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emm kay
Direct Action Resources
388
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Posted - 2015.09.13 02:07:00 -
[1] - Quote
explained i'll admit, i've spent well over 150$ on this game. i'm about to drop it.
There is a reason you never see me in battle.
it's because I see you first.
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Adipem Nothi
Nos Nothi
15
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Posted - 2015.09.13 02:21:00 -
[2] - Quote
Nah. Dust does the F2P part pretty well. I've spent lots of money on Dust, but at no point did I feel like I needed to in order to play, contribute or compete. It does seem like we are losing players, but I don't think that AUR has anything to do with it.
Fixing performance issues and finding ways to make the game more fun to play would go a long way. In my book, at least. |
Murder Medic
Forty-Nine Fedayeen Minmatar Republic
58
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Posted - 2015.09.13 02:29:00 -
[3] - Quote
DUST has "failed" because they yanked most of the funding and staff from this game and put them on other projects.
That said, this game will never die because it has some of the most unreasonably loyal fanboys in the history of gaming. |
Starlight Burner
Black Screen Adaptation.
503
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Posted - 2015.09.13 02:30:00 -
[4] - Quote
Nice video share; however, this doesn't have a direct affect on the decline of DUST514.
CEO of Arrary of Clusters, a close relations corporation
Caldari Factional Warfare, enlist today!
Thank you for DUST
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Press Attache
The Office of The Attorney General
47
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Posted - 2015.09.13 02:34:00 -
[5] - Quote
Adipem Nothi wrote:Nah. Dust does the F2P part pretty well. I've spent lots of money on Dust, but at no point did I feel like I needed to in order to play, contribute or compete. It does seem like we are losing players, but I don't think that AUR has anything to do with it.
Fixing performance issues and finding ways to make the game more fun to play would go a long way. In my book, at least.
For me, there has never been much joy in giving CCP money for dust though.
Skins I don't see, SP I get anyway, and I can't justify the prices they are charging for keys or components.
The monetization scheme just seems really out of whack, and I would rather be a whale in eve or WoWs, where I feel I get more joy out of my dollar investment.
The prices for stuff in this game are not on par with the quality on offer, above and beyond the other reasons why I am reluctant to put money in, mainly that I am reasonably confident they are just running the clock out to try and recoup as much as possible.
Forum representative for Mr. Hybrid Vayu: The Attorney General.
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Press Attache
The Office of The Attorney General
47
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Posted - 2015.09.13 02:35:00 -
[6] - Quote
Murder Medic wrote:DUST has "failed" because they yanked most of the funding and staff from this game and put them on other projects.
That said, this game will never die because it has some of the most unreasonably loyal fanboys in the history of gaming.
Actually it does have an end date when Sony kills PSN for ps3.
Forum representative for Mr. Hybrid Vayu: The Attorney General.
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Press Attache
The Office of The Attorney General
47
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Posted - 2015.09.13 02:35:00 -
[7] - Quote
Starlight Burner wrote:Nice video share; however, this doesn't have a direct affect on the decline of DUST514.
The other extra credits episode on f2p games does touch on some of dusts problems though, check it out.
Forum representative for Mr. Hybrid Vayu: The Attorney General.
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Murder Medic
Forty-Nine Fedayeen Minmatar Republic
58
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Posted - 2015.09.13 02:37:00 -
[8] - Quote
Press Attache wrote:Murder Medic wrote:DUST has "failed" because they yanked most of the funding and staff from this game and put them on other projects.
That said, this game will never die because it has some of the most unreasonably loyal fanboys in the history of gaming. Actually it does have an end date when Sony kills PSN for ps3. I still haven't seen that confirmed anywhere. It likely means there just won't be more updates for it. I somehow doubt they would close themselves off to extra profits when they could just keep PSN running for the many millions of systems still in use.
It doesn't matter to me, if I want to play vintage games I just turn on my PS1. Still. I doubt PSN will just vanish for the ps3 |
emm kay
Direct Action Resources
388
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Posted - 2015.09.13 03:00:00 -
[9] - Quote
Starlight Burner wrote:Nice video share; however, this doesn't have a direct affect on the decline of DUST514. no, but it's close. aside from the point on psychiatric abuse, it's very accurate.
