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[Veteran_Spikee Sp1egel]
0
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Posted - 2012.06.17 10:10:00 -
[1] - Quote
Ok so i was playing the other day and i got this idea, well it would be a bit hard to implement right away but maybe in future, anyway.
Drones, one of the core items/mechanics in eve, there is even a race/ships specialized in drones. I dont know if there are plans to implement drones but here is my idea.
Some dropsuits would be specialized in drones operations (sounds familiar huh?) and we all know from what factions DS's would be most efficient, there would be different types of drones, and by term drones think of something like "pets" in other mmo's.
There would be Active and Passive types, active ones would be for example draining shield of nearby enemy in visible beam of light and would be sitting on your shoulder like a mini turret (think of "minigun" in IronMan 2 on shoulder)/ or flying overhead like a small drone would do. The other type would be passive, for example scanning antenna or decoy hologram projector (something like decoy in crysis 2)
Just to name few types.
Active. drones -Draining shield -Overheats -Transfer shield -Scout drones (you can command drone to move to position showing enemy in proximity on map) -Repair dropsuits/vehicles -Autodestruct drone -Misile defence drone (anti swarm rocket, it would shoot down incoming misiles) -Clasic laser/turret/ammunition type, it can shoot automatically closest target)
Pasive ones -Boosts shield of nearby allies by 10% for example -Proximity radar -EMP burst (can for short time disable other drones) -Proximity hacking (ability to hack terminals in near proximity, you go to terminal and start hacking, but you can walk away from hacking device and drone would keep up with hacking, until you are dead of finished hacking) -Hacking (increase speed of hacking) -Decoy drone (creates hologram of you) -Firewall drone (would increase time of hacking, you go into terminal and "plant" your little friend)
And i know some off those are having some functionality already probably. That was just some idea i rushed without thinking, and i know this is not a feature you would implement in beta or even finished game, but perhaps in expansion or addon or something. It would create a lot of new mechanics and gameplay possibilities, it would also provide some desired team cooperation (even unintentional/pasive drones), i often wanted to help my team mates so im throwing nanohives allover the place, but with this i could throw nanohives and transfer my shield to "heavy" guy in front of me while covering back door. Or lets say you want to be sneaky reecon/hacker, or full suport/logistics guy, there would be a lot of possible ways to cross class play. And once again i know this wont be done straight away and there would be a lot of balancing issues to be done but still i would love to have drones in dust |
[Veteran_Milk Supreme]
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Posted - 2012.06.17 11:00:00 -
[2] - Quote
I like this idea |
[Veteran_Boogl 47]
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Posted - 2012.06.17 12:38:00 -
[3] - Quote
And the part of those drones should be flying...like this. |
[Veteran_Jeiger Tilraun]
0
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Posted - 2012.06.17 15:46:00 -
[4] - Quote
I do like this idea. My thoughts:
Size and bandwidth
The bandwidth of drone usage is dramatically limited by ship to ship. I think to control a drone you would need a dedicated module of some sort, or a specialized dropsuit.
As for size, the smallest drones in EVE are 7-12meters. I can understand maybe if the ships or vehicles would have drone bays. Perhaps maybe we call in drones like we call in vehicles. Or perhaps drone slots in the suit (not drone bays) but a slot that is always active and have it hover around us like the drone from Playstation Home.
Also, i believe controlling the drone would be very difficult using a controller. Without a targetting system like EVE, I think they would just need passive bonuses to us like mobile scanners. Even with an active shield boost, it would passively boost us or friendlies (up to the AI to decide)
Just my two cents. |
[Veteran_Jin Cald]
0
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Posted - 2012.06.17 15:55:00 -
[5] - Quote
Totally agree. Even one of the games that DUST took inspiration from, "Battlefield 2142" (my favourite game of all time, played it for 5 years straight back in the day and still play it from time to time. Look for "[2142NE]JinRenegade"), had drones as well; reconnaissance drones and combat drones (same drone, the "Accipiter", but with two different variants).
