Daemonn Adima wrote:I have been playing Dust nearly every day for about a month. Maybe just one battle sometimes, but over the course my short month I've come to wonder a few things. This is my favorite shooter and I love the EVE world. With that said here are a few thoughts...
1. Why does the mass driver exist?
Dust's style of shooter is in the battlefield realm in terms of how it feels while you play. This is a slower, more tactical style which rewards positioning, planning and teamwork unlike the twitch based games like Destiny. The mass driver can be used in many underhanded ways. It's as if they put a gun in for grief reveling players. Standing on rooftops, spraying the walls and ground around you, adding jump mods and bunny hopping while spamming your feet... I played 3 losing games in a row where multiple people were doing this each game, seemingly unplanned. It's not fun to play against. They players aren't unkillable by any means, but it is pretty f*cking stupid. And you corps that get together in proto and does this as a group to pugs, kindly kys.
2. Revives are inconsistent and players suck
We've all experienced the blueberries who die in front of you, you whip out your nanite injector and just try not to die until you can rez... only you never get that opportunity because they never hit the button for a revive. This is a terrible mechanic, revives should be able to be performed on every soldier the second you hit the ground. If you want to change your loadout go to a supply depot or wait until you die away from a medic or you cannot be revived again. What sane person wouldn't want to save fittings and use death as a way to change loadouts?
3. Pub stomping needs to be balanced
I'm all for a good stomping, it's inevitable and goes both ways. But I've noticed a trend of Corp members playing like absolute assholes. Mad proto spam even when it's 4 Corp members vs pub, bunny hopping, mass driver, dropship spam or all in commando suits with mass drivers and scramble rifles and jump mods. Usually it's a combo of all these tactics when it's 4 Corp members. Don't you guys want a challenge? Is it fun to watch people leave and then have the teams never even? I just don't understand the draw to playing like this or even why CCP allowed these mix of mechanics. It doesn't enhance or enrich the game in any way.
pĒļpĒļ
I love the game but some things leave me smfh.
Edit: I don't leave games.