Ghost Kaisar wrote:
Jump up with a slight spin
In midair, try to spin the other direction.
Without doing some very odd things to you bone structure (To change your axis of rotation), it will be impossible.
You have no way of generating the necessary force to change spin in midair, since you only have air to push against.
this is false counter rotation is achieved trough many different techniques one might cite some martial arts techniques where in you change the direction and therefor the vector of movement mid flight whether that be a reverse spin when correcting for rotation speed or simply changing directions mid flight trough some slightly complicated maneuvering
now don't get me wrong I am not saying that its easy but surely if anyone could achieve such feats it'd be a futuristic super soldier, as well as it being possible to use the weight of the item being held to use as a counter force to achieve faster rotation or stopping speed in mid air, such as it would happen if you were to try to push a heavy box in mid air and since we are told that these weapons used are highly volatile and that these super soldier are relatively tall and strong it wouldn't be too far off to believe that the weapons would have a significant weight to them
and the final point I'd like to make is that when falling trying to aim a weapon accurately does in fact become difficult and you would see this is you tried using any rifle with a myo fit, knowing all of this it is fairly easy to simply stand below the jumper or position yourself behind them or at a reasonable angle wherein it becomes difficult for them to track you
no matter how you put it when it comes down to it people aren't complaining about myos themselves in fact they are complaining about anything that kills them a significant amount of times and they cant find a way to counter it, this is why you have many players such as myself that do know how they work and know how to counter them trying to stop the nonsense and ignorance of other players that simply cry out for unreasonable nerfs without even knowing how to properly deal with the situation
I will end with a simple correction, you may not be able to change the axis of rotation, but that doesn't mean you cant change the direction of the rotation, you will still spin on the same axis but not to the same direction, a small experiment you can try out is simply jumping then trying to rotate in either direction if you succeed that should be proof enough that changing your rotational vector is plausible and if you fail well you may need to improve your coordination perhaps that is why you complain about not being able to shoot jumpy fits? ( you might want to try this on a trampoline if you cant jump high enough to actually test this out)