Nirwanda Vaughns wrote:some folk will say "but oh, a player who sucks will still suck in proto" blah blah blah.
yes, a player who sucks will still struggle in proto against good players in adv/pro gear. but a new player who is an experienced FPS in a basic laodout will struggle vs a half decent player fully kitted in proto. i worked it out once and there was around 800hp difference between a full proto setup suit vs a std suit with mlt (no skills applied) just as you drop out the clone vat.
whereas, a 100m vet vs a 1m noob in STD/MLT gear, the point difference is around 500-100 hp and damage difference is minimal. a good fps player can easily compensate against a small HP difference.
When the playerbase was a little more diverse i propositioned meta level based on sec status of system battle takes place, now our numbers are limited i've propositioned 'Academy+' basically a gamemode where meta is locked at MLT/STD, LAVs only Amb/Dom game mode. a place where vets and noobs can go in together, get noobs used to the game before going into the shark infested big pool of normal pubs. and for most vets it'd be a nice place to go and 'relax best you can away from all the try hards. make the isk earned be calculated based on loyalty rank, lower loyalty rank, higher isk payout and SP gain (inline with current pub payouts, no higher) and lower sp gain and isk gain for higher vets so no farming of isk (except alts obvs)
i think it'd relieve a lot of the stress that general pubs bring on due to proto tryhards at peak gaming times. pretty much everyone i know now barely plays in evenings, you can tell how the evebning is gonna go from the first 1 or 2 matches and we'll just log off and go play something more fun over weekend when it gets past about 8-9pm BST
There is not an 800 HP gap between full proto and std. Whenever you worked it out you were wrong.
At 36 HP per shield extender and 65 HP per plate there are not enough slots for you to create an 800 HP gap.
Even then you ignore that a suit running max eHP is taking the movement penalty from all those places making them much easier to hit, and also to avoid.
This myth of proto tryhards makes no sense to me. Why are people so opposed to people using their best stuff to win? Do some of you think that going into a match with a budget is actually making the game more fun for you?