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[Veteran_Kori Hare]
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Posted - 2012.06.15 00:17:00 -
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I read the sticky post about new map ideas and stuff like that.
I have an idea that is kind of regarding a map idea but actually a little bit deeper.
How about a skill manufacturing facility on a planet or multiple types of planets.....the maps would be more rendered towards the type of skill that is being manufactured.
Meaning, Skills in EVE and or DUST would now be able to be manufactured by all of the wonderful EVE players on the planets. Then sold by the players. I believe this would really boost the economy system in EVE and DUST and make things pretty interesting. Then the EVE players would contract the DUST players to take out the skill manufacturing facilities and could hurt one players numbers while the player who made the contract with the DUST players would now have to make a contract to have a new skill manufacturing facility installed ont hat planet or any other planet.
The basic skills would still be available at all times.
Sorry, just had an idea that could be big and had to spit it out before I lost it. LOl.
Hope everyone understands what I was trying to say.
P.S. The map post is what got me thinkning this way. If I am way off Dev's, please let me know.
Thanks. |
[Veteran_Kori Hare]
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Posted - 2012.06.19 16:05:00 -
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Was this a really bad idea???? |
[Veteran_Absolute Idiom]
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Posted - 2012.06.19 17:36:00 -
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I'm struggling to understand what you mean to be honest, I think you should work on how you want to communicate it.
But if you mean that you want players to produce skillbooks well.. maybe? But I don't see the point much considering they are available on the market already and you only have to buy them once.
I think I'd much rather produce suits/weapons/mods/vehicles instead from that installation rather than skillbooks. |
[Veteran_Deacyde Widowtaker]
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Posted - 2012.06.19 17:41:00 -
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I think it was two parts,
Maps designed around certain skill types - like maps that utilize certain skillsets more.
and I got the skill plants. If I got it right, i like the 1st idea better |
[Veteran_Kori Hare]
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Posted - 2012.06.19 17:52:00 -
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Absolute Idiom wrote:I'm struggling to understand what you mean to be honest, I think you should work on how you want to communicate it.
But if you mean that you want players to produce skillbooks well.. maybe? But I don't see the point much considering they are available on the market already and you only have to buy them once.
I think I'd much rather produce suits/weapons/mods/vehicles instead from that installation rather than skillbooks.
I agree the weapons and other items would be great as well.
Deacyde Widowtaker wrote:I think it was two parts,
Maps designed around certain skill types - like maps that utilize certain skillsets more.
and I got the skill plants. If I got it right, i like the 1st idea better.
You are correct sir. |
[Veteran_Milk Supreme]
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Posted - 2012.06.19 18:59:00 -
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Skillbooks arn't even all player produced in EVE yet, let alone DUST
Maybe in the long term |
[Veteran_Kori Hare]
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Posted - 2012.06.19 23:07:00 -
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Milk Supreme wrote:Skillbooks arn't even all player produced in EVE yet, let alone DUST
Maybe in the long term
I know sir. But, I was thinking that this could be a new idea to both intesify the "Market" and "Makert Value" of the skills and their items, in DUST as well as EVE.
Now, the only that I have noticed in the beta is, that we do not have the ability to control the Market in Dust. And, from what I can see, I don't think ccp was planning on letting us have this ability. Which would be a sad thing I feel. The Market in EVE is one of the most impressive things about the game.
Think about it.......the players of DUST and EVE actually control the value, and availablity of items in DUST and EVE. This would be an amazing boundery that has not been crossed.
Maybe not right away....but......who's to say.........ummmm.......how many expansions does EVE have?
Lol. Anyways, I hope everybody truely understands what I am saying, the skillbooks were more of a particular item that I picked for an example. But that would also be pretty awesome as well. I mean, wow, we can actually control the skills of our opponents and how many are available and how much they cost????? Not to mention all of the other items, which I have seen other posts about.
Fly and....shoot safe!!! |
[Veteran_Kori Hare]
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Posted - 2012.06.20 01:28:00 -
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Okay,
I think I found a better way to explain this...........