There is a reason you never see me in battle.
it's because I see you first.
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Murder Medic
Forty-Nine Fedayeen Minmatar Republic
58
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Posted - 2015.09.13 03:31:00 -
[10] - Quote
My biggest issue since the very beginning in closed beta has been skill boosters. People will tell you it's not pay to win because you can only take a single build so far, but versatility is an extremely powerful advantage. Sure, you can absolutely get it through hard work. But it will take months if not YEARS, during which you are at a distinct disadvantage against those who consistently purchase SP boosters.
It's always bothered me that it's one of the only things worth buying in this game, and having loved EVEs SP system, it really put me off from the very beginning. |
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Thumb Green
2
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Posted - 2015.09.13 03:58:00 -
[11] - Quote
Dust failed because of the asinine decision making the original team had and Dust has lost players because the community is full of groups that are mostly just a bag of dicks that'll stomp the ever living sh!t out of those that can't compete using any method they can (ranging from proto/officer stomping std and adv randoms to abusing glitches) and then blame CCP for their actions.
Nice to see the community is still mostly just a bag of dicks.
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Operative 1174 Uuali
True Companion Planetary Requisitions
1
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Posted - 2015.09.13 03:59:00 -
[12] - Quote
Adipem Nothi wrote:Nah. Dust does the F2P part pretty well. I've spent lots of money on Dust, but at no point did I feel like I needed to in order to play, contribute or compete. It does seem like we are losing players, but I don't think that AUR has anything to do with it.
Fixing performance issues and finding ways to make the game more fun to play would go a long way. In my book, at least.
What's killing it for me finally is the ease with which some items are being spammed so as to make the game boeing and predictable. Tryhard power players are rewarded too easily for their generic win, win, win playstyle.
The last ounce of variety and multiple optionsand tactics to win or overcome died a few months back.
Let's get it right this time!
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CRNWLLC
Gangsta Gank
412
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Posted - 2015.09.13 04:07:00 -
[13] - Quote
Thumb Green wrote:Dust failed because of the asinine decision making the original team had and Dust has lost players because the community is full of groups that are mostly just a bag of dicks that'll stomp the ever living sh!t out of those that can't compete using any method they can (ranging from proto/officer stomping std and adv randoms to abusing glitches) and then blame CCP for their actions. Yeah, pretty much the "bag of dicks" thing. Too many dicks on the dance floor. |
TIGER SHARK1501
Savage Bullet RUST415
385
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Posted - 2015.09.13 05:11:00 -
[14] - Quote
Adipem Nothi wrote:Nah. Dust does the F2P part pretty well. I've spent lots of money on Dust, but at no point did I feel like I needed to in order to play, contribute or compete. It does seem like we are losing players, but I don't think that AUR has anything to do with it.
Fixing performance issues and finding ways to make the game more fun to play would go a long way. In my book, at least. Agreed. I've gone for skins and apex suits for variety, that and running an apex won't burn isk. Neither of those reasons is paying to win. |
BARAGAMOS
Kinsho Swords Caldari State
188
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Posted - 2015.09.13 06:19:00 -
[15] - Quote
Murder Medic wrote:Press Attache wrote:Murder Medic wrote:DUST has "failed" because they yanked most of the funding and staff from this game and put them on other projects.
That said, this game will never die because it has some of the most unreasonably loyal fanboys in the history of gaming. Actually it does have an end date when Sony kills PSN for ps3. I still haven't seen that confirmed anywhere. It likely means there just won't be more updates for it. I somehow doubt they would close themselves off to extra profits when they could just keep PSN running for the many millions of systems still in use. It doesn't matter to me, if I want to play vintage games I just turn on my PS1. Still. I doubt PSN will just vanish for the ps3
You can't play if you can't connect to a server.....and the lose of the PSN for the PS3 means just that. It's not a "stop updating" event, its a no more service event. Sony already said it happens in December, so your PS3 will not be connecting to a network anymore. So you will not be playing dust unless it moves platforms. |
BARAGAMOS
Kinsho Swords Caldari State
188
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Posted - 2015.09.13 06:30:00 -
[16] - Quote
Thumb Green wrote:Dust failed because of the asinine decision making the original team had and Dust has lost players because the community is full of groups that are mostly just a bag of dicks that'll stomp the ever living sh!t out of those that can't compete using any method they can (ranging from proto/officer stomping std and adv randoms to abusing glitches) and then blame CCP for their actions.
