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Alaika Arbosa
No Context
2
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Posted - 2015.10.01 19:30:00 -
[1] - Quote
I vote for PS4 when the time for a port comes
I <3 introducing reddots to ragdoll physics!
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Alaika Arbosa
No Context
2
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Posted - 2015.10.02 12:21:00 -
[2] - Quote
Shadowed Cola wrote:Press Attache wrote: I think if CCP had something to show they would have, because it would spur the whales to spend more because the games permanence had been saved.
It's more the opposite of how CCP behaves - until it's almost ready you won't see it. Legion was probably almost ready a year ago near fanfest. The fact we haven't heard more is more of hint that they either decided to go ahead and port it - or are waiting for Valkyrie to come out firs to tie Legion, Valk, and EvE together in one account.
Do want unified login, please be true....
I <3 introducing reddots to ragdoll physics!
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Alaika Arbosa
No Context
2
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Posted - 2015.10.04 18:12:00 -
[3] - Quote
Maken Tosch wrote:
He is certain. My Eve Online account has been dormant for 138 days since its subscription lapsed. However, Gerald Sphinx is still training skill books with 20days 10 hours and 45minutes remaining on the queue and counting down still.
I can track my character's progress via the EVE Droid app by Alexander Hansen.
AFAIK, it just looks that way.
IIRC, it stops 36-72 hours after your sub lapses
I've had stupid long queues (hundreds of days) on some of my accounts and when they lapse, they don't make it much past the lapse.
When we had 24 hour queues I have lapsed and had 2 week skills queued and remain unfinished despite lapsing for 1-2 months
I <3 introducing reddots to ragdoll physics!
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Alaika Arbosa
2
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Posted - 2015.10.06 18:10:00 -
[4] - Quote
Maken Tosch wrote:Alaika Arbosa wrote:Maken Tosch wrote:
He is certain. My Eve Online account has been dormant for 138 days since its subscription lapsed. However, Gerald Sphinx is still training skill books with 20days 10 hours and 45minutes remaining on the queue and counting down still.
I can track my character's progress via the EVE Droid app by Alexander Hansen.
AFAIK, it just looks that way. IIRC, it stops 36-72 hours after your sub lapses I've had stupid long queues (hundreds of days) on some of my accounts and when they lapse, they don't make it much past the lapse. When we had 24 hour queues I have lapsed and had 2 week skills queued and remain unfinished despite lapsing for 1-2 months Source: http://community.eveonline.com/news/dev-blogs/coming-to-eve-online-in-the-phoebe-release-on-november-4th/Unlimited skill queue To help people temporarily lacking access to an EVE client and generally remove annoyance, in Phoebe you will be able to construct and start training skill queues of unlimited time length. Trial accounts will still have a 24 hour queue limitation. This change will be live on Singularity along with a feedback thread next week. PS: My Eve Droid app draws CREST API information directly from CCP's Tranquility Live server. So what I am seeing is what I am getting. Right, having an unlimited queue and having your queue run without limit are two different things.
You will cease accumulating skillpoints 36-72 hours after lapsing. This, however, will not affect your queue being unlimited. The queue itself will remain queued, it will not however progress beyond roughly 3 days after your account lapses.
I have had EveMon tell me that I was completing skills when in fact, I was not.
EDIT: Think of it like this, what is the point of keeping an account active if you can queue up three years of skills and come back to a Titan pilot with no more than two months cash expenditure?
I <3 introducing reddots to ragdoll physics!
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Alaika Arbosa
RUST415
2
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Posted - 2015.10.30 03:31:00 -
[5] - Quote
da GAND wrote:Seymor Krelborn wrote:CommanderBolt wrote:Let your voices be heard!
[b]Clearly the majority of the playerbase would love a next gen DUST 514 [/b]or hell even a port to better technology so that we may actually see the true potential for the game.
I love DUST 514, the scary thing is I'm not even 100% sure why. But I know we would all love a new DUST. yes all 514 of them.... lol while we are at it lets port pac man to next gen along with any other obsolete trash game. Dont know why people think that when we say we want a port that we want this exact shite on the ps3 moved over to PC+PS4. I understand what you're trying to convey, though tbh, I would imagine that without significant staff additions, a port will be marginally better at first if at all.
Now, I could be wrong but I wouldn't expect to be floored by the changes in the port aside from the fact that it will be a port.
Who knows though, maybe they're rebuilding it from the ground up on UE4 for the "port". We'll find out when we get it.
I <3 introducing reddots to ragdoll physics!
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