endure this conundrum again with the PS5 if the PS4 were to be given an iteration of Dust 514 this is completely false. The PS4 is basically a PC with static hardware. Remaking Dust 514 for the PS5 would be as difficult as it is for CCP to currently update EVE: Online every few years. So it would never have to be this difficult again. This is a one time conundrum.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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Vicious Minotaur
3
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Posted - 2015.10.11 01:14:00 -
[2] - Quote
I'm sure most people are using the term "port" loosely.
After all, saying: "make a DUST facsimile/EVE FPS on [insert system]" is less convenient than saying "Port DUST!"
The higher ups at CCP get the message, even if the subtleties aren't purveyed. They ain't stupid.
Viscous Minotaur
Blood is more vicious than water.
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DeadlyAztec11
9
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Posted - 2015.10.11 01:18:00 -
[3] - Quote
Vicious Minotaur wrote:I'm sure most people are using the term "port" loosely.
After all, saying: "make a DUST facsimile/EVE FPS on [insert system]" is less convenient than saying "Port DUST!"
The higher ups at CCP get the message, even if the subtleties aren't purveyed. They ain't stupid.
I'm not concerned about the developers because I'm certain they know this. I'm worried about the not so technology savvy players who don't understand that asking for a literal port is useless.
I say this because a big reason people are supporting the PC version is because of its ability to port. Even though it would be just as difficult to port to the PC as to the PS4. And yet, many people are continuing to propagate this false assessment.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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Shaun Iwairo
Simple Minded People Pty. Ltd.
48
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Posted - 2015.10.11 01:23:00 -
[4] - Quote
I wish UE had a Publish For x Platform checkbox and that was that.
Stat modifiers are killing new player retention.
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Mortedeamor
The Black Masquerade
1
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Posted - 2015.10.11 01:44:00 -
[5] - Quote
Vicious Minotaur wrote:I'm sure most people are using the term "port" loosely.
After all, saying: "make a DUST facsimile/EVE FPS on [insert system]" is less convenient than saying "Port DUST!"
The higher ups at CCP get the message, even if the subtleties aren't purveyed. They ain't stupid.
I concur ..and agree ..
pc master race
PORT IT CCP
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BARAGAMOS
Kinsho Swords Caldari State
296
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Posted - 2015.10.11 01:58:00 -
[6] - Quote
DeadlyAztec11 wrote:Dust 514 won't be ported to any suit. I guarantee it won't be ported to any system because the PS3 uses a cell processor. In short this means that it would be almost impossible to port without recreating every asset from scratch.
Only a new game is possible. That's why Legion was started from scratch software wise.
However, while many people claim that we would have to endure this conundrum again with the PS5 if the PS4 were to be given an iteration of Dust 514 this is completely false. The PS4 is basically a PC with static hardware. Remaking Dust 514 for the PS5 would be as difficult as it is for CCP to currently update EVE: Online every few years. So it would never have to be this difficult again. This is a one time conundrum.
No its not a PC... That seems to be where you are making a mistake. It runs almost 100% proprietary software try jail breaking one and you will see. You can't develop for PS4 and port directly to PC, and much like you cant just port from PS3 to PS4 when the platform dies you have the same possible issue with PS4 to PS5. PC is a develop once platform. PS4 is not.
The reality is that the only myth is that it will ever be ported at all. When Legion died so did this game. Enjoy it while it lasts and I hope I am wrong, but the port to any system would require a major effort that I don't think would serve any company from a marketing perspective to keep quite about. Yet, we hear nothing from CCP for a reason. |
JEDI LORD HOTH
13
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Posted - 2015.10.11 02:02:00 -
[7] - Quote
.
Abandon Ship514.
International Peace Sign incoming
throws up middle .l.. finger
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Adipem Nothi
Nos Nothi
16
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Posted - 2015.10.11 03:13:00 -
[8] - Quote
DeadlyAztec11 wrote: Remaking Dust 514 for the PS5 would be difficult ... I'll bet you're right.