Going to have to say the community was better when there were more players. Most of what's left is not the crowd you want. Most spend zero dollars and like you said spend most of their time ruining the experience of others. Mention removing K/D as a stat and watch who defends it, but can't give an actual way it benefits the community. You'll see pretty quick where the dividing line between guys who care about the game as a hobby and the "bag of dicks" that only think about their own amusement. The asset gap and SP gap are too high for new players to surmount. So the game is doomed to failure at this point with no new players (with fresh money) to replace the ones leaving.
The F2P model IS part of the problem, but CCP bears most of the blame. Mismanagement of this brand has been monumental. It was a unique title with a real following once. Now its just a tired old low graphics laggy FPS with a player base that in most cases they would be better off without. |
Thumb Green
2
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Posted - 2015.09.13 06:59:00 -
[17] - Quote
CRNWLLC wrote:Thumb Green wrote:Dust failed because of the asinine decision making the original team had and Dust has lost players because the community is full of groups that are mostly just a bag of dicks that'll stomp the ever living sh!t out of those that can't compete using any method they can (ranging from proto/officer stomping std and adv randoms to abusing glitches) and then blame CCP for their actions. Yeah, pretty much the "bag of dicks" thing. Too many dicks on the dance floor. Yeah, this game could have recovered from the fck ups, but not with groups running around seemingly doing what they can to burn it to the ground with no consequence what so ever.
I'll admit that CCP shoulders some of the blame for allowing these groups to drive players away; but in the end the people in them still are the ones that have chosen to do what they do. Chosen is the key word there, because they do have the choice and they choose to not only ruin this game but to go balls to the walls in their efforts to do so. Honestly, that bothers me but it's not the part that really gets me. What really gets me is that these people have the audacity to refuse to take responsibility for their actions by blaming CCP for allowing it to happen and even going so far as to defend their actions as if what they're doing is nothing but sunshine and rainbows.
When I first started playing I told everyone I knew about Dust, it was fcking awesome, like a modern tribes. Then I just stopped, started telling people "nah, you don't want to play Dust"; not because CCP was fcking up the game, but because of a lot of the people that play this game. I was and still am ashamed to have ever recommended this game to my family and friends; the only people I recommend this game to now is people I dislike because I'm a sadistic bastard.
Got to admit though, the hope that it'll turn out alright is strong because here I am still playing from time to time. Really though, there is still that potential for this to be one of the best FPS games to exist especially if CCP would stop *****-footing around and dedicate some real resources to it & stop enabling the people driving players away from the game.
Nice to see the community is still mostly just a bag of dicks.
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP Evil Syndicate Alliance.
3
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Posted - 2015.09.13 07:13:00 -
[18] - Quote
emm kay wrote:explainedi'll admit, i've spent well over 150$ on this game. i'm about to drop it.
LOL . I am over $1000 in. You do not even understand the free to play problems with Dust as they are currently operating outside of what is in that video.