Example: http://img.photobucket.com/albums/v150/TwiztidHomie/BF2142/screen007-1.png http://img294.imageshack.us/img294/1743/whatthecrudeo3.jpg
May we also, since we are on the topic of AI-controlled equipment, possibly have the ability (for logistics) to set up small-scale turrets also like in BF2142 as well in the future? (Maybe have the person, who set them up, able to control them by remote control if he/she wants to as well, since people have the ability to commandeer larger-scale turrets set up by the commander.
Example: http://img4.imageshack.us/img4/1488/bf2142pcscrnpers2.jpg |
[Veteran_Markus]
0
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Posted - 2012.06.17 16:10:00 -
[6] - Quote
I vote yes for drones however I have a different approach. Since orbital strikes are coming why not add some flaver to it. For instance drone strikes, lets say a Myrmidon launches a set of Hammerhead drones. A request for a drone strike is given and the drones head down to the planet providing a literal airstrike drones streaking accross the sky raining fire before shooting back up into orbit. Same could go for a Carriers fighters or Motherships Bombers
Myrm
Hmmerhead |
[Veteran_Kane Brackman]
0
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Posted - 2012.06.17 16:16:00 -
[7] - Quote
Well since there will be drones in the PvE game modes and we are likely to be able to get parts off them, I see it very likely that we will see some sort of drones for PvP matches. Likely see drones that are spider like and have same kind of aiming AI similar to turrets. |
[Veteran_Kincate]
0
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Posted - 2012.06.17 17:03:00 -
[8] - Quote
Templar One references types of drones that are intended for combat. +1 on the idea for some sort of drones. |
[Veteran_Dargondarkfire darkfire]
0
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Posted - 2012.06.17 18:41:00 -
[9] - Quote
I would prefer if the drone flew like the UAVs in battle field 2. and i could shoot people with them, control 1 at a time.
and i don't know how long you've played even but you used to be able to control way more drones, in fact a small group of ships all using drones at once could cause an entire system to lag. |
[Veteran_Markus]
0
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Posted - 2012.06.17 19:40:00 -
[10] - Quote
Dargondarkfire darkfire wrote:I would prefer if the drone flew like the UAVs in battle field 2. and i could shoot people with them, control 1 at a time.
and i don't know how long you've played even but you used to be able to control way more drones, in fact a small group of ships all using drones at once could cause an entire system to lag.
Thorax used to have a 1000m3 drone bay and be able to launch 10 drones at a time. Had at one point 10 heavy drones out attacking things. They nerfed alot of things back in the day. They reduced the total ammount of drones launched to 5 *doubled there damage however* Moved the drone bay size down to 50m3 also back in that time a meta 4RG could hold 2000 rounds of ammo!!!!! |
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[Veteran_Degren Cthulhu]
0
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Posted - 2012.06.17 20:06:00 -
[11] - Quote
anybody seen phantasm or played tourok +1 from me |
[Veteran_Green Wedges]
0
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Posted - 2012.06.18 00:16:00 -
[12] - Quote
i like the concept. i like the way killzone 3 does drones. only one class has is. you deploy it and it will fly right next to you and follow you around and shoot people. very fun. if dust took this and maxed it out with customization it would be awesome. there should deff be specific skills you must learn before being able to operate a drone |
[Veteran_Neo161]
0
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Posted - 2012.06.18 02:02:00 -
[13] - Quote
+1 awesome idea
could this be the specialization for command suits? they use drones, or deploy them to other people, to give them boosts, or assist in combat.
that way, the boosts a command suit would give could be neutralized by killing the drones, or the commander. |
[Veteran_Spikee Sp1egel]
0
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Posted - 2012.06.18 20:56:00 -
[14] - Quote
Im really glad you guys liked this... My initial thought behind this is to provide a way to fill a gap between classes, will explain by example from Battlefield 3, so lets say you are assault, you like playing him, you like assault guns, but every time a tank comes from behind a corner you feel totally helpless, i cant do jack **** besides spotting, and i hate this feeling.
By implementing drones i hoped that it would allow gameplay/classes to be more versatile in combat or more efficient in precise tasks, you like capturing points? no prob scout DS + hacking drone, you dont want to be helpless when you see a tank? how about a lock on drone that would target paint enemy vehicle so your friends can lock from behind cover and launch swarm of rockets, while you can still run around with favorite gun, or ... you get the idea.