Dropsuit Usage Rates
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DeadlyAztec11
9
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Posted - 2015.10.11 03:23:00 -
[9] - Quote
Adipem Nothi wrote:DeadlyAztec11 wrote: Remaking Dust 514 for the PS5 would be difficult ... I'll bet you're right. Putting words in my mouth? Is my argument so valid that you had to flaw it to argue against it, or do you simply lack argumentative skills?
Nos Nothi? Might as well be Knows Nothing.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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Summa Militum
Art.of.Death
1
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Posted - 2015.10.11 03:24:00 -
[10] - Quote
BARAGAMOS wrote:DeadlyAztec11 wrote:Dust 514 won't be ported to any suit. I guarantee it won't be ported to any system because the PS3 uses a cell processor. In short this means that it would be almost impossible to port without recreating every asset from scratch.
Only a new game is possible. That's why Legion was started from scratch software wise.
However, while many people claim that we would have to endure this conundrum again with the PS5 if the PS4 were to be given an iteration of Dust 514 this is completely false. The PS4 is basically a PC with static hardware. Remaking Dust 514 for the PS5 would be as difficult as it is for CCP to currently update EVE: Online every few years. So it would never have to be this difficult again. This is a one time conundrum. No its not a PC... That seems to be where you are making a mistake. It runs almost 100% proprietary software try jail breaking one and you will see. You can't develop for PS4 and port directly to PC, and much like you cant just port from PS3 to PS4 when the platform dies you have the same possible issue with PS4 to PS5. PC is a develop once platform. PS4 is not. The reality is that the only myth is that it will ever be ported at all. When Legion died so did this game. Enjoy it while it lasts and I hope I am wrong, but the port to any system would require a major effort that I don't think would serve any company from a marketing perspective to keep quite about. Yet, we hear nothing from CCP for a reason.
I am pretty sure CCP stays quiet about a lot of stuff because anytime they say something that ends up not going to plan they are crucified for it. |
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Adipem Nothi
Nos Nothi
16
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Posted - 2015.10.11 03:30:00 -
[11] - Quote
DeadlyAztec11 wrote:Adipem Nothi wrote:DeadlyAztec11 wrote: Remaking Dust 514 for the PS5 would be difficult ... I'll bet you're right. Putting words in my mouth? Is my argument so valid that you had to flaw it to argue against it, or do you simply lack argumentative skills? Nos Nothi? Might as well be Knows Nothing. Wait, there was an argument? All I saw was tinfoil.
Dropsuit Usage Rates
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Mortedeamor
The Black Masquerade
1
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Posted - 2015.10.11 03:50:00 -
[12] - Quote
BARAGAMOS wrote:DeadlyAztec11 wrote:Dust 514 won't be ported to any suit. I guarantee it won't be ported to any system because the PS3 uses a cell processor. In short this means that it would be almost impossible to port without recreating every asset from scratch.
Only a new game is possible. That's why Legion was started from scratch software wise.
