Mina if you have specific, and I do mean
specific, concerns please do itemize them for me with examples.
I've spoken at length on the forums and occasionally in squads you know I'm inclined to discussion rather than dogma.
If your critique of the
method is that some of the
particular numbers aren't where you'd like them to be then I would say two things.
1) The method is not about particular numbers, it's about having a functional context and is needed in that way.
2) Since the method is macro not micro, the particular numbers are much more negotiable and any specific cases of concern you have are certainly something that could be taken into account, please provide them.
Show me for example the points of concern regarding the application of the method.
- Cal Assault vs Gal Assault pre and post change and why post change is a downgrade for the Cal
- Cal Sentinel vs Gal Sentinel (or Min vs Am if you'd rather) and why/how the situation post change is a down grade compared to present.
- Calmando vs Minmando and how the method weakens Cal post change vs Min, relative to current suit stats.
If your concern lies in the role to role balance rather than race to race, that's murkier due to there being shield and armor tankers within every role, but if roles are your concern would you outline Commando vs Scout to show me where the proposal weakens one vs the other in a detrimental and undue fashion, or Sentinel vs Assault with the same case.
The key thing to remember in this case is that when comparing roles we must not mix and match, the comparison of
roles needs to remain within the same race. If there's a racial concern then use method one from above.
@Thread, this is an open invitation to any participants in this thread, please give me your input here.
A reminder in this context however, we are working on a shield balance method so things like rifle balance (which likely could use some polish) are not part of this assessment. Further the assessment is not meant as a short term/stop gap tweak to stats in response to the current player meta (i.e. use trends) but rather a foundation context, as such anecdotal evidence regarding frequency of use of X vs Y isn't relevant here because that's a transient micro view and while useful and relevant for various things we're not at the stage where it is useful here (that would come later once a workable foundation is built).
Cheers,
Cross