HEAVY DROPSUITS
Heavys play a vital role in any battle. They provide a statue of firepower, and overall scare the enemy to think twice about pushing for a point. Sadly the almight heavy has been nerfed multiple times since its reign as the master of the battlefield.
Lately ive been using the heavy dropsuit. Its a great way to help you team win, and capture points very efficiantly. Heavys have been nerfed many times in the past due to rants on the forums. To tell you the truth i was one who was a part of the heavys nerf. The reason it was nerfed is because of its devistating power in the right hands. I think it should be buffed a little.
Uf you look around the battlefield youll see multiple assaults, as well as minmandos. What better way to counter them than to bring in a heavy to defend the point. People were against heavys because they were good. Now their crap, and got nerfed for no reason.
TYPES OF HEAVYS AND THEIR STREANGHTS AND WEAKNESSES
AMMAR
Amarrs have to most armor of all the heavy classes at the cost of movement speed. Today their the perfect fit for the meat grinder, and other close quarter maps. I personally use the,' Freedom assault heavy machine gun." Really this suit is great for your entire team. It gives the logis a great reps, which in return gives you WP for warbarages.
Really nothing needs to be done to this suit, mabye a slight buff in scan presision.
Gallente
Gallentes are great for the battlefield. They are great at defending points because of their bonus to projectile weapons. Perfect because people run a lot of rail rifles, and great for 1 v 1's with other HMG users.
Really nothing needs to be dont to this suit.
Caldari / MINMITAR
I dont run these so i need information from you guys.
'THANKS FOR READING I WILL HAVE ANOTHER POST ABOUT hmg's. THERE MORE IMPORTANT THAN THE SUITS THEMSELVES."
HEAVY MACHINE GUN
HMG's
HMG ( heavy machine gun's ) are vital for any heavy. Their more important than the suit itself. Below i will be talking about a few important changes i would like to implimient int these guns. They have been nerfed many times before for no reason at all. No body was complaining about them, and they got nerfed. However, the scrambler rifle hasnt got nerfed yet XD
FREEDOM ASSAULT HMG
Defenatly my favorate of the bunch. Its got great range, and can be devistating to vehicles and infantry if used right. The slow rate of fire actually helps because of the headshot capability is EXTREMELY high. In my opinion its the only HMG that doesnt need to be touched.
SIX KIN BURST
A very popular infantry killing weapon. Its great for close quarter combat, the only problem is the lag. You need to keep the six kin aimeD at the enemy even after youve shot. Thats tricky due to the lag, and if your strafe. Mabye make the bullets come out faster?
Boundless HMG
This weapon needs a big buff. Its a boundless right, so why does my freedom do better at close quarters? The damage needs to be higher, and the RPM higher. Something needs done about this, because it stinks. Before if you seen a boundless you ran away. Now nobody uses it, they easially brush it off.
The rest of the HMG all need a slight buff in various areas. You decide what and post on this page what you think needs buffed.
ALL HMG ARE SOMETIMES DISADVANTAGE BECAUSE PEOPLE STRAFE. The lag is bad enought, but when someone strafes all your hmg bullets it gets annoying. Something should be done about that.