However, while many people claim that we would have to endure this conundrum again with the PS5 if the PS4 were to be given an iteration of Dust 514 this is completely false. The PS4 is basically a PC with static hardware. Remaking Dust 514 for the PS5 would be as difficult as it is for CCP to currently update EVE: Online every few years. So it would never have to be this difficult again. This is a one time conundrum. No its not a PC... That seems to be where you are making a mistake. It runs almost 100% proprietary software try jail breaking one and you will see. You can't develop for PS4 and port directly to PC, and much like you cant just port from PS3 to PS4 when the platform dies you have the same possible issue with PS4 to PS5. PC is a develop once platform. PS4 is not. The reality is that the only myth is that it will ever be ported at all. When Legion died so did this game. Enjoy it while it lasts and I hope I am wrong, but the port to any system would require a major effort that I don't think would serve any company from a marketing perspective to keep quite about. Yet, we hear nothing from CCP for a reason. most likely yes dust died with legion
pc is and has always been the only logical platform for dust ccp was stupid to ever put it ona console
that being said the ps4 runs a gpu that compares at best to a gtx 660 more likely compares to the 500 series or earlier at the minimum the ps4s graphics abilities are about 8 years out of date
as BARAGAMOS said it runs almost entirely on propriety software thats definitely inarguable
i paused to pull the speccs of the ps4s apu up (might as well mention that apus are crummy anyways) the ps4 and xbos one boast apus that are essentially the equivalent of what can be found in low end laptops and pads although the ps4's apu is significantly better than any apu currently on the market ..its still a freaking apu
http://www.extremetech.com/extreme/171375-reverse-engineered-ps4-apu-reveals-the-consoles-real-cpu-and-gpu-specs
so a radeon 7870 essentially
here is a comparison of that to nividia http://www.tomshardware.com/reviews/gaming-graphics-card-review,3107-7.html
oh my the ps4 runs a gtx 660 :( no wonder it only pushes about 40 frames
i might add i threw my friend a pc build i put together for him costs 500 flat is at leas 2 times stronger than the ps4
pc master race
PORT IT CCP
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP Evil Syndicate Alliance.
3
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Posted - 2015.10.11 04:40:00 -
[13] - Quote
DeadlyAztec11 wrote:Dust 514 won't be ported to any suit. I guarantee it won't be ported to any system because the PS3 uses a cell processor. In short this means that it would be almost impossible to port without recreating every asset from scratch.
Only a new game is possible. That's why Legion was started from scratch software wise.
However, while many people claim that we would have to endure this conundrum again with the PS5 if the PS4 were to be given an iteration of Dust 514 this is completely false. The PS4 is basically a PC with static hardware. Remaking Dust 514 for the PS5 would be as difficult as it is for CCP to currently update EVE: Online every few years. So it would never have to be this difficult again. This is a one time conundrum.
Legion actually used a lot of stuff from Dust. That is why it is built in a "highly modified" version of UE3.
I do agree with you for the most part tho on the whole cell processor issue. That is why only the most basic framework can be carried over and everything else would have to be rebuilt. Let's be honest tho, Dust is built on a very shaky foundation thanks to the forced switch from carbon to UE3 meaning it would be better if we do not bring that over anyway.
The only voice for a port is the voice of reason from money drying up.
More skins and 1% damage to keep Dust on PS3.
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DeadlyAztec11
9
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Posted - 2015.10.11 04:48:00 -
[14] - Quote
deezy dabest wrote:DeadlyAztec11 wrote:Dust 514 won't be ported to any suit. I guarantee it won't be ported to any system because the PS3 uses a cell processor. In short this means that it would be almost impossible to port without recreating every asset from scratch.
Only a new game is possible. That's why Legion was started from scratch software wise.
However, while many people claim that we would have to endure this conundrum again with the PS5 if the PS4 were to be given an iteration of Dust 514 this is completely false. The PS4 is basically a PC with static hardware. Remaking Dust 514 for the PS5 would be as difficult as it is for CCP to currently update EVE: Online every few years. So it would never have to be this difficult again. This is a one time conundrum. Legion actually used a lot of stuff from Dust. That is why it is built in a "highly modified" version of UE3. I do agree with you for the most part tho on the whole cell processor issue. That is why only the most basic framework can be carried over and everything else would have to be rebuilt. Let's be honest tho, Dust is built on a very shaky foundation thanks to the forced switch from carbon to UE3 meaning it would be better if we do not bring that over anyway. Exactly. Why bother with glitchy remnants of an old project when things can't start fresh?
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
|
noob cavman
Fatal Absolution Bleeding Sun Conglomerate
4
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Posted - 2015.10.11 08:14:00 -
[15] - Quote
I shall wear my port to ps4 merchandise with pride good sir.
The most abusive northerner.
currently reading clockwork vampires by andy remic. A terra bad/awesome author
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Juno Tristan
Obscure Reference
913
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Posted - 2015.10.11 09:34:00 -
[16] - Quote
Because legacy code in EVE is not an issue?