++ Remove NPC orbitals from FW -- Fix orbital timers for Eve players assisting in Planetary Conquest ++
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Thumb Green
2
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Posted - 2015.09.13 07:23:00 -
[19] - Quote
BARAGAMOS wrote:Thumb Green wrote:Dust failed because of the asinine decision making the original team had and Dust has lost players because the community is full of groups that are mostly just a bag of dicks that'll stomp the ever living sh!t out of those that can't compete using any method they can (ranging from proto/officer stomping std and adv randoms to abusing glitches) and then blame CCP for their actions. Going to have to say the community was better when there were more players. Most of what's left is not the crowd you want. Most spend zero dollars and like you said spend most of their time ruining the experience of others. Mention removing K/D as a stat and watch who defends it, but can't give an actual way it benefits the community. You'll see pretty quick where the dividing line between guys who care about the game as a hobby and the "bag of dicks" that only think about their own amusement. The asset gap and SP gap are too high for new players to surmount. So the game is doomed to failure at this point with no new players (with fresh money) to replace the ones leaving. The F2P model IS part of the problem, but CCP bears most of the blame. Mismanagement of this brand has been monumental. It was a unique title with a real following once. Now its just a tired old low graphics laggy FPS with a player base that in most cases they would be better off without. Well hell man, I defend KDR but I'm an old school gamer from when that was the only stat. Honestly I don't see how removing KDR will help anything because these people will point to whatever stat is held in the highest respect and all the stats can be gamed. WPDR, throw out some uplinks and hide. WLR, queue sync and leave battles that aren't in your favor. Isk efficiency stomp the sh!t out of those that can't compete and run bpos or leave battle when there's actual competition.
I defend KDR because killing is the job I'm used to. I'm not the best slayer but that's what I am, a slayer. If I'm not getting a positive KDR I'm not doing my job. Sure I can logi and it's what I've been doing lately & damn good at it (in my opinion) but it ain't natural to me. I want to kill, not heal. Of course I also try to play the objective even when it's obvious there's no point in it up until the last few matches I can stomach and I just want to get some points.
I can't say F2P is part of the problem because the only reason I started playing is because it's F2P. Which of course I've sunk roughly $150 in this game so far (oddly enough it was relatively recently I started spending money on the game) and despite that, it's not why I'm so damn bitter, I started getting bitter long before I spent any money, simply because so many players seemed to go out of their way to fck everyone else over. That's the only thing I can honestly point to as the problem with this game. The fcking people that play it.
/half sober rant.
Nice to see the community is still mostly just a bag of dicks.
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Mejt0
Made in Poland... E-R-A
2
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Posted - 2015.09.13 10:12:00 -
[20] - Quote
It failed because other projects got more priority than Dust. Other than that people moved to new generation.
Modern society is lacking in empathy
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Aeon Amadi
12
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Posted - 2015.09.13 11:46:00 -
[21] - Quote
Probably no coincidence that all the doomsday threads start popping up right around the time school starts.
Speaking of which, I should be studying, got a test tomorrow.
Negative Introspection - Aeon's CPM Blog
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emm kay
Direct Action Resources
391
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Posted - 2015.09.13 14:07:00 -
[22] - Quote
deezy dabest wrote:emm kay wrote:explainedi'll admit, i've spent well over 150$ on this game. i'm about to drop it. LOL . I am over $1000 in. You do not even understand the free to play problems with Dust as they are currently operating outside of what is in that video. did you even watch it?!?
There is a reason you never see me in battle.
it's because I see you first.
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Shinobi MumyoSakanagare ZaShigurui
Four Horseman Tactical Agency
2
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Posted - 2015.09.13 14:47:00 -
[23] - Quote
Adipem Nothi wrote:
Fixing performance issues and finding ways to make the game more fun to play would go a long way.
In my book, at least.
You said it in a nutshell , this and vehicles ... more vehicles , need more vehicles .
Teamwork is really important - said the Tyrannosarus Rex from Kung Fury .
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Dewie Cheecham
Enlightened Infantries Special Planetary Emergency Response Group
801
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Posted - 2015.09.13 15:44:00 -
[24] - Quote
What is killing dust is the learning curve for new players. You get two, perhaps three rounds with other new players in the "Academy", they you are dumped into proto stomping matches. It is just not fun to be creamed the second you respawn, over and over again, and thus most new toons leave.
Another problem is the time it takes for CCP to fix broken mechanics, because they want to see how the numbers add up, meanwhile broken/op mechanics is being abused insanely during the two to four months it usually takes CCP to even acknowledge there is a problem, unless of course one of their own devs are the victims of it.
