Pages: 1 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
2 NOITCEFREP YLOH
Company of Marcher Lords Amarr Empire
25
|
Posted - 2015.08.21 02:50:00 -
[1] - Quote
OPENING
A Ammar logi is essential for any team. Its the only efficient way you can win a match. Your team is dependent on your uplink spawn time, so you need the best of the best.
HOW TO USE AN AMMAR LOGI
Your suit doesn't necessarily need to be light. Really all you need is a killer/passive WP suit. You need to be able to place very well placed uplinks. Also again like my last post your going to need MYOS. Also a dropship is very valuable as well.
FITTING (5) reactive plates - Reduce speed penalty, decent armor, and repair Gauge drop uplink Flux drop uplinks (3) complex MYOS Wycomie nanites EXO Mass driver ( switch weapon if needed ) whatever kills better Grenades - whatever you want preferably locus and flux
SUMMARY
remember always : 1) Use some sort of strategically cover 2) place uplinks very well ( so your team doesn't get wreaked ) 3) KILL 4) dropships always a plus 5) think smart
*** any other questions please post below ***
HOW TO USE A MINMITAR LOGI (1 of 4)[/url]
I am LOGI KING
|
Joel II X
Bacon with a bottle of Quafe
8
|
Posted - 2015.08.21 02:52:00 -
[2] - Quote
How to not spell Amarr correctly.
Scouts United
Gk.0s & Quafes all day.
|
Nocturnal Soul
Primordial Threat
7
|
Posted - 2015.08.21 02:53:00 -
[3] - Quote
Joel II X wrote:How to not spell Amarr correctly. It amazes me that people get Amarr wrong but not Gallente or Minmatar.
"The Wrath of God is Immense. His Justice is Swift and Decisive. His Tolerance is Limited."
|
2 NOITCEFREP YLOH
Company of Marcher Lords Amarr Empire
25
|
Posted - 2015.08.21 02:54:00 -
[4] - Quote
Nocturnal Soul wrote:Joel II X wrote:How to not spell Amarr correctly. It amazes me that people get Amarr wrong but not Gallente or Minmatar. what you mean?
I am LOGI KING
|
CarlitoX Jojooojo
407
|
Posted - 2015.08.21 02:55:00 -
[5] - Quote
eeewww myos, why r u so dumb?
C3Po's alt
Photon Gear user
|
2 NOITCEFREP YLOH
Company of Marcher Lords Amarr Empire
25
|
Posted - 2015.08.21 02:57:00 -
[6] - Quote
[quote=CarlitoX Jojooojo]eeewww myos, why r u so dumb?[/quote Hey a@@hole drug dealer, you need those to get uplinks in good positions hence the term Amarr uplink bonus. You can change if you want but have fun being a waste of time.
I am LOGI KING
|
jane stalin
free dropships for newbs
396
|
Posted - 2015.08.21 03:06:00 -
[7] - Quote
2 NOITCEFREP YLOH wrote:[quote=CarlitoX Jojooojo], you need those to get uplinks in good positions hence the term Amarr uplink bonus. e. +1
There are cases you can quickly get to really good spot for uplinks by jumping over a wall , and some roofs (NOT all) are good for uplinks
the ammmarrrrrrr logi definitely should have a fit with myos,
ps, what sidearm suits the bouncy driver fit?
|
jordy mack
WarRavens Imperium Eden
687
|
Posted - 2015.08.21 03:07:00 -
[8] - Quote
wow ur pretty easy to sir up bro
Less QQ more PewPew
|
2 NOITCEFREP YLOH
Company of Marcher Lords Amarr Empire
25
|
Posted - 2015.08.21 03:08:00 -
[9] - Quote
jane stalin wrote:2 NOITCEFREP YLOH wrote:[quote=CarlitoX Jojooojo], you need those to get uplinks in good positions hence the term Amarr uplink bonus. e. +1 There are cases you can quickly get to really good spot for uplinks by jumping over a wall , and some roofs (NOT all) are good for uplinks the ammmarrrrrrr logi definitely should have a fit with myos, ps, what sidearm suits the bouncy driver fit? flaylock, or bolt if your a great shot. You need to take them out asap. You probable got less armor and shield than the other person.
I am LOGI KING
|
Larkson Crazy Eye
WarRavens Imperium Eden
222
|
Posted - 2015.08.21 03:27:00 -
[10] - Quote
As a reasonably long time Amarr logi I will say you should never have more than one uplink on your main suit. After all even a proto logi can have something like 8 actual uplinks on the field. Obviously a fast jumpy fit with 3 uplinks is the good idea to start with. Place em wide, and spread them out in interesting places that you can get to with myo's or a drop ship. Then you either die or swich at a depot to your day to day suit to keep the bonus up while contributing.
Normally I keep one uplink, that's different than the ones I already have down on my main suit. This allows me to keep an uplink with the action, one that I tend to keep an eye on and defend as needed. Honestly it's usually the basic uplink (or apex equivalent) just because it's limited to 1 at a time. This is a great way to make sure the uplink is not left in a 'bad spot' by simply putting a new one down to destroy one that got over run. At level 5 Amarr the time and spawn count isn't half bad.
What other equipment you carry depends on your team/squad more than anything else. If your solo forget the rep tool. Blue's rarely get hurt enough to be repped and run away from you more often than not even if their at 1 armor they charge back to the fight. Pretty much the same with the injector, dumb BB's just ask for pick ups all the time no matter how bad of a situation they die in. If they see a needle near by however they will wait for a pick up, better to just not have one most of the time.