Im very happy that many of you provided very nice imput especially from Battlefield 2142 (ty Jin Cald) so keep it up what types of drones you would like to see... or some nice combos with DS's specializations
Markus wrote:. A request for a drone strike is given and the drones head down to the planet providing a literal airstrike drones streaking across the sky raining fire before shooting back up into orbit.
You know i am now imagining this in my mind and looks awesome, but i just one thing if drones was launched from orbit it would take days before they descend into orbit, or something changed and they got warpdrive now?
BTW. Is there any chance that actual developer is reading this? cuz i was in maaany betas in past few years and very occasionally i could spot that some of ideas are actually read by devs, i dont care if some developer say... "this idea sucks", i would be still happy even with that reply lol... just like with my other topic about clips/magazines, i know its small thing but... dust would be first game created in europe that would call magazines by term clips, i really want for someone to look into this.
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[Veteran_Bzeer]
0
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Posted - 2012.06.18 21:21:00 -
[15] - Quote
The problem with drones is DRONEBAYS.Drones take a consirable ammount of m3 (volume) in EVE, and in EVE the very large ships of EVE t(even the frigates) thinking they have enough m3 for dronebays is easy... but these dropsuits barely have room for grenades, and nanohives. Kinda hard to put even 5m3 (the size of one light drone in eve) dronebay on them on a dropsuit and stay in any fashion pedestrian? (Maybe vehicles should have drones because they have the potential for a drone bay) Or maybe an indfantryman in a dropsuit may have access to a mini-drone with a very specialized function that he can operate remotely. (Like Battlefield 3 or Homeland.) I'm not opposed to drones on the battlefield in DUST but I don't think dropsuits would be the proper delivery mechanism for them.
afterhought regarding dronestrikes: I don't think oribital bombardments will include drones, unless they are a perculiar type of drone that can disspear from eve, and enter dust, and then materialize back in eve. Drones in eve have limited control range, and even if you fit a bunch of range extenders on a ship, I doubt that would be good enough to luanch them at the planet. In fact, I'm still wanting to know the particulars of how orbital strikes work in EVE (I've seen the demo-vids) but the range at which those weapons are firing seems to be at much greater distances than the traditional weapons used in EVE (even with sniper fits) would allow for so... my specualation is a whole different type of weapon is used on ships for orbital bombardments, and will likely be exclusive to that purpose, or limited in terms of what they can do within their native EVE environment. I'm thinking if I send drones I might not get them back (in eve) or that I might only get one shot with them... for capsuleers, drones might be more suited to local point defense, or some other utility, than for orbital stikes. But Dronestrikes (Close airsupprt) made possible by the MCC or someother vehicle type that carried drones inside of dust, would be pretty freaking cool and terrifying at the same time. PLUS DRONES ARE WAY TOO SLOW for orbital bombardments... even the fastest ones while microwarping give pursuit with less speed than missiles and other forms of artiliary. I can't imagine how long the wait time would be on a drone recall from a planet I'm orbiting a few thousand kilometers away from... just impossible. ... A special type of sentry drone, is the only dronetype in EVE that has any chance of becoming an orbital strike asset in my opinion. (Which wouldn't have the really cool effects mentioned above.) |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
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Posted - 2012.07.12 01:07:00 -
[16] - Quote
this is a interesting concept, i think drones could become part of dust |
Daionnis Magnifico
Doomheim
4
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Posted - 2012.07.12 02:47:00 -
[17] - Quote
I rather like this idea, and it's one I've had for a good while now but haven't had the effort to post about.
Infantry Drones
So basically what you'd need is a specific type of dropsuit, which would be available for all races but the Gallente would have the best because, well, this is EVE and dammit the Gallente know their **** where it comes to drones.
Each suit would be able to fit passive drone damage and/or defense mods, as well as modules that may allow the use of more than one drone. Depending on skills you start at one drone and can potentially have a max of three with max skills and Drone Control Units, but three drones even on a prototype drone suit require massive PG/CPU and therefore are balanced by limiting weapon choices and modules/equipment.
