
Anton Trigurh
MONSTER SYNERGY
8
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Posted - 2015.09.30 18:43:00 -
[1] - Quote
let's start simple, then shake things up a bit, shall we?
the fastest AND lightest suit in the game is/was (until the proto-slots-for-all & assa's need-speed buff campaigns) the scout...
let's get back to that...
eliminate the strafing nerf for light suits... buff passive scan radius for all scouts
...it's nothing like having a fatty drop from "thin" air and greasing the floor with your lightly armored suit.. or even better... going over a hill, hearing an ADS lazily floating nearby then surprise.. a tank sneaks up on you...
..yes. a. tank.
..now that that's been adressed, let's talk about the looming race war (and subsequent e-war..lol)
amarr: the stam bonus is... meh, at best... ...and even with maxed stats (and limited slots, mind you) the best precision is 18dB) conversely: fully damped (fellow scouts) range from 13-16dB
what I propose is to normalize the precision with the profile bonuses, yet retain balance by making the amar a bit 'myopic' (after all, racially they're the heaviest, with the slowest movement speeds and heaviest armor...) slap on a racial bonus for uplinks and scoped range for laser weapons.. and they'd be happy...
(and for extra-credit, create another piece of equipment specific to the race...)
caldari: the farsighted... in my runs as and against calscouts, things seem "normal" (including the exploited slots for jumping (that's been fixed...)) for balance, add zoomed range to the RR, decrease the upcoming BP charge time/ROF to current vals.. et voila... still playable...
gallente: the stealth shotgunners, that caused many ppl to rage quit... increase recoil to said shot gun... decrease spread when ADS, and following the sighted theme... add scoped range to AR
minja: hack and slash. to give the ppl what they want, add a slight increase to speed while carrying blades... after all, the bonus IS to encourage bringing knives to a gun/laser/tank fight ..and of course, a nice range upping while scoping with the oh-so deadly combat rifle... (extra credit would be adding that scope to the assault variant... but one can only dream...)
...'tisall
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