Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
counter logic
BetaMax.
42
|
Posted - 2012.07.16 23:17:00 -
[31] - Quote
If you read Templar One you will find that drones are a very important part of life in New Eden and just as important in the taking of life.
I wouldn't be surprised if CCP already has drones running around in their in house build. |
Codename BG 47
Zumari Force Projection Caldari State
47
|
Posted - 2012.07.17 11:32:00 -
[32] - Quote
If they used Orbital Strike they sure use drones....I love idea of Logistics drones with ammo or rep...maybe sentry drone for Scouts to protect them wile Hacking |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.07.17 12:00:00 -
[33] - Quote
Gallente = Drones. |
Khun-Al
135
|
Posted - 2012.07.17 14:12:00 -
[34] - Quote
Your drone capability could depend on your race like in eve. Gallente can use more drones than Amarr and Minmatar and Caldari use least drones. |
Raven Tesio
Liandri Hel-Jumpers Liandri Covenant
35
|
Posted - 2012.07.17 15:09:00 -
[35] - Quote
While in terms of Lore, allowing Gallente Suits to have a Drone available to them would be pretty cool... the problem I have is it will end up like EVE Online.
Where right now I am currently trying to get Drones on the whole removed from most ships, with them becoming basically a Sub-Capital variation of Fighters / Fighter-Bombers.
This is what they should be as well. I mean the gun you have when using Drones should be specialised for killing other Drones, not other Infantry / Vehicles. As this lends itself to a massive inbalance in gameplay mechanics... instead what should happen is better control over the Drones, so they are more like guided weapons.
Sure they can do nasty damage, but the flipside is unlike your normal weapon (which cannot be destroyed) they can be. That then becomes your trade-off, that they are deadly and commandable - but once they're gone you're kinda screwed.
I also think that they based on the racial type, depends on how they work combat-wise. For example:
Caldari (Missile Drone, ECM Drone, Shield Repair Drone) Gallente (Blaster Drone, Web Drone, Armour Repair Drone) Amarr (Laser Drone, Neutraliser Drone, Armour Repair Drone) Minmatar (Projectile Drone, Target Painter Drone, Shield Repair Drone)
Just like guns they should run out of ammo though, forcing them to return and be "recharged" In the case of the E-War / Support / Laser this would be Capacitor, so they just needed to chill for a few minutes... but for the other weaponry they'd need actual reloading.
I would also say the same about Turrets and Vehicles though. I mean it has never made sense to me in FPS games why Infantry can run out of Ammo; yet a Turret or Vehicle has infinite... they should have to be reloaded as well. This forces players to be more tactical about they they use them rather than "Spawn > Camp > Perma-**** until Destroyed" |
SGT Garrisson
On The Brink
60
|
Posted - 2012.07.17 15:10:00 -
[36] - Quote
i like this concept alot of people are taking into consideration size and relating it to the size of drones in eve (5m3) for a light drone
agree with the bandwidth idea
my 2 cents call them nano-drones (just for names sake) there size would be lets say the size of a RL remote control car or helicopter
LOGISTICS DRONES: i like this the idea of asigning them to support allies and replenish shield/ammo/armor
OFFENSIVE DRONES: i say make them remote drones which u need to activate it and control and by control i mean like vehicle control this way when theres a pesky big ass tank pinning u down and u cant get out of cover release ur remote explosive drone drive it under the tank BOOM unless of couse theres support watching and noticing the little drone heading to the tank and shoots it with his AR
SCOUT DRONE:{ flies like the dropship} (same controls) provides eyes from cover so u can see what ur up against b4 heading around the courner
HACKING / FIREWALL DRONES: i like this start haking drone takes over retreat to safe distance watch for someone coming to remove said drone to plant firewall drone as for bonuses here hacking terminal with a firewall done on it (+25% to hacking time? just an idea) while hacking with the drone should take longer too as u are able to move away from the terminal to provide the drone cover for the drone (again +25 to hacking time) so here hacking would be 50% slower if hacking a firewalled terminal with a hacking drone again just an idea |
Ethereal3600
665 Almost Evil Serenity.
2
|
Posted - 2012.07.18 00:22:00 -
[37] - Quote
i love this idea and theres a doxez diffrent ways to do this plus the exist in the books in much the same way |
La Gris Feu
Covenant Security Solutions
25
|
Posted - 2012.07.18 01:45:00 -
[38] - Quote
Dang, I really miss my Kama MAG now. I even got it to level 200 without turning it into a rare model, and still maxing my attributes. Takes me back... And I think a MAG-like drone would be very interesting. Like say depending on the model/how you customized it it would heal you, buff you, resupply ammo, revive you and that sort of thing.
Oh course I would love to see combat/active drone summons. A little guard dog to watch my back while sniping (just like in PSO lol) would be fantastic! Not to mention that fire support...
But then you have to compensate for double the active objects, which is probably doable but might slow down game rendering. Oh, it would be fun to be able to hack them and then keep them too though.
BAD FURRY wrote:gal players lunch drones sit behind a rock for the rest of the game LOL Gal Players? |
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |