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Thread Statistics | Show CCP posts - 0 post(s) |
CommanderBolt
Dead Man's Game
3
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Posted - 2015.08.29 17:12:00 -
[1] - Quote
I really like the assault mass driver! I dont think it needs any major changes. It could use a little higher rate of fire if it is going to keep its low damage, its larger area of effect is useful and I dont want to make it OP. That being said, right now it is very weak dealing only a little damage on each splash.
I use it to flush enemies out of chocked up defended locations, specifically in a few Domination maps that spring to mind.... (That room with the front door and the back drop in form the skylight)
Pokey has a very good idea above - about the breach mass driver.
"Madness how we turned our common-ground into a battle-ground.." - Essa
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CommanderBolt
Dead Man's Game
3
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Posted - 2015.08.30 10:10:00 -
[2] - Quote
Aeon Amadi wrote:Assault Mass Driver is my go to as there is a lot of room for error and you can get a lot of kill assists out of the deal. It is an excellent, easy to use support tool but the damage can feel a bit lacking at times.
Vanilla is a bit more useful for kills but the slower fire rate is the primary drawback for me, personally, as well as the lower "magazine" count.
The Breach requires a bit too much skill to make efficient use out of and given flight times it can be extremely difficult to land shots close enough to make use of it's high damage.
Essentially what it comes down to is: -How many rounds can I put down range? -How fast can I put those rounds down range? -How many will actually cause damage?
The breach's damage is spectacular when it hits but given the rate at which damage is applied, you'd be better off going with the vanilla or assault variants, IMO.
I think if you flattened out the rate of fire across all variants, they'd all be a little easier to adapt to in the moment-to-moment gameplay. Maybe give the Breach a tad more splash radius.
I see where you are coming from but I dislike the idea of flattening the rate of fire across the different mass driver variants.
Most people agree that the Standard and Assault variants only need minor things, I would argue that the Assault and standard could both use a rate of fire increase, especially the assault.
Where as the breach mass driver is currently way behind those other two and I believe that is what we should focus attention onto.
"Madness how we turned our common-ground into a battle-ground.." - Essa
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CommanderBolt
Dead Man's Game
4
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Posted - 2015.09.13 12:08:00 -
[3] - Quote
Hey Zaria, I'm curious. Have you been happy with the feedback given so far?
Mass Drivers are quickly becoming one of my more enjoyable weapons. Very interested to see slight improvements
"Madness how we turned our common-ground into a battle-ground.." - Essa
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