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Murder Medic
Forty-Nine Fedayeen Minmatar Republic
129
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Posted - 2015.09.23 05:22:00 -
[1] - Quote
As one of the original full time pilots, I can tell you that if you aren't relying heavily on a squad and playing the very rigid playstyle required by current ADS, you're going to have a very, very bad time.
Running is the name of the game, and if you so much as stop to shoot infantry, you will VERY likely die to swarms as you try to run away. This game is circling the drain; skilling into the hardest to master role, and least rewarding, probably isn't the best choice.
Flying can be fun, but it's mostly an exercise in frustration. The only thing more frustrating than flying is coming to the forums where the AV try-hards who've never flown will flock to tell you all their magic tips for being a god of the sky.
Welcome to the party.
Swarms are the real threat, though damage stacked railguns can still one or two shot you depending on your fit. Typically those types never leave their redline though, so if you can identify them early they're usually easy enough to avoid. The trick to defeating forge guns has always, and will always be in understanding their timings. Once you have a good feel for exactly how fast a forge gun can shoot, you can adjust your flying so that you can alter your direction at the last possible moment. The forge gunner will likely be leading you, so when you have a good feel for the speed of their projectile you can usually predict where they're aiming for, see the shot before it hits, and adjust. Forge guns are actually fun to fight against because both players have to use a lot of skill. Typically though you do NOT want to engage a forge gunner. You may very well be able to kill him with enough fancy flying and luck, but every idiot with a swarm fit is going to rush to the nearest supply depot to collect their free points. I honestly don't know how anyone plays an anti infantry Python or even Incubus in this current meta. I stick to AV all the way and even that can incur a lot of deaths if you take any risks at all.
I would love a forge gun buff if it meant giving swarms the axe. They're such a joke. |
Murder Medic
Forty-Nine Fedayeen Minmatar Republic
129
|
Posted - 2015.09.23 06:24:00 -
[2] - Quote
Just remember, anyone who defends swarms is defending their simplistic way of playing. The amount of effort and skill required by them is entirely dwarfed by that which is required of you, at any and all points. Commandos even take the one disadvantage of swarms away, not being able to shoot back.
Once swarms are taken down a notch it will be a bit less of a headache to fly. Currently the free kill auto tracker is irritating at best, but given CCPs track record I wouldn't expect much in the way of change any time soon.
It would be nice if Swarms weren't the only option in the game that required no effort in order to excel. |
Murder Medic
Forty-Nine Fedayeen Minmatar Republic
129
|
Posted - 2015.09.23 14:21:00 -
[3] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:How many people come to the forums to complain about items because they died and more or less expressed bias and not a willingness to compromise for balance sake ? I've watched swarms go from godly infantry slayers to useless dead weight to free WP farms. I've clocked more hours in the sky than I care to admit.
Sometimes you just know when something is ******. Swarms are ******. The simple fact is they are no fun to fight against. It's just run run run unless you double harden and even then, running is STILL the preferred tactic as if you don't immediately land the kill you will still likely go up in flames to yet another swarmer or AV on your way out.
Any weapon that auto tracks for over half of the map, dips around buildings, is generally glitchy and can be swapped out at one of the many supply depots, is going to be frustrating at the absolute best.
If a weapon requires very little input on the part of the operator, it should be less effective than a more skill oriented weapon such as the forge or the PLC. However, this is not the case. Swarms are THE go to AV weapon thanks to ease of use and overall effectiveness. They need to be taken down a notch, or dropships need to be brought up a notch.
Pick your poison, but they're far from balanced. |
Murder Medic
Forty-Nine Fedayeen Minmatar Republic
129
|
Posted - 2015.09.23 14:57:00 -
[4] - Quote
XxBlazikenxX wrote: I wasn't aware of the AV initially because I just flew in.
It's safe to assume that 2-3 Proto AV will spawn in at the very beginning of any match, if only to farm installations. There is never a point in a match against competent players that a squads worth of AV won't be roaming around somewhere. |
Murder Medic
Forty-Nine Fedayeen Minmatar Republic
127
|
Posted - 2015.09.23 15:35:00 -
[5] - Quote
VAHZZ wrote:Void Echo wrote:There is no blood in this game........ unfortunately Um..yes there is It's pretty low key compared to most games on the market though. And there is no gore to speak of.
Really this game is about as PG as it gets for a non Wii Shooter |
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