So that leaves a few other options... For a solo Amarr logi I kind of like nano hives and potentially remote/proxy or even a cloak. Both remotes and cloaking gives you some tactical ability to get around and cause havoc. A cloaked Amar logi can get uplinks in some interesting places behind enemy lines. That said if your in a squad the rep tool and injector are fine choices, their also some of the cheapest equipment to fit if you just have to fill space, especially on apex suits.
Weapons are up to you but Amarr has real potential to be a pretty good slayer/logi with a side arm and a weapon. In pubs I tend to go with Assault mass driver and a sub machine gun. the A Mass is a great support weapon for breaching defenses, destroying equipment and harming large groups of people at once. The sub is good for close to mid range combat and finishing people off, even fast little scouts who rush a MD user.
Alternatively an Amarr Logi can easily just put down some uplinks and spend the match as a pilot, either tank or ADS very effectively. After all you just need to stay alive in an Amarr suit to keep the uplinks going, refresh them maybe a few times a match depending on their placement and your teams losses.
Ib Halfheart, Goblin Tactician: "Everybody but me--CHARGE!"
|
|
2 NOITCEFREP YLOH
Company of Marcher Lords Amarr Empire
26
|
Posted - 2015.08.21 05:54:00 -
[11] - Quote
Larkson Crazy Eye wrote:As a reasonably long time Amarr logi I will say you should never have more than one uplink on your main suit. After all even a proto logi can have something like 8 actual uplinks on the field. Obviously a fast jumpy fit with 3 uplinks is the good idea to start with. Place em wide, and spread them out in interesting places that you can get to with myo's or a drop ship. Then you either die or swich at a depot to your day to day suit to keep the bonus up while contributing.
Normally I keep one uplink, that's different than the ones I already have down on my main suit. This allows me to keep an uplink with the action, one that I tend to keep an eye on and defend as needed. Honestly it's usually the basic uplink (or apex equivalent) just because it's limited to 1 at a time. This is a great way to make sure the uplink is not left in a 'bad spot' by simply putting a new one down to destroy one that got over run. At level 5 Amarr the time and spawn count isn't half bad.
What other equipment you carry depends on your team/squad more than anything else. If your solo forget the rep tool. Blue's rarely get hurt enough to be repped and run away from you more often than not even if their at 1 armor they charge back to the fight. Pretty much the same with the injector, dumb BB's just ask for pick ups all the time no matter how bad of a situation they die in. If they see a needle near by however they will wait for a pick up, better to just not have one most of the time.
So that leaves a few other options... For a solo Amarr logi I kind of like nano hives and potentially remote/proxy or even a cloak. Both remotes and cloaking gives you some tactical ability to get around and cause havoc. A cloaked Amar logi can get uplinks in some interesting places behind enemy lines. That said if your in a squad the rep tool and injector are fine choices, their also some of the cheapest equipment to fit if you just have to fill space, especially on apex suits.
Weapons are up to you but Amarr has real potential to be a pretty good slayer/logi with a side arm and a weapon. In pubs I tend to go with Assault mass driver and a sub machine gun. the A Mass is a great support weapon for breaching defenses, destroying equipment and harming large groups of people at once. The sub is good for close to mid range combat and finishing people off, even fast little scouts who rush a MD user.
Alternatively an Amarr Logi can easily just put down some uplinks and spend the match as a pilot, either tank or ADS very effectively. After all you just need to stay alive in an Amarr suit to keep the uplinks going, refresh them maybe a few times a match depending on their placement and your teams losses. I use two types. One flux for fast deploy near obj, and gauges for spread out drop uplinks. I normally can fit almost all of them, then a nanite for helping my team whenever possible.
I am LOGI KING
|
Mejt0
Dead Man's Game
2
|
Posted - 2015.08.21 08:44:00 -
[12] - Quote
I find AmLogi as a use only in an ADS. Drop uplinks then do rest of a pilot job.
Modern society is lacking in empathy
Pole from flesh and bones
|
Genral69 death
RAT PATROL INC. The Empire of New Eden
664
|
Posted - 2015.08.21 08:58:00 -
[13] - Quote
Complex myros on a logi, your just wasting alot of cpu. 2 enhanced do the job just fine.
My advanced amarr logi fit: Complex codebreaker 2 enhanced plates 1 enhanced rep Enhanced reactive (I think) Proto stable uplinks Advanced needle Core rep tool Advanced burst ar Basic bp Flux nades 2enhanced myros Shield extender (i think)
I find this suit great for wp. As well as having a uplink near the point don't forget to have one abit further back as this will help your team to not be instantly redlined and for the love of god, please don't place them facing walls . That's the last thing people need when there being rushed.
https://dust514.com/recruit/R6VwQe/
Sign up today to Help get you and me get free stuff
|
Tesfa Alem
Death by Disassociation
1
|
Posted - 2015.08.21 11:29:00 -
[14] - Quote
I'm sensnig a pattern here. I get the feeling your cal logi would be:
3 reactive plates 3 complex myro 2 shield extenders 2 nanohives injector rep mass driver
and your gal logi is going to be:
5 reactive plates 3 complex myro 2 scans injector rep mass driver
Because your approach to logis is the same. Jump, Jump, use equipment, jump jump jump.
Save yourself the bother of a how to guide and just say put myro fibs on every suit, reactive plates on every suit and use racial equipment.
Redline for Thee, but no Redline for Me.
"I sometimes wonder why I share stuff "- CCP Rattati
|