Also, the repetitive, boring, ever static 5-6 maps and outpost types means the game rather quickly becomes rather boring. |
TechMechMeds
KILL-EM-QUICK Rise Of Legion.
6
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Posted - 2015.09.13 15:49:00 -
[25] - Quote
Dust started failing the moment it was decided to stop the eve/dust link and to focus on making dust a generic lobby shooter with a unique skill system. A lot of the unique stuff and changes are just gimmicks or stuff parroted from other,newer games.
This game was set to be amazing at one time. So much so that most people PAID to speak in corp chat at one point. I'm know i'm not alone in buying the uvt's in bulk.
I am GJRs Renfield.
You heard it here first, I told you so.
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Shinobi MumyoSakanagare ZaShigurui
Four Horseman Tactical Agency
2
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Posted - 2015.09.13 16:51:00 -
[26] - Quote
Dewie Cheecham wrote:What is killing dust is the learning curve for new players. You get two, perhaps three rounds with other new players in the "Academy", they you are dumped into proto stomping matches. It is just not fun to be creamed the second you respawn, over and over again, and thus most new toons leave.
Another problem is the time it takes for CCP to fix broken mechanics, because they want to see how the numbers add up, meanwhile broken/op mechanics is being abused insanely during the two to four months it usually takes CCP to even acknowledge there is a problem, unless of course one of their own devs are the victims of it.
Also, the repetitive, boring, ever static 5-6 maps and outpost types means the game rather quickly becomes rather boring.
Teamwork is really important - said the Tyrannosarus Rex from Kung Fury .
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2
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Posted - 2015.09.13 17:13:00 -
[27] - Quote
TechMechMeds wrote:Dust started failing the moment it was decided to stop the eve/dust link and to focus on making dust a generic lobby shooter with a unique skill system. A lot of the unique stuff and changes are just gimmicks or stuff parroted from other,newer games.
This game was set to be amazing at one time. So much so that most people PAID to speak in corp chat at one point. I'm know i'm not alone in buying the uvt's in bulk. Brings back memories - I took lots of heat on the forums for arguing we should pay for UVTs. Not a popular sentiment, as it turned out.
PSN: RationalSpark
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7th Son 7
Hakuna Matatah Inc
1
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Posted - 2015.09.13 17:14:00 -
[28] - Quote
emm kay wrote:explainedi'll admit, i've spent well over 150$ on this game. i'm about to drop it.
Yeah right. This game has been infected with lag since it's conception years ago. You can go find beta footage that can verify and also 7th Son was not my first Dust character so I was there. Have you taken part in a PC match or watched one? Lag Lag Lag, while your in a suit that costs 150,000 sometimes, just to lose it because it's as if your console drank a case of beer. I won't even fight in a PC match and it has nothing whatsoever to due with Aurum, it has to do with game performance.
Only your complete and total awareness is needed, nothing else will do. ----- OSHO
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Murder Medic
Forty-Nine Fedayeen Minmatar Republic
72
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Posted - 2015.09.13 17:30:00 -
[29] - Quote
Aeon Amadi wrote:Probably no coincidence that all the doomsday threads start popping up right around the time school starts.
Speaking of which, I should be studying, got a test tomorrow. So school starts 365 days a year?
Interesting |
TechMechMeds
KILL-EM-QUICK Rise Of Legion.
6
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Posted - 2015.09.13 17:35:00 -
[30] - Quote
Vrain Matari wrote:TechMechMeds wrote:Dust started failing the moment it was decided to stop the eve/dust link and to focus on making dust a generic lobby shooter with a unique skill system. A lot of the unique stuff and changes are just gimmicks or stuff parroted from other,newer games.
This game was set to be amazing at one time. So much so that most people PAID to speak in corp chat at one point. I'm know i'm not alone in buying the uvt's in bulk. Brings back memories - I took lots of heat on the forums for arguing we should pay for UVTs. Not a popular sentiment, as it turned out.
Haha yeah the mad rush to fund the vision.
I am GJRs Renfield.
You heard it here first, I told you so.
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