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Alena Ventrallis
Commando Perkone Caldari State
3
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Posted - 2015.09.09 22:09:00 -
[1] - Quote
There is no weapon in the game that cannot break the reps of the Code Focused rep tool, the best in the game. Even the sniper rifle, which has the lowest DPS, does damage faster than the Core Focused can rep.
All the rep tool does is cancel out some of the DPS of any incoming damage source. For instance a weapon that does 450 DPS comes against a suit getting 150 hp/s in remote reps. The 150 hp/s cancels out 150 of the weapons DPS, so the suit being shot is effectively taking 300 DPS. The lowest possible damage you can do to armor is a basic assault rifle on a Minmatar sentinels armor, and it takes 3 Cor Focused rep tools with MinLogi 5 on all of them to completely cancel out the AR. 3 people bringing their best to nullify a single weapon. That not imbalanced.
What your experiencing is a heavy that strafes in and out of your line of fire, repping between your shots. I have little problem killing a heavy on reps if I can get a good angle on them to shoot. But when they can be repped while I have no shot, it makes it seem like they are invincible.
Needing the rep tool is nonsensical, because it takes 3 of the best to cancel our the weakest armor damage possible in the game. What we need is a way to shut down rep tools so we can make a push. Have fluxes disrupt rep tools for 5 seconds for instance. But the problem is in the lack of counters to reps, not the reps themselves.
Over thinking, over analyzing separates the body from the mind.
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Alena Ventrallis
Commando Perkone Caldari State
3
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Posted - 2015.09.09 22:27:00 -
[2] - Quote
But that's not their purpose. They are supposed to be used to delay death long enough to win the engagement. It's the same way in Eve. Only in Eve there are ways to stop the reps. We need that in Dust.
Over thinking, over analyzing separates the body from the mind.
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Alena Ventrallis
Commando Perkone Caldari State
3
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Posted - 2015.09.09 22:52:00 -
[3] - Quote
In Eve, reps require capacitor to use: basically it takes mana to run them. There are weapons that drain capacitor, so by draining the capacitor of the repping ship, you can turn off the reps.
Over thinking, over analyzing separates the body from the mind.
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Alena Ventrallis
Commando Perkone Caldari State
3
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Posted - 2015.09.09 23:16:00 -
[4] - Quote
A word of note: the only way a logo ship can outrep ANY ship is by having the repped ship have very high damage resistances. Resistances that cannot be enhanced at all in Dust, save a sentinels passive damage resistance as part of their skill bonus. In addition, a logo ship can have multiple rep tools on it at onve, which they can then use on a single target.
Making a ship invincible can be done, but it is no easy feat.
Over thinking, over analyzing separates the body from the mind.
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Alena Ventrallis
Commando Perkone Caldari State
3
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Posted - 2015.09.11 17:54:00 -
[5] - Quote
No, OP has a legit gripe, but to nerf the tool or its wp generation is not the answer. What we need is a way to shut down logi chains. Fluxes disrupt them for X seconds for instance. Maybe a new grenade that disables all forms of repair within its cloud of influence. Something that we can use to actively shut down the reps.
Wanting to change the rep tool with no counter is like trying to balance tanks when there's no AV.
Over thinking, over analyzing separates the body from the mind.
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