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Soldner VonKuechle
SAM-MIK General Tso's Alliance
2
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Posted - 2015.08.25 18:38:00 -
[1] - Quote
Alcina Nektaria wrote:Best and easiest solution imo is that if someone q's into a pub and isn't in a squad, they get put into a "no squad" match. If they are in a squad and q in, they get put in "squad" match.
CCP, add another contract for solo players, that way it eliminates all the greif.
Dont even give the optionfor a separate contract system, just add a subroutine that discerns if the player is solo or in a squad, send to appropriate ques from there.
Watch out forums, Shinobi "Mr. Morality" MumyoSakanagare ZaShigurui is back!
"Salty as salt can get" - my life.
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Soldner VonKuechle
SAM-MIK General Tso's Alliance
2
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Posted - 2015.08.25 19:03:00 -
[2] - Quote
Alcina Nektaria wrote:Soldner VonKuechle wrote:Alcina Nektaria wrote:Best and easiest solution imo is that if someone q's into a pub and isn't in a squad, they get put into a "no squad" match. If they are in a squad and q in, they get put in "squad" match.
CCP, add another contract for solo players, that way it eliminates all the greif. Dont even give the optionfor a separate contract system, just add a subroutine that discerns if the player is solo or in a squad, send to appropriate ques from there. Doesn't Scotty have enough on his plate already? I think it would be much easier for the added contract system. They can just copy the coding from the original but add in a filter that keeps squads from going in. Seems much more reasonable and realistic to me.
I like that we're asking for the same thing, just in very slightly different terms.
Im asking for a dual que system that works invisible to the UI Youre asking for a dual que system that works by having a slighty seperate, but similar battle UI page.
I like we agree.
Watch out forums, Shinobi "Mr. Morality" MumyoSakanagare ZaShigurui is back!
"Salty as salt can get" - my life.
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Soldner VonKuechle
SAM-MIK General Tso's Alliance
2
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Posted - 2015.08.25 19:21:00 -
[3] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Soldner VonKuechle wrote:Alcina Nektaria wrote:Best and easiest solution imo is that if someone q's into a pub and isn't in a squad, they get put into a "no squad" match. If they are in a squad and q in, they get put in "squad" match.
CCP, add another contract for solo players, that way it eliminates all the greif. Dont even give the optionfor a separate contract system, just add a subroutine that discerns if the player is solo or in a squad, send to appropriate ques from there. Thanks for the love Bro , it's well appreciated and yes , you know I can't stay away from those glorious bans . I'm going to try this time though .
Its not that your idea is bad, but oretty much everything you've proposed has been proposed multiple times by multiple since MM was finally matched with the team builder and things got werid months ago.
The most agreed upon stance currently is MM kinda does work, when people stay in the match and fight.
Collectively, we're working on the stay in the match and or fight part.
Anything for those?
Watch out forums, Shinobi "Mr. Morality" MumyoSakanagare ZaShigurui is back!
"Salty as salt can get" - my life.
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Soldner VonKuechle
SAM-MIK General Tso's Alliance
2
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Posted - 2015.08.25 19:35:00 -
[4] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Soldner VonKuechle wrote:Shinobi MumyoSakanagare ZaShigurui wrote:Soldner VonKuechle wrote:Alcina Nektaria wrote:Best and easiest solution imo is that if someone q's into a pub and isn't in a squad, they get put into a "no squad" match. If they are in a squad and q in, they get put in "squad" match.
CCP, add another contract for solo players, that way it eliminates all the greif. Dont even give the optionfor a separate contract system, just add a subroutine that discerns if the player is solo or in a squad, send to appropriate ques from there. Thanks for the love Bro , it's well appreciated and yes , you know I can't stay away from those glorious bans . I'm going to try this time though . Its not that your idea is bad, but oretty much everything you've proposed has been proposed multiple times by multiple since MM was finally matched with the team builder and things got werid months ago. The most agreed upon stance currently is MM kinda does work, when people stay in the match and fight. Collectively, we're working on the stay in the match and or fight part. Anything for those? True , true .. I wish I could find a way to help players from leaving matches , the only thing that I could come up with is what's already said .. MM isn't all that bad but for the occasional stompfest but that doesn't happen too often to me to be a factor but I do have a ton of SP's and everything that I use is maxed besides my magsec , many just don't have that working for them and that's what I'm thinking about , I get tired of seeing people leaving matches just like the next person . Your really causing me to think and that's just so dangerous Soldner .
Just remember, it only gets dangerous when its unfeasible.
Watch out forums, Shinobi "Mr. Morality" MumyoSakanagare ZaShigurui is back!
"Salty as salt can get" - my life.
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Soldner VonKuechle
SAM-MIK General Tso's Alliance
2
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Posted - 2015.08.25 20:41:00 -
[5] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:deezy dabest wrote:
Myself and a few others have attempted to bring this issue to everyone's attention since just after the new match making system was applied. Unfortunately even using the word payout results in nothing but git guds because people are either unable to see it or have so much ISK they would really rather not see things work properly for everyone else.
Me personally , I don't see anything wrong with what you and your associates said or would be trying to do , in fact .. I would be more then willing to back this proposal as well . It just makes so much sense it's mind blowing that more wouldn't back this , on top of the fact that it would incentivize matches which is something that's desperately needed IMO and those who already have deep pockets wouldn't be effected in the least and it would put more funds in those with lesser gear who kill PRO players , if that's what your referring to ... hell , that's a win , win for all and really some wouldn't mind the gear factor if there was more of a reward for the effort . This just makes too much sense . Probably why I didn't think about it . This must have happened some time ago while I was banned , wonder why I didn't see it ?
Deezy, do you know whatevrr happened to SirManBoys proposed payout changes thread?
It seems to have died in a fire and i cant find it.
I think the higher ups explained why that kwyk-system was backburnered for now, and did a goofy payout formula.
Think its time to incorporate whatever ratattis 'salvage' idea is into this.
Watch out forums, Shinobi "Mr. Morality" MumyoSakanagare ZaShigurui is back!
"Salty as salt can get" - my life.
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