Suits allow you to interface with drones in a way similar to how we aim the swarm launchers - Hold R1 or something and select a target. If it's an enemy your drones will pursue up to a range threshold (Extendable with range modifier modules) and attack the enemy by either dealing raw damage or sapping shields, or if you're nasty using webifiers to slow pesky scout suits down to a crawl.
Friendly targets could get shield energy back, armor repaired, ammo delivered, or whatever depending on your loadout.
Drones should be able to be told to sit/stay and can be used as sentries (Maybe a "siege" mode in prototype variants, allowing for long range/high DPS but slow tracking and zero movement) so drone suits can be used as a viable defense choice for capture points and strategic locations/chokepoints.
Potentially drones could be upgraded similar to vehicles with a fitting selection. Nothing game-changing here, maybe some damage mods or durability mods to supplement the mods already on the suit. Possibly scanner mods so your drones give you a sight boost allowing you to call targets easier.
Honestly, I think it'd be cool if you could hold R2 and use your mic to give your drones pre-declared commands, like "attack", "standby", "siege", "stay", "spot", etc.
Vehicle Drones
I think that at the moment HAV's are good at what they do, and LAV's are great for fast support and DPS.
Dropships however I think are lacking in firepower, save for being able to park someplace high and rain fire down with missile turrets.
Dropships should be able to fit up to five larger drones that do roughly the same things as infantry drones but with a larger logistic capability. Being able to fly a dropship and provide cover fire from infantry turrets while sending rep drones to fix up your teammates' vehicles would be amazing. |
Shaka Shepard
Villore Sec Ops Gallente Federation
0
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Posted - 2012.07.12 03:36:00 -
[18] - Quote
Forums Veteran wrote:The problem with drones is DRONEBAYS.Drones take a consirable ammount of m3 (volume) in EVE, and in EVE the very large ships of EVE t(even the frigates) thinking they have enough m3 for dronebays is easy... but these dropsuits barely have room for grenades, and nanohives. Kinda hard to put even 5m3 (the size of one light drone in eve) dronebay on them on a dropsuit and stay in any fashion pedestrian? (Maybe vehicles should have drones because they have the potential for a drone bay) Or maybe an indfantryman in a dropsuit may have access to a mini-drone with a very specialized function that he can operate remotely. (Like Battlefield 3 or Homeland.) I'm not opposed to drones on the battlefield in DUST but I don't think dropsuits would be the proper delivery mechanism for them.
afterhought regarding dronestrikes: I don't think oribital bombardments will include drones, unless they are a perculiar type of drone that can disspear from eve, and enter dust, and then materialize back in eve. Drones in eve have limited control range, and even if you fit a bunch of range extenders on a ship, I doubt that would be good enough to luanch them at the planet. In fact, I'm still wanting to know the particulars of how orbital strikes work in EVE (I've seen the demo-vids) but the range at which those weapons are firing seems to be at much greater distances than the traditional weapons used in EVE (even with sniper fits) would allow for so... my specualation is a whole different type of weapon is used on ships for orbital bombardments, and will likely be exclusive to that purpose, or limited in terms of what they can do within their native EVE environment. I'm thinking if I send drones I might not get them back (in eve) or that I might only get one shot with them... for capsuleers, drones might be more suited to local point defense, or some other utility, than for orbital stikes. But Dronestrikes (Close airsupprt) made possible by the MCC or someother vehicle type that carried drones inside of dust, would be pretty freaking cool and terrifying at the same time. PLUS DRONES ARE WAY TOO SLOW for orbital bombardments... even the fastest ones while microwarping give pursuit with less speed than missiles and other forms of artiliary. I can't imagine how long the wait time would be on a drone recall from a planet I'm orbiting a few thousand kilometers away from... just impossible. ... A special type of sentry drone, is the only dronetype in EVE that has any chance of becoming an orbital strike asset in my opinion. (Which wouldn't have the really cool effects mentioned above.)
