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Thread Statistics | Show CCP posts - 2 post(s) |
Alena Asakura
Caldari Logistics Reserve
44
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Posted - 2015.10.10 12:00:00 -
[1] - Quote
Eskel Bondfree wrote:Summa Militum wrote: Also, you need to use weapons that compliment your suit for best results. If you are not skilled into Gallente Assault then don't run with the Assault Rifle.
Well, what about logis, scouts, commandos? Should they just use shot guns, mass drivers and side arms? More generally, I belive every weapon should be a valid choice on any suit, not matter of its race. Freedom of choice, this is the core of Dust to me. Every weapon already IS a valid choice for every suit, however, some suits are better for some weapons than others. Freedom of choice is all well and good but the EvE universe in fact does have some built in racial bias and it's ingrained into everything. You can rail against it all you like but it's not going away. Why do you think that freedom of choice is the core of Dust? There is nothing in the lore of New Eden to give anyone that impression. Quite simply, if you want to use a weapon, train it. If you want to get the racial bonuses for that weapon, train the appropriate suits. There's your freedom of choice right there. You have all the freedom you could possibly want, but you have to pay a price for it. |
Alena Asakura
Caldari Logistics Reserve
44
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Posted - 2015.10.10 12:04:00 -
[2] - Quote
Aeon Amadi wrote:Summa Militum wrote:Eskel Bondfree wrote:If I understand correctly, the reason for the AR ROF bonus on Gallente assauts was that assault rifles in general underperformed.
So now, the ARs are great on Gallente assaults, but they still underperform for everybody else except the GalAss.
Working as intended? I don't get it. The only Assault Rifle that was underperforming was the Vanilla Assault Rifle; the RoF increase to Breach Assault Rifles was not needed. Also, you need to use weapons that compliment your suit for best results. If you are not skilled into Gallente Assault then don't run with the Assault Rifle. From what I've seen (not talking about in-game) this isn't entirely correct. The AR family sees (saw) the least use out of the entire rifle line-up with the Burst and Tactical being the most under-used rifles in the game. Burst/Tac numbers were so low that they barely even registered on the chart. Ever heard of FOTM? Some weapons just get a bad rep and noone uses them. Same in EvE. For someone like me who only ever plays Caldari, all Caldari weapons are fine, when trained to the max, even though there are those who would not use some of them. |
Alena Asakura
Caldari Logistics Reserve
51
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Posted - 2015.10.11 22:55:00 -
[3] - Quote
Sgt Kirk wrote: Well for one the person you're responding to isn't too familiar with the lore in this case.
Don't let that confuse you. Game design and lore can go hand to hand. It's just some people quite frankly have no idea about the lore. For one, we don't put any lore aspects in game at all besides the descriptions.
I know plenty about the lore of EvE! Just because races have been forced to use each other's weapons in the past doesn't make using everyone else's weapons part of the lore of EvE. There are still racial restrictions, and they certainly are part of the game, as evidenced by the bonuses on appropriate suits. You may wish there weren't but it's a part of the EvE universe that actually makes it fun, getting around the racial restrictions. Or for people like me, proving that you can outclass all the FoTM players by sticking to training one race. It's a harder road, thanks to people who do succeed in getting these racial restrictions at least eased if not completely removed. You don't have to like the racial restrictions and feel free to try to deny they exist all you like, but they aren't going away from the EvE universe, even if you get them removed from Dust.
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