Whilst the console cycle means you have to redevelop the game, it means you get a clean slate to implement only what works
ADS Ramming Revenge!
Plasma Cannon Rampage
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Sequal's Back
Dead Man's Game
1
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Posted - 2015.10.11 10:50:00 -
[17] - Quote
DeadlyAztec11 wrote:Nos Nothi? Might as well be Knows Nothing. Calm down Jon Snow
Bring your daughter... TO THE SLAUGHTER !
- Sequal Rise
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Nirwanda Vaughns
1
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Posted - 2015.10.11 11:03:00 -
[18] - Quote
tbf dust is essentially just a reskinned unreal shooter liek many others. there are 12yr olds making unreal mods in their bedrooms after school. the only real backbone that makes it special is its connectivity to eve which currently doesn nothing but lag th egame out.
most of the original source material will have been made for the unreal engine so shoudl be able to extract those models and textures for a basic online shooter on PC and do the rest as they work on .it. it'd still be a better offerign than what we have now
i've even had a look through the extracted PKG files and the assets are there that with the right program could be extracted, there have been players trying to extract teh models for purpose of 3D printing and pepakura modelling for some time, although its dwindled along with the interest in the game
Please fix my C-II hitpoints!! Jesus and I love you :)
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Green Living
Gallente Gay Swag Club
1
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Posted - 2015.10.11 12:16:00 -
[19] - Quote
Port to Commodore! |
Jack McReady
DUST University Ivy League
2
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Posted - 2015.10.11 12:39:00 -
[20] - Quote
DeadlyAztec11 wrote:Dust 514 won't be ported to any suit. I guarantee it won't be ported to any system because the PS3 uses a cell processor. In short this means that it would be almost impossible to port without recreating every asset from scratch.
Only a new game is possible. That's why Legion was started from scratch software wise.
However, while many people claim that we would have to endure this conundrum again with the PS5 if the PS4 were to be given an iteration of Dust 514 this is completely false. The PS4 is basically a PC with static hardware. Remaking Dust 514 for the PS5 would be as difficult as it is for CCP to currently update EVE: Online every few years. So it would never have to be this difficult again. This is a one time conundrum.
dust runs on unreal engine and as such can be ported to any other platform
beside that, legion wasnt started from scratch. they never started to develop anything, they had only a few ideas plus shown dust on PC with better textures. legion never existed in any form.
BARAGAMOS wrote:You can't develop for PS4 and port directly to PC. thats incorrect.
both platforms have same instruction architecture, it only depends which API is used. majority of games for consoles use the slow high level API that emulates directx because the devs are crap and lazy to optimize the game. this can can be directly ported to PC
then we have the superfast low lvl api which makes mantle and directx12 look like child play. some exlusives use it. those games cant be ported directly. |
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DeadlyAztec11
9
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Posted - 2015.10.11 12:43:00 -
[21] - Quote
Jack McReady wrote:DeadlyAztec11 wrote:Dust 514 won't be ported to any suit. I guarantee it won't be ported to any system because the PS3 uses a cell processor. In short this means that it would be almost impossible to port without recreating every asset from scratch.
Only a new game is possible. That's why Legion was started from scratch software wise.
However, while many people claim that we would have to endure this conundrum again with the PS5 if the PS4 were to be given an iteration of Dust 514 this is completely false. The PS4 is basically a PC with static hardware. Remaking Dust 514 for the PS5 would be as difficult as it is for CCP to currently update EVE: Online every few years. So it would never have to be this difficult again. This is a one time conundrum. dust runs on unreal engine and as such can be easily ported to any other platform beside that, legion wasnt started from scratch. they never started to develop anything, they had only a few ideas plus shown dust on PC with better textures. legion never existed in any form. Dust 514 runs on a heavily modified U3 engine. It can't exist without heavy modification outside of the PS3. At that point making a new game just makes more economic sense.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
|
Jack McReady
DUST University Ivy League
2
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Posted - 2015.10.11 12:48:00 -
[22] - Quote
DeadlyAztec11 wrote:Jack McReady wrote:DeadlyAztec11 wrote:Dust 514 won't be ported to any suit. I guarantee it won't be ported to any system because the PS3 uses a cell processor. In short this means that it would be almost impossible to port without recreating every asset from scratch.
