Booby Tuesdays
Bad Mother Thukkers
1
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Posted - 2015.08.30 02:02:00 -
[1] - Quote
I agree with basically everything Pokey said for starters.
The biggest issue with all three variants is the ammo pool. They run out of ammo much too quickly for a primary weapon. One extra clip each would be ideal, and not risk being OP from having too much ammo. The Mass Driver is one of the few weapons that forces you to carry nanohives.
My other pet peeve of the MD is the color of the projectile. Why was it changed to white? Now my XMAS snowball launchers are even more useless. Change the color back pretty please.
The Standard variant is almost perfect. If it was perfect, people would find a way to abuse it. Decent rof, decent dps, decent range, an all around decent support weapon. I run it almost exclusively on my Logi fits. I can still win the occasional 1v1 as well, assuming I fluxed them first. This is a weapon that is great from above, and borderline useless from below. The low ammo pool, need to waste an equipment slot on nanohives, and ability to properly flux opponents before unleashing hell prevents it from being used more widely. This variant fires 1 round per second.
The Assault version is pretty much exactly where it needs to be. Great rof, decent ammo pool, and moderate dps makes it a Commado's best friend. This one is designed to be a support weapon first and foremost. It's also the only Mass Driver to make use of every chamber in the clip (which still makes no sense to me). This version really shines at breaching buildings, scattering blobs, and attacking mercs behind cover. Good f-ing luck in a 1v1 though, lol. All it really needs is an extra clip worth of ammo, and a smidge more damage for direct hits. This variant fires 1 round every half second.
The Breach variant is the red headed step child of the bunch. It punishes you for anything but direct hits, and even then, it lacks in the damage category. This weapon really should be converted into an AV weapon. Especially if the Min Commando is losing its Swarm Launcher prowess. There is absolutely no reason to run this variant currently, especially since the MD doesn't benefit from aim assist. Boost the damage by 50-75 for direct hits. Turning this weapon into a close range AV weapon would really give it the niche it deserves, imo. What are the odds of making the first round of every Breach clip be a Flux round? This variant fires 1 round every 1.25-1.5 seconds.
The Mass Driver takes practice to become lethal rather than annoying, and it really doesn't shine until you are at Prof 5 and add damage mods. There are plenty of rifles that don't even need damage mods or anything above Prof 3 meanwhile, and those things are just bullet hoses with aim assist. People ***** and moan that I killed them by shooting at their feet, yet they lost a 1v1 to a lower dps weapon, that shoots 1 round per second, and takes longer to reload than some rifles take to dump a full clip.
TL;DR Add some more ammo, change the projectile color back, make the Breach an AV weapon.
Half Assed Forum Warrior - Half Decent Commando - Damn Good Logi - Matari Freedom Fighter lvl 8
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