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Summa Militum
Art.of.Death
1
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Posted - 2015.10.10 19:31:00 -
[1] - Quote
Aeon Amadi wrote:Lately I hear that Locus Grenades help
Not when the person in Proto also has Locus Grenades and especially not if the person in Proto has Precision Enhancing Modules at Level 5 equipped.
This game needs Proto Gear removed from Public Contracts.
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Summa Militum
Art.of.Death
1
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Posted - 2015.10.10 19:38:00 -
[2] - Quote
Mortishai Belmont wrote:I suggest running away and finding a target you can handle or not engaging someone in proto to begin with. Pick your targets right or support someone else who can kill them until you get good enough to take them down yourself.
I play matches where 90% of the redberries are running Proto so you are essentially telling this person to go AFK.
Also, I play against you and your squad a lot and you people run Proto in Public Contracts quite often. For the well-being of this game have you thought about not running Proto in Public Contracts? You and the people you squad with usually do just fine when you run your Advanced Suits so I don't see why you so often bring out Proto Gear to go after newberries. |
Summa Militum
Art.of.Death
1
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Posted - 2015.10.10 19:46:00 -
[3] - Quote
Aeon Amadi wrote:Summa Militum wrote:Aeon Amadi wrote:Lately I hear that Locus Grenades help Not when the person in Proto also has Locus Grenades and especially not if the person in Proto has Precision Enhancing Modules at Level 5 equipped. This game needs Proto Gear removed from Public Contracts. ?????? Is there some magical quality of EWAR Modules that reduces the damage of grenades?
Are you kidding me? Do I really have to explain this to you?
If I know you are approaching me from around the corner I can cook a grenade, time it right, and blow you to pieces before you know what is going on.
As a matter of fact I just played an Acquisition match against Doushe Gabbana at which there was a moment where both of us were positioned around the corner from one another, we had no direct line of sight to each other at any point before this moment, yet it was very obvious that both of us knew exactly where one another was positioned, we knew the speed we were approaching each other, and with my experience in the game I knew for a fact that he was going to throw a grenade at me; which he did.
***I'm editing this to add that even though Doushe Gabbana was running Proto and used a Locus Grenade against me while I was running an APEX Suit (230 Shield/492 Armor) and a 'Quafe' Assault Rifle he was not able to take me out with that grenade. Doushe Gabbana is a skilled player with plenty of experience in this game and him failing to take me out with a Locus Grenade should show that telling a newberry to use Locus Grenades to combat Proto players is not a viable or effective option. |
Summa Militum
Art.of.Death
1
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Posted - 2015.10.10 21:53:00 -
[4] - Quote
Mortedeamor wrote:Hey big secret the balancing factor is called gun game those same vets you cry about most if them have weak alts that do just fine
I have a lr am..assault with 2 mill so that has a 9.3 kdr and I drop 30 bombs with it regularly ..
And can't honestly understand the qq if you can't zap a proto suit with a suit 1/10 of the value of that proto suit you need to learn to shoot
A 20k std assault can easily kill any suit
Plus grenade buff ....
Of course your familiarity with the game and the squad you most likely run with has nothing to do with how well you do playing under your alt.
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Summa Militum
Art.of.Death
1
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Posted - 2015.10.10 22:13:00 -
[5] - Quote
Vicious Minotaur wrote:You know what would really help?
Tier genocide. Put Militia, Basic, and Advanced gear into the gas chambers. Or just delete them. I don't care which.
I believe technically this is true but I feel it would take too much flavor out of the game.
Though I do believe Militia Gear should be removed and replaced with more racial variances of weapons and vehicles. All Militia BPOs people have can be converted to Standard BPOs. |
Summa Militum
Art.of.Death
1
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Posted - 2015.10.10 22:44:00 -
[6] - Quote
Vicious Minotaur wrote:Summa Militum wrote:Vicious Minotaur wrote:You know what would really help?
Tier genocide. Put Militia, Basic, and Advanced gear into the gas chambers. Or just delete them. I don't care which. I believe technically this is true but I feel it would take too much flavor out of the game. Though I do believe Militia Gear should be removed and replaced with more racial variances of weapons and vehicles. All Militia BPOs people have can be converted to Standard BPOs. What "flavor?" The "ooooh! My new Rifle does [x] more DPS! It shoots the same, sounds the same, looks the same, has the same mag size, same sight, same everything except damage!"-type flavor? The "oooohh! My shield extender has 22 more HP, but is still fundamentally identical to the blatantly obsolete shlt-tier stuff below it!"-type flavor? Tastes more like the flavor of rotten meat to me. I think our stew could do without it.