Only a new game is possible. That's why Legion was started from scratch software wise.
However, while many people claim that we would have to endure this conundrum again with the PS5 if the PS4 were to be given an iteration of Dust 514 this is completely false. The PS4 is basically a PC with static hardware. Remaking Dust 514 for the PS5 would be as difficult as it is for CCP to currently update EVE: Online every few years. So it would never have to be this difficult again. This is a one time conundrum. dust runs on unreal engine and as such can be easily ported to any other platform beside that, legion wasnt started from scratch. they never started to develop anything, they had only a few ideas plus shown dust on PC with better textures. legion never existed in any form. Dust 514 runs on a heavily modified U3 engine. It can't exist without heavy modification outside of the PS3. At that point making a new game just makes more economic sense.
the heavy modified U3 engine you talk about runs on a regular PC. the game is made and tried out on a PC first, afterwards compiled for the cell architecture. you have no idea what you are talking about. |
DeadlyAztec11
9
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Posted - 2015.10.11 12:49:00 -
[23] - Quote
Sequal's Back wrote:DeadlyAztec11 wrote:Nos Nothi? Might as well be Knows Nothing. Calm down Jon Snow I'm not going to lie, I had to look that up.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
|
Foo Fighting
Blank Application
552
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Posted - 2015.10.11 12:51:00 -
[24] - Quote
People are asking for the game they love to be playable on a more stable system - and you want it to stop them because of some technicality of language. Really?
Most people don't care whether it's some conversion or a rewrite.
Keep up the pressure for a "port" guys. |
Mortedeamor
The Black Masquerade
1
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Posted - 2015.10.11 13:41:00 -
[25] - Quote
Jack McReady wrote:DeadlyAztec11 wrote:Jack McReady wrote:DeadlyAztec11 wrote:Dust 514 won't be ported to any suit. I guarantee it won't be ported to any system because the PS3 uses a cell processor. In short this means that it would be almost impossible to port without recreating every asset from scratch.
Only a new game is possible. That's why Legion was started from scratch software wise.
However, while many people claim that we would have to endure this conundrum again with the PS5 if the PS4 were to be given an iteration of Dust 514 this is completely false. The PS4 is basically a PC with static hardware. Remaking Dust 514 for the PS5 would be as difficult as it is for CCP to currently update EVE: Online every few years. So it would never have to be this difficult again. This is a one time conundrum. dust runs on unreal engine and as such can be easily ported to any other platform beside that, legion wasnt started from scratch. they never started to develop anything, they had only a few ideas plus shown dust on PC with better textures. legion never existed in any form. Dust 514 runs on a heavily modified U3 engine. It can't exist without heavy modification outside of the PS3. At that point making a new game just makes more economic sense. the heavy modified U3 engine you talk about runs on a regular PC. the game is made and tried out on a PC first, afterwards compiled for the cell architecture. you have no idea what you are talking about. that was my impression of how it worked out my roomate isa dev he doesnt see why it couldnt easily be moved to pc he says that it exists in the first place means they likely already have a pc duplicate
pc master race
PORT IT CCP
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Aeon Amadi
12
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Posted - 2015.10.11 14:25:00 -
[26] - Quote
Pssh, I'm excited that we've realized that we've reached our technological limitations with current processor architectures and have finally moved on to electron processors. Probably won't see practical uses for another five years or so but the fact that we're already there is exhilirating.
The future is going to be stir crazy and amazing, yo.
Negative Introspection - Aeon's CPM Blog
Skype: nomistrav
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Pages: 1 :: [one page] |