They wouldn't be full size drones |
Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2012.07.12 06:35:00 -
[19] - Quote
I really do not like the idea of AI-controlled devices being added to the PvP component of Dust. I think all automated stuff should be kept to an absolute minimum, and drones or other auto-targeting anything's should be excluded as much as possible. If you want to shoot someone, you should need to point the gun and pull the trigger yourself. |
Sebastian Amlacher
13
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Posted - 2012.07.12 06:39:00 -
[20] - Quote
Drones are in the game at launch. If you go to PShome you get one if you downloaded DUST514. Of course just for PShome. |
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Avenger 245
Crux Special Tasks Group Gallente Federation
477
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Posted - 2012.07.12 17:50:00 -
[21] - Quote
i think drones could be viabal in combat maybe allow specilized building or vehicals(the driod federation from star wars and their tank things that were on naboo) the drones would be a little underpowered not quite as tough as a full on assult but not as squishy as scouts, give them a little bit of fire power but not enough to outgun assult suits, alone. a group of drones could defend a target, and even drones could be controled on the fly by logistics able to give them commands and such while not in the drone bay ship/instlation. |
Ayures0
259
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Posted - 2012.07.12 21:00:00 -
[22] - Quote
First thing I thought of when I saw the PS Home drone and lol'd.
...The more I think about it, though, PSO MAGs would be pretty awesome. Customizable, stat boosts, special abilities (though not as extreme as PSO), etc. |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.07.15 07:27:00 -
[23] - Quote
I still think drones with limited ability but still helpful would be usefull, or maybe remote control drones. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.07.15 07:29:00 -
[24] - Quote
I want drones as long as they are balanced right. I would love some Amarr drone that shoots lasers. |
Encharrion
L.O.T.I.S. Legacy Rising
104
|
Posted - 2012.07.15 09:22:00 -
[25] - Quote
I think drones could be a lot of fun, but they should only shoot targets that are already marked on the minimap. |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.07.15 15:20:00 -
[26] - Quote
i dont think the drones should have the firepower our arm to go up against atn assualt guy with the same tier of stuff, much less a heavy make it so that drones have to concentrate fire or get the jump on assualt to manage to kill a player |
Traynor Youngs
Royal Uhlans Amarr Empire
287
|
Posted - 2012.07.15 15:36:00 -
[27] - Quote
I think that drones should not be flying around shooting people. You shouldn't die to an AI in a PvP match.
Drones should be support, like sensors or jamming. |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.07.15 15:45:00 -
[28] - Quote
Traynor Youngs wrote:I think that drones should not be flying around shooting people. You shouldn't die to an AI in a PvP match.
Drones should be support, like sensors or jamming.
the why not set up equipment like nanohives that do this, drones or remote controled drones(by logistic) could be useful that actually do something could be helpful |
Rhadiem
Algintal Core Gallente Federation
496
|
Posted - 2012.07.16 19:44:00 -
[29] - Quote
I'd love to see an equipment slot use for a scouting drone that you can fly around and it'll update the map with enemy location intel.
Find a good spot to hide, launch the drone and you can go find that hidden tank or scout out that capture point for enemies.
Naturally it would be very fragile and swarm launcher lockable, as well as killable by small arms fire, or a nova knife for that matter. |
BAD FURRY
Hellstorm Inc League of Infamy
247
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Posted - 2012.07.16 19:51:00 -
[30] - Quote
gal players lunch drones sit behind a rock for the rest of the game LOL |
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counter logic
BetaMax.
42
|
Posted - 2012.07.16 23:17:00 -
[31] - Quote
If you read Templar One you will find that drones are a very important part of life in New Eden and just as important in the taking of life.
I wouldn't be surprised if CCP already has drones running around in their in house build. |
Codename BG 47
Zumari Force Projection Caldari State
47
|
Posted - 2012.07.17 11:32:00 -
[32] - Quote
If they used Orbital Strike they sure use drones....I love idea of Logistics drones with ammo or rep...maybe sentry drone for Scouts to protect them wile Hacking |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.07.17 12:00:00 -
[33] - Quote
Gallente = Drones. |
Khun-Al
135
|
Posted - 2012.07.17 14:12:00 -
[34] - Quote
Your drone capability could depend on your race like in eve. Gallente can use more drones than Amarr and Minmatar and Caldari use least drones. |
Raven Tesio
Liandri Hel-Jumpers Liandri Covenant
35
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Posted - 2012.07.17 15:09:00 -
[35] - Quote
While in terms of Lore, allowing Gallente Suits to have a Drone available to them would be pretty cool... the problem I have is it will end up like EVE Online.