I'm not going to go into details of the flavor seeing how we all have different taste buds but I will point out that given that there are a lot of people, myself included, who wish that we weren't limited to 30 fitting slots is a clear indication that this game has a lot of flavor to it. |
Summa Militum
Art.of.Death
1
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Posted - 2015.10.10 23:18:00 -
[7] - Quote
Vicious Minotaur wrote:Summa Militum wrote:Vicious Minotaur wrote:Summa Militum wrote:Vicious Minotaur wrote:You know what would really help?
Tier genocide. Put Militia, Basic, and Advanced gear into the gas chambers. Or just delete them. I don't care which. I believe technically this is true but I feel it would take too much flavor out of the game. Though I do believe Militia Gear should be removed and replaced with more racial variances of weapons and vehicles. All Militia BPOs people have can be converted to Standard BPOs. What "flavor?" The "ooooh! My new Rifle does [x] more DPS! It shoots the same, sounds the same, looks the same, has the same mag size, same sight, same everything except damage!"-type flavor? The "oooohh! My shield extender has 22 more HP, but is still fundamentally identical to the blatantly obsolete shlt-tier stuff below it!"-type flavor? Tastes more like the flavor of rotten meat to me. I think our stew could do without it. I'm not going to go into details of the flavor seeing how we all have different taste buds but I will point out that given that there are a lot of people, myself included, who wish that we weren't limited to 30 fitting slots is a clear indication that this game has a lot of flavor to it. The "flavor" as I see it,comes from the module TYPES, the suit TYPES, the weapon TYPES, and all variants within. Tiers? How is one fitting kitted out with full Advanced stuff meaningfully different ("flavor"-wise) from the same exact fitting but with proto? They are functionally identical, but one does more damage, has more health, stealth and better [insert trait here]. They are the same flavor, but one is simply more powerful. One may as well be obsolete. Get rid of the sub proto tiers, and you know what? You still have 30 slots for different flavors, and you don't have to waste one on less "flavorful" (ie weaker) ones. The best part of the game, to me, is functional variety. @Shaun CPU&PG differences can be replicated via new variants of, say, shield extenders that have different characteristics. Ex: proto stays the same Take Advantage tier, bump it to proto, keep the CPU/pg the same, and add resistances, recharge delay, whatever to it. Boom. Kinda keeps lesser items but they add flavor
I'm pretty sure the squads of Proto and Adv I have been slaughtering today with my 'Quafe' Assault Rifle are experiencing a much more bitter flavor than they would had I been using Proto Gear. The flavor in this game is complex. |
Summa Militum
Art.of.Death
1
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Posted - 2015.10.11 00:41:00 -
[8] - Quote
Vicious Minotaur wrote:Summa Militum wrote:
I'm pretty sure the squads of Proto and Adv I have been slaughtering today with my 'Quafe' Assault Rifle are experiencing a much more bitter flavor than they would had I been using Proto Gear. The flavor in this game is complex.
And all the score of noobs, low-skill FPS players and the ISK poor also taste a flavor as they get their teeth kicked in. It's called bullshlt. Nuance can be built in other ways. Explored. But you evidently are fine with the status quo. Look at the state of the game. Why is it this way? I can guarantee you, having all these tiers weakens the game, causes needless headaches and work for the developers. FIVE TIERS need to be balanced within and among themselves, IN ADDITION TO balancing players with regards to skill AND SP. And all that work for what? Gloating that you killed some fool with lesser gear? Is that effort worth it? Look at our playerbase and tell me it is. Look at DUST in its current state and tell me it is.
You think I am fine with the status quo? I have been arguing against the status quo all day except I have been focusing on squads in Public Contracts and the use of Proto and Officer Gear in Public Contracts.
I'm not going to support the removal of Std and Adv Gear though. Those tiers bring about the variety, in terms of capabilities, that you get when you come across any person in this game that you choose to battle against.
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Summa Militum
Art.of.Death
1
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Posted - 2015.10.11 01:27:00 -
[9] - Quote
Vicious Minotaur wrote:Summa Militum wrote:Vicious Minotaur wrote:Summa Militum wrote:
I'm pretty sure the squads of Proto and Adv I have been slaughtering today with my 'Quafe' Assault Rifle are experiencing a much more bitter flavor than they would had I been using Proto Gear. The flavor in this game is complex.
And all the score of noobs, low-skill FPS players and the ISK poor also taste a flavor as they get their teeth kicked in. It's called bullshlt. Nuance can be built in other ways. Explored. But you evidently are fine with the status quo. Look at the state of the game. Why is it this way? I can guarantee you, having all these tiers weakens the game, causes needless headaches and work for the developers. FIVE TIERS need to be balanced within and among themselves, IN ADDITION TO balancing players with regards to skill AND SP. And all that work for what? Gloating that you killed some fool with lesser gear? Is that effort worth it? Look at our playerbase and tell me it is. Look at DUST in its current state and tell me it is. You think I am fine with the status quo? I have been arguing against the status quo all day except I have been focusing on squads in Public Contracts and the use of Proto and Officer Gear in Public Contracts. I'm not going to support the removal of Std and Adv Gear though. Those tiers bring about the variety, in terms of capabilities, that you get when you come across any person in this game that you choose to battle against. OK. Jumped to conclusions. A Minotaur can't help it... Anyway Look at my post to Aeon. I amended my position. Just Militia and standard removed. Power gap lessened, putting back an emphasis on player skill. Some tier-based gobbledygook still in play, but easier to manage, I imagine. A compromise, if you will. Is that still disagreeable? With advanced and proto, playing in pubs w/o segregation is possible. Emphasis moves on getting officer out of pubs, which would probably be met with little resistance.
