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DeadlyAztec11
9
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Posted - 2015.10.11 00:59:00 -
[1] - Quote
Dust 514 won't be ported to any suit. I guarantee it won't be ported to any system because the PS3 uses a cell processor. In short this means that it would be almost impossible to port without recreating every asset from scratch.
Only a new game is possible. That's why Legion was started from scratch software wise.
However, while many people claim that we would have to endure this conundrum again with the PS5 if the PS4 were to be given an iteration of Dust 514 this is completely false. The PS4 is basically a PC with static hardware. Remaking Dust 514 for the PS5 would be as difficult as it is for CCP to currently update EVE: Online every few years. So it would never have to be this difficult again. This is a one time conundrum.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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DeadlyAztec11
9
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Posted - 2015.10.11 01:18:00 -
[2] - Quote
Vicious Minotaur wrote:I'm sure most people are using the term "port" loosely.
After all, saying: "make a DUST facsimile/EVE FPS on [insert system]" is less convenient than saying "Port DUST!"
The higher ups at CCP get the message, even if the subtleties aren't purveyed. They ain't stupid.
I'm not concerned about the developers because I'm certain they know this. I'm worried about the not so technology savvy players who don't understand that asking for a literal port is useless.
I say this because a big reason people are supporting the PC version is because of its ability to port. Even though it would be just as difficult to port to the PC as to the PS4. And yet, many people are continuing to propagate this false assessment.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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DeadlyAztec11
9
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Posted - 2015.10.11 03:23:00 -
[3] - Quote
Adipem Nothi wrote:DeadlyAztec11 wrote: Remaking Dust 514 for the PS5 would be difficult ... I'll bet you're right. Putting words in my mouth? Is my argument so valid that you had to flaw it to argue against it, or do you simply lack argumentative skills?
Nos Nothi? Might as well be Knows Nothing.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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DeadlyAztec11
9
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Posted - 2015.10.11 04:48:00 -
[4] - Quote
deezy dabest wrote:DeadlyAztec11 wrote:Dust 514 won't be ported to any suit. I guarantee it won't be ported to any system because the PS3 uses a cell processor. In short this means that it would be almost impossible to port without recreating every asset from scratch.
Only a new game is possible. That's why Legion was started from scratch software wise.
However, while many people claim that we would have to endure this conundrum again with the PS5 if the PS4 were to be given an iteration of Dust 514 this is completely false. The PS4 is basically a PC with static hardware. Remaking Dust 514 for the PS5 would be as difficult as it is for CCP to currently update EVE: Online every few years. So it would never have to be this difficult again. This is a one time conundrum. Legion actually used a lot of stuff from Dust. That is why it is built in a "highly modified" version of UE3. I do agree with you for the most part tho on the whole cell processor issue. That is why only the most basic framework can be carried over and everything else would have to be rebuilt. Let's be honest tho, Dust is built on a very shaky foundation thanks to the forced switch from carbon to UE3 meaning it would be better if we do not bring that over anyway. Exactly. Why bother with glitchy remnants of an old project when things can't start fresh?
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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DeadlyAztec11
9
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Posted - 2015.10.11 12:43:00 -
[5] - Quote
Jack McReady wrote:DeadlyAztec11 wrote:Dust 514 won't be ported to any suit. I guarantee it won't be ported to any system because the PS3 uses a cell processor. In short this means that it would be almost impossible to port without recreating every asset from scratch.
Only a new game is possible. That's why Legion was started from scratch software wise.
However, while many people claim that we would have to endure this conundrum again with the PS5 if the PS4 were to be given an iteration of Dust 514 this is completely false. The PS4 is basically a PC with static hardware. Remaking Dust 514 for the PS5 would be as difficult as it is for CCP to currently update EVE: Online every few years. So it would never have to be this difficult again. This is a one time conundrum. dust runs on unreal engine and as such can be easily ported to any other platform beside that, legion wasnt started from scratch. they never started to develop anything, they had only a few ideas plus shown dust on PC with better textures. legion never existed in any form. Dust 514 runs on a heavily modified U3 engine. It can't exist without heavy modification outside of the PS3. At that point making a new game just makes more economic sense.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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DeadlyAztec11
9
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Posted - 2015.10.11 12:49:00 -
[6] - Quote
Sequal's Back wrote:DeadlyAztec11 wrote:Nos Nothi? Might as well be Knows Nothing. Calm down Jon Snow I'm not going to lie, I had to look that up.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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