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Megaman Trigger
OSG Planetary Operations
668
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Posted - 2015.09.02 19:43:00 -
[1] - Quote
Tesfa Alem wrote: I hate to be that guy, but what's to encourage swarmer to use the new tweaked assaults that give pilots a better chance, rather than wyrokamis?
probably something sweet like more missile shots per clip. 5 instead of three would be a good incentive. making them very useful vs armor tanks, and tempting vs a maneuvering dropship.
Increased lock on range and quicker lock speed?
Purifier. First Class.
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Megaman Trigger
OSG Planetary Operations
683
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Posted - 2015.09.04 18:14:00 -
[2] - Quote
Murder Medic wrote:Vesta Opalus wrote:
I've had PCs before where a dropship pilot will hover in front of my forge fit and eat 2 full clips of AFG ammo to his face, the only reason I survived was because I was hitting him in such a way to throw his aim off. .
I'm calling bull **** on that one, even if he was a dual hardened Incubus you still would have worn him down in that time, especially if you shot the weak spot. Sounds like you're just making stuff up now.
I've seen a Python use hardeners to reduce Swarm damage so much that the shield repped through Swarm impacts. Think it was triple hardened, according to someone on comms.
Purifier. First Class.
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Megaman Trigger
OSG Planetary Operations
684
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Posted - 2015.09.04 19:39:00 -
[3] - Quote
Murder Medic wrote:Megaman Trigger wrote:I've seen a Python use hardeners to reduce Swarm damage so much that the shield repped through Swarm impacts. Think it was triple hardened, according to someone on comms. I'm fairly certain you can't even fit 3 hardeners on a python unless they're basic, and even if you can you're on your base shields with no afterburner. It would have a 20 second window to attack with almost 2 minute downtime and can be one shot by almost all AV at any point in between. Also, only a fool shoots a weapon that's weak vs shields at a shield fit during its hardener cycle. That said most pythons don't run more than one hardener and swarms still do high damage to them considering their low overall tank and the fact that they won't rep in between being hit by swarms. Honestly it sounds more like a troll Myron fit than anything else. Simple fact is that unless an ADS runs immediately or close to it, it dies. Anyone saying otherwise is lying because math
Oh, it was definitely a Python. He'd buzz in, hardened up, and then missile the roof above C on a 4 point (2 in and 2 out) city map to clear uplinks/distract the lookouts/be a pain in the arse and then fly off when the modules ran low. Occasionally he'd hot drop a Sentinel or two while repping through Swarm salvos.
Niche fit but it did its job.
Purifier. First Class.
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Megaman Trigger
OSG Planetary Operations
688
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Posted - 2015.09.04 23:07:00 -
[4] - Quote
Murder Medic wrote:I still honestly don't believe it unless he was being hit with militia swarms, because it WILL break his rep cycle and if his overall shields would be very low. Again assuming the fit is even possible it would be HIGHLY vulnerable whenever off of its hardener, and that would be significantly longer than when he's on hardeners. Also he would crumple to small railgun fire from LAVs, HAVs, DS or ADS. Basically it was good in that one very specific situation but would go up in flames against most AV, particularly smart AV that baited it's hardener then chased it once on its cooldown.
It never stuck around long enough for its Hardeners to drop, they always dropped outside of Swarm lock range due to pilots timing. As soon as he left the point, he headed straight to his redline.
Not sure on the tier of Swarms used. Anyone know the damage threshold for vehicle Shields? Does it apply only to alpha damage and not cumulative?
A quick run of the numbers on a Proto Swarm puts the damage at around 75 per missile with 3 Hardeners active. Numbers found calculator here not sure how out of date this is;
312 per missile - 20% (vs shields) - 69.79% (3 stacked Hardeners) = 75.404 per missile (Non-MinManndo, 0 Damage Mods, no Warbarge bonus)
Advanced: 69.12 per missile
Basic/Militia: 62.84 per missile
Feel free to correct my maths if I've put things in the wrong order. I think you apply damage profile first, then Hardeners.
Purifier. First Class.
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