Starlight Burner
Black Screen Adaptation.
499
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Posted - 2015.09.11 23:17:00 -
[1] - Quote
This isn't going to change **** about the game.
What here addresses the issue of no incentives to fight?
CEO of Arrary of Clusters, a close relations corporation
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Starlight Burner
Black Screen Adaptation.
499
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Posted - 2015.09.12 16:55:00 -
[2] - Quote
Alena Ventrallis wrote:The implication is that most people leave battle so they don't ruin their kdrs, so if you cannot track kdr they have no reason to leave.
Whether that's true or not is a different story. This is spending time on useless resources removing things. Why not do what DICE does for Battlefield. Even though you leave a match, your stats are saved and recorded onto your soldier's statistics once the match is over.
Again, utilizing resources on a useless feature / change.
CEO of Arrary of Clusters, a close relations corporation
Caldari Factional Warfare, enlist today!
Thank you for DUST
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Starlight Burner
Black Screen Adaptation.
501
|
Posted - 2015.09.12 22:41:00 -
[3] - Quote
Nothing is going to change by not tracking KD. KD is not the deterrant from not wanting to participate in matches or continue trying.
What is the point, either someone using a 1k isk suit or a 100+k isk suit, when at the EoM, they will receieve a pitful amount that is not even half of the isk they destroyed or contributed in helping?
You claim that KD is the issue and creates a problem; however, on that scoreboard, WP is tracked there as well. You are paid by WP not by KD.
Say I make 2k WPs going 32/1. Did I not contribute or was I killing enough? Did you know 32 kills is only 1600 WPs? So, where did the other WPs come from? Hacking, kill assists, Guardian, counter hacking, nanohives, etc... What you are asking for doesn't change anything about the game.
If I want to just kill **** and move on, which is my role, slayer, why shouldn't I? Yes, my KD is going to show; however, I will not be #1 - 3 unless the players suck. Not only because killing 32 players only gives 1600 WPs but because that's my choice as a mercenary in EVE. I CHOOSE not to play as a Logistics person. I CHOOSE not to carry uplinks. Doing so, I have to TRY HARDER to get my WP higher to place myself in 1st - 3rd place. (Always aim for first place.)
What you are saying, is it is WRONG for other people to choose to play the like they want to. If they want to just Red Line Snipe, they can... and it will show on the leaderboard just how much WP they contributed. Notice that most snipers, unless using a Roden, Thale, etc... are usually to always not in the top 5 or 7? That's because the WP they generated is not enough. They only contributed 500 WPs (10 kills)... Sometimes 1000 WPs(20 kills). This is going off the stat that you're accusing is the problem, just getting kills. What about their kill assists? Or sometimes, that sniper is a Caldari Logi with ammo. What if he went and resupply the other snipers? Or the many times, we're redlined and I run out of ammo. I go run up to that sniper to get ammo and run back to the fight.
You're accusing the players of not wanting to risk their isk or stats for a match. There is nothing wrong with people risking their stats for a match. I don't even try, when I'm the only one who is pulling kills and attempting to establish a front line, hell sometimes a opposite field spawn.
You're accusing that most players, leave battles because they do not want to take a hit in their stats. No matter how much I say it is wrong to stat pad but it is clearly easy to tell if someone has or not. My KD is just now at 2.3; however, I average on my games a 3.0+ KD with 1600+ WPs. I guess I stat padded because I pulled my weight and the only thing people look at is the kills. Yet, Kills only can carry your WPs so much before you actually have to work the objective.
No, I don't support this change because it's wasting resources. Yes, I dislike stat padding but you can't change that. No, I don't want my leaderboard changed. I monitor how much isk I'm losing with the KD. My suit cost 30k, so 5 deaths, NO MATTER HOW MANY WPs I GET, I will net a loss in isk. So, I change my game plan if players are not willing to risk for a ' win ' with me. We play Pubs to make isk, casually play DUST514, and complete dailies.
If getting people to try more is your goal. You're going about it the wrong direction. Look at current pubs:
- What's the point in trying hard if guaranteed only to receive x payout ?
- What's the benefit from trying in a hard match?
- What can I get from killing opponents who are out classed, in gear, than I am?
- How can I profit from killing more risk willing players, in my lower risk gear?
I'm not saying you're wrong, I'm saying, you're trying to change something that doesn't and will not encourage people to fight in hard matches.
When you have to result to insulting other players to prove your own point or add weight to it, you're opinion starts to become invalid.
BARAGAMOS wrote: You mean you can't stand the thought that another stat might reveal how useless you are to a team
CEO of Arrary of Clusters, a close relations corporation
Caldari Factional Warfare, enlist today!
Thank you for DUST
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