Where right now I am currently trying to get Drones on the whole removed from most ships, with them becoming basically a Sub-Capital variation of Fighters / Fighter-Bombers.
This is what they should be as well. I mean the gun you have when using Drones should be specialised for killing other Drones, not other Infantry / Vehicles. As this lends itself to a massive inbalance in gameplay mechanics... instead what should happen is better control over the Drones, so they are more like guided weapons.
Sure they can do nasty damage, but the flipside is unlike your normal weapon (which cannot be destroyed) they can be. That then becomes your trade-off, that they are deadly and commandable - but once they're gone you're kinda screwed.
I also think that they based on the racial type, depends on how they work combat-wise. For example:
Caldari (Missile Drone, ECM Drone, Shield Repair Drone) Gallente (Blaster Drone, Web Drone, Armour Repair Drone) Amarr (Laser Drone, Neutraliser Drone, Armour Repair Drone) Minmatar (Projectile Drone, Target Painter Drone, Shield Repair Drone)
Just like guns they should run out of ammo though, forcing them to return and be "recharged" In the case of the E-War / Support / Laser this would be Capacitor, so they just needed to chill for a few minutes... but for the other weaponry they'd need actual reloading.
I would also say the same about Turrets and Vehicles though. I mean it has never made sense to me in FPS games why Infantry can run out of Ammo; yet a Turret or Vehicle has infinite... they should have to be reloaded as well. This forces players to be more tactical about they they use them rather than "Spawn > Camp > Perma-**** until Destroyed" |
SGT Garrisson
On The Brink
60
|
Posted - 2012.07.17 15:10:00 -
[36] - Quote
i like this concept alot of people are taking into consideration size and relating it to the size of drones in eve (5m3) for a light drone
agree with the bandwidth idea
my 2 cents call them nano-drones (just for names sake) there size would be lets say the size of a RL remote control car or helicopter
LOGISTICS DRONES: i like this the idea of asigning them to support allies and replenish shield/ammo/armor
OFFENSIVE DRONES: i say make them remote drones which u need to activate it and control and by control i mean like vehicle control this way when theres a pesky big ass tank pinning u down and u cant get out of cover release ur remote explosive drone drive it under the tank BOOM unless of couse theres support watching and noticing the little drone heading to the tank and shoots it with his AR
SCOUT DRONE:{ flies like the dropship} (same controls) provides eyes from cover so u can see what ur up against b4 heading around the courner
HACKING / FIREWALL DRONES: i like this start haking drone takes over retreat to safe distance watch for someone coming to remove said drone to plant firewall drone as for bonuses here hacking terminal with a firewall done on it (+25% to hacking time? just an idea) while hacking with the drone should take longer too as u are able to move away from the terminal to provide the drone cover for the drone (again +25 to hacking time) so here hacking would be 50% slower if hacking a firewalled terminal with a hacking drone again just an idea |
Ethereal3600
665 Almost Evil Serenity.
2
|
Posted - 2012.07.18 00:22:00 -
[37] - Quote
i love this idea and theres a doxez diffrent ways to do this plus the exist in the books in much the same way |
La Gris Feu
Covenant Security Solutions
25
|
Posted - 2012.07.18 01:45:00 -
[38] - Quote
Dang, I really miss my Kama MAG now. I even got it to level 200 without turning it into a rare model, and still maxing my attributes. Takes me back... And I think a MAG-like drone would be very interesting. Like say depending on the model/how you customized it it would heal you, buff you, resupply ammo, revive you and that sort of thing.
Oh course I would love to see combat/active drone summons. A little guard dog to watch my back while sniping (just like in PSO lol) would be fantastic! Not to mention that fire support...
But then you have to compensate for double the active objects, which is probably doable but might slow down game rendering. Oh, it would be fun to be able to hack them and then keep them too though.
BAD FURRY wrote:gal players lunch drones sit behind a rock for the rest of the game LOL Gal Players? |
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