You have an EVE player who wants to manufacture an item.......example a gun(for DUST players) or a mining laser (for EVE players) or both. That player decides to manufacture both on a planet. But....another EVE player is doing the same thing on another planet, and if he doesn't take out the other guys manufacturing facility then he will not make as big of a profit as he was originally going to make. So, he contracts a DUST corp. and has them attempt to take out the other guys manufacturing facility, which also gives the other guy 24hours to get another DUST corp. to defend his facility.
Now, here comes the fun part of this idea.....as the 2 corps. battle it out in the facility (indoor or outdoor) there are workers/employees inside of the facility and they are classified as civilians. So, if a player kills one of the civilians as he's shooting at an enemy, he will lose skill points and/or isk.
And only the EVE players can setup manufacturing facilities on the planets and decide what they manufacture. I guess a max of 5 different items per facility.
Anyways.....I hope this clarifies what I was thinking. It would kind of be like intertwining a story/campaign mode and multiplayer.
Good idea? Bad idea? Let me know. Voice your opinions!!!!!!!!!!!!! |
[Veteran_Kori Hare]
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Posted - 2012.06.20 19:01:00 -
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Bump |
[Veteran_Creator Of All]
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Posted - 2012.06.20 19:11:00 -
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you know bumping is against forum rules? this is the second thread I've seen you do this.
what eve does with planets won't concern us, there's already an agenda ccp have for it to be worth while. and skills aren't mined, they are learned with experience. |
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[Veteran_Kori Hare]
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Posted - 2012.06.20 19:20:00 -
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Creator Of All wrote:you know bumping is against forum rules? this is the second thread I've seen you do this.
what eve does with planets won't concern us, there's already an agenda ccp have for it to be worth while. and skills aren't mined, they are learned with experience.
Did not know that it was against forum rules, thank you. I know that they are learned but if you read the full thread you will see that I refined what I was trying to say. I used the skills as an example. A bad item to pick I agree.
But I do believe that what EVE does with planets will concern us. It was the whole reason why DUST came about. |
[Veteran_Asno Masamang]
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Posted - 2012.06.20 23:22:00 -
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Greetings,
Kori Hare wrote:So, he contracts a DUST corp. and has them attempt to take out the other guys manufacturing facility, which also gives the other guy 24hours to get another DUST corp. to defend his facility. So you are basically asking for Dust to be tied to EVE exactly as CCP has said it would, although both of your examples go way beyond what is in the pipeline. There is already a vast industrial base in space, and yes, we even have a vast industrial base on the planets... The idea behind Dust is that the industrial base on the planets are susceptible to Dust mercenary interference just like the industrial base in space is susceptible to interference EVE corporation interference. |
[Veteran_Kori Hare]
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Posted - 2012.06.20 23:37:00 -
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Asno Masamang wrote:Greetings, Kori Hare wrote:So, he contracts a DUST corp. and has them attempt to take out the other guys manufacturing facility, which also gives the other guy 24hours to get another DUST corp. to defend his facility. So you are basically asking for Dust to be tied to EVE exactly as CCP has said it would, although both of your examples go way beyond what is in the pipeline. There is already a vast industrial base in space, and yes, we even have a vast industrial base on the planets... The idea behind Dust is that the industrial base on the planets are susceptible to Dust mercenary interference just like the industrial base in space is susceptible to interference EVE corporation interference.
Exactly. Except the items manufactured will be for DUST and EVE. |
[Veteran_Asno Masamang]
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Posted - 2012.06.20 23:46:00 -
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Kori Hare wrote:Exactly. Except the items manufactured will be for DUST and EVE. No... There is far too much industry currently in EVE space. The level of connection you are asking for would either destroy EVE by shrinking it's industrial base or make Dust unplayable due to sheer volume of the current industrial base. No, the way CCP has already described it, will work much much better.
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[Veteran_Kori Hare]
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Posted - 2012.06.21 02:34:00 -
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Asno Masamang wrote:Kori Hare wrote:Exactly. Except the items manufactured will be for DUST and EVE. No... There is far too much industry currently in EVE space. The level of connection you are asking for would either destroy EVE by shrinking it's industrial base or make Dust unplayable due to sheer volume of the current industrial base. No, the way CCP has already described it, will work much much better.
Hmmmm. I guess I haven't seen how ccp described it. Can you point me in the right direction? |
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