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TheD1CK
Dead Man's Game
2
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Posted - 2015.09.28 12:34:00 -
[1] - Quote
How long have we had the same runabout of gamemodes + maps + bugs + Bad Moo Matchmaking ??
- Acquisition offered something fresh, but is waiting too long for proper fixes, so is becoming boring quite easily (Reduced Objective timers, more movement about map, less pt bonus time.. more even chances in fights)
Bar that.... *cough* Raiding.. which while I appreciate PC 2.0, it does not actually offer any gameplay that was not available before it was changed.. only reduced the difficulty in accessing it.. It is still in gameplay, the very same thing as before..
Direct question to CCP/CPM : What can we change ?? (Battle selection methods, matchmaking, metalevels, maps, modes, MOO) Within limitations of course.. but there has to be SOMETHING possible ^^
New Players (for the most part) ruin battles for me, while I (for the most part) ruin battles for them, seperating players via SP/WP gains is really overdue.. Player counts makes this a chore.. but luckily.. here are some suggestions
- AMBUSH Solo queue ONLY - Recent gaming with DMG, we voice in chat, deploy ambush solo.. stomp/rage/qq/getrekt vs DMG Scotty has the power ^^ as he decides who is vs who.. and I have to say while doing this.. IF we are fortunate to get teams without any squads.. he can actually do a decent job.. and when we have 4 random DMG V 5 random DMG + one side having a squad... you can guess the result.. almost every time. How many players can agree with this ?? ^^ - Awesome mode for trashtalk fighting and with two teams gunning for each other, has always been a favourite
- DAMNNATION (Domination) 8 v 8 - to reduce search times, and change the flow of battles to be unique from Acquisition. - You have 3 kinds of Domination player The one that wants a battle with 1 main hotzone rather than running about Those that want to farm as many kills as possible from 16 reds in one area And the most common affliction, the merc who simply does not care
8v8 keeps the 1 hotzone gamemode, while increasing the importance of each player in the teams contribution to battle, adding a good challenge for mercs in battle, the farmers will move on to greener pastures.. populating other modes
And most of you, simply will not care. WIN/WIN
Feel free to comment, add any similar suggestions to increase battle quality. Some DEV interaction on what is possible to get changed would be great, drop by anytime SOONtm
Note: Lobby based selection (Other Contracts) > Random based selection (Public Contracts)
SOONtm
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TheD1CK
Dead Man's Game
2
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Posted - 2015.09.28 12:47:00 -
[2] - Quote
Personally I avoid pubs as much as I can when online.. I'm a mean drunk Which is insane the fact that I need to queue FW for an age or set up squad/sync there, have a 50/50 of lagging worse than PC.. Or.. actually fighting a lagfest PC.. Dust has no gamemode you can click on and be certain of a good fight.
After this long, that makes me a sad panda
SOONtm
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Devadander
Woodgrain Atari
760
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Posted - 2015.09.28 12:53:00 -
[3] - Quote
Ah, the three M's. Maps modes and matchmaking ...
These have always been a struggle. With our decreased player count, I doubt matchmaking will ever heal. (And with myo's here to stay the player count will never heal)
Maps and modes however. These could be fixed easily, there's plenty of amazing feedback for all the modes and then some. Maps I've seen devs comment on, making them static would be my first push. The random socket setup we have now doesn't really make it feel like there are a lot of maps. And the sockets being random is taxing on the ps3.
In the end it comes back to 'it takes money to pay manhours'
I'm doing my part!
Gêå You want a toe? I can get you a toe dude. Gêå
Joined - 06-28-12 ~Deal with it~
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Mortishai Belmont
G.L.O.R.Y
1
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Posted - 2015.09.28 13:15:00 -
[4] - Quote
Think of this game as three guys trying to build a cruise ship.
Little people for a big job, trying to keep it afloat with all the passengers are complaining, though they got free tickets.
The C.E.O. of G.L.O.R.Y,
(~..)~ Now on Youtube ~(..~)
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CommanderBolt
Dead Man's Game
4
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Posted - 2015.09.28 17:19:00 -
[5] - Quote
Lets be realistic we are probably never going to achieve the "Dream" for DUST 514 while we are here on the PS3.
That being said I have to agree - @ CCP + CPM - What can we REALISTICALLY tweak and change to really make improvements on either Gamemodes or Matchmaking.
I would love for Aquisition to have more variation and be something people really want to queue for.....
"Madness how we turned our common-ground into a battle-ground.." - Essa
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Hawkings Greenback
Dead Man's Game
400
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Posted - 2015.09.28 19:50:00 -
[6] - Quote
I'm not reading all that, I'm not that bored at the moment.
"Forum Lurker" since 2012
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dusty5678
Titans of Phoenix Damage LLC
277
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Posted - 2015.09.28 19:58:00 -
[7] - Quote
Too many negative posts in GD. Take that to the War Room, especially when you post on a legitimate idea for improvement. We've needed more changes to game modes for ages, not just new game modes.
"Terrible thing to send a universe to certain doom... Fun though!"
Long Live Queen ZarZar <3
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TheD1CK
Dead Man's Game
2
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Posted - 2015.09.29 10:45:00 -
[8] - Quote
Hawkings Greenback wrote:I'm not reading all that, I'm not that bored at the moment.
FINE! I cut some of the crap, ya grumpy old git.
SOONtm
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TheD1CK
Dead Man's Game
2
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Posted - 2015.09.30 09:55:00 -
[9] - Quote
hump
SOONtm
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Regnier Feros
Pielords
816
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Posted - 2015.09.30 15:49:00 -
[10] - Quote
Pie
I LIKE PIE
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CommanderBolt
Dead Man's Game
4
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Posted - 2015.09.30 18:48:00 -
[11] - Quote
The TLDR - Spice up gamemodes by adding variation to some of the options.
/Signed
"Madness how we turned our common-ground into a battle-ground.." - Essa
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