I am all about removing Militia Gear. I haven't used Militia Gear since I moved away from using Starter Fits which didn't take me very long to do when I first started playing this game.
As for removing Std gear I don't know how I feel about that. If the Adv. Assault Rifle became 'Quafe' I will probably cave and say go for it.
I fear that the less options people have in gear it will push people to being too similar to one another in battle. |
Summa Militum
Art.of.Death
1
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Posted - 2015.10.13 06:53:00 -
[10] - Quote
Byron Triefletcher wrote:Why not use PC as a way to solve this problem naturally? Structure it such that lower value systems are unattractive to high level players (proto/captain), but offer benefits/rewards that are meaningful for young players, while higher value systems are structured to entice captains/protos and be out of reach for the average noob?
Made properly accessible and appropriately structured, PC could become a naturally 'tiered' solution that magnetizes everyone away from pubs and toward it, not unlike the tiering that naturally occurs in EVE between high-sec and low-sec systems.
I'm intrigued by this. |
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Summa Militum
Art.of.Death
1
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Posted - 2015.10.13 17:58:00 -
[11] - Quote
Alcina Nektaria wrote:Summa Militum wrote:Vicious Minotaur wrote:You know what would really help?
Tier genocide. Put Militia, Basic, and Advanced gear into the gas chambers. Or just delete them. I don't care which. I believe technically this is true but I feel it would take too much flavor out of the game. Though I do believe Militia Gear should be removed and replaced with more racial variances of weapons and vehicles. All Militia BPOs people have can be converted to Standard BPOs. Summa, I usually at least partially agree with things you say, but you can't have it both ways. You can't say "remove proto from pubs" then go and say that tiers add flavor to the game. Those statements contradict each other. I get there's a fine line but you're gonna need to pick a stance with less contradiction if you want to be taken seriously.
I don't feel that removing one tier would destroy versatility.
My opinion about destroying versatility was towards making it so either only basic suits can be used, limiting people to one tier, or implementing a metalock within the 20-something range which is substantially lower than any of the base APEX suits.
The most versatility lost with my idea of removing Proto/Officer gear from Pubs would be the removal of Officer Suits specifically which no one runs consistently in Pubs anyways.
I would also like to clarify that my main stance is for the removal of squads from Pubs. I'm simply attacking from more than one angle at what I see is a major problem in this game. |
Summa Militum
Abstract Requiem
1
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Posted - 2015.10.13 22:59:00 -
[12] - Quote
Union118 wrote:Summa Militum wrote:Alcina Nektaria wrote:Summa Militum wrote:Vicious Minotaur wrote:You know what would really help?
Tier genocide. Put Militia, Basic, and Advanced gear into the gas chambers. Or just delete them. I don't care which. I believe technically this is true but I feel it would take too much flavor out of the game. Though I do believe Militia Gear should be removed and replaced with more racial variances of weapons and vehicles. All Militia BPOs people have can be converted to Standard BPOs. Summa, I usually at least partially agree with things you say, but you can't have it both ways. You can't say "remove proto from pubs" then go and say that tiers add flavor to the game. Those statements contradict each other. I get there's a fine line but you're gonna need to pick a stance with less contradiction if you want to be taken seriously. I don't feel that removing one tier would destroy versatility. My opinion about destroying versatility was towards making it so either only basic suits can be used, limiting people to one tier, or implementing a metalock within the 20-something range which is substantially lower than any of the base APEX suits. The most versatility lost with my idea of removing Proto/Officer gear from Pubs would be the removal of Officer Suits specifically which no one runs consistently in Pubs anyways. I would also like to clarify that my main stance is for the removal of squads from Pubs. I'm simply attacking from more than one angle at what I see is a major problem in this game. The problem is that unless you play PC Or Fw people like to play with friends to earn isk and sp. If they cant get isk in pubs playing with friends then where are they gunna get it? I like the idea of no teams in pubs but maybe it should only be in ambush and dom and teams can be set for skirmish cuz its closely related to FW and PC. As for Acquisition idk i never played it.
This I will agree with it. I had to rationalize that leaving squads in Skirmish would be best because it would give an opportunity for players to actually practice working in a squad before jumping into FW and having to face the competitive squads found there. |
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