Summa Militum wrote:Jonny D Buelle wrote:Would be an okay idea, but I don't think it would fit with the lore.
We arn't just Mercs, we are clones and nothing but biomass. Our bodies are identical under the armour we wear with only a few features to seperate male and female clones. This is because we use combat/military clones, which are clones made for one purpose: to fight and to die. On top of that, we wear dropsuits that enhance our combat capabilities.
I do not think combat clones would suffer from battle fatigue at all. I do like this idea, but I am concerned about how this will fit lore wise.
I am all about sticking with the lore of the game but the lore of the game needs to stick to biology. I am pretty sure our mercs breath oxygen and without a sufficient supply of oxygen to our mercs muscles lactic acid will build up which will in turn cause fatigue. Dropsuits would only increase how much a merc could handle.
It's all about the O.
For the record, New Eden is not the sort of place to try to balance game mechanics based on real-world physics, let alone biology. In space, none of the planets actually move. They are stationary. They never orbit. Spaceships seems to move across space like submarines in water. A station standing between you and your target will not block any of your shots. Ships bump into and off each other like bumper cars at a Youth Fair without damaging each other. Asteroids form a horse-shoe shape in a small area and also don't orbit. Planets, moons, ships, and stations are all out of proportions to each other in terms of size.
Not to mention the fact that capsuleers in space use clone bodies as well but are more designed for ship operations than direct ground-based combat and are just as augmented as the clones we use here on the ground. The clones here on the ground use advanced technology integrated into the suits which connect with our bodies in many way to compensate for any shortcomings. One of those shortcomings is that the combat clone you use on the battlefield breaks down over time. This is because they are not expected to last long anyways when they are being shot at, blown up, and constantly exposed to harsh conditions. The nanites that run through your combat clone's veins try their best to repair cellular damage as long as possible while giving you superhuman abilities.
Did you know that the uplinks themselves constantly exposes you to harsh radiation to your combat clone's body as you pass through one upon respawning? Even the suit you wear is not able to prevent it from affecting your body.
Did you know that the clone body you see standing in your merc quarters is actually the same grade of clone as used by the capsuleers in space but entirely separate from that of the combat clones used on the battlefield? That's your home body which never leaves the merc quarters. You are technically controlling your combat clone on the battlefield via a link through your mind. It is the reason why your local chat remains the same star system even though you consciousness is fighting in a star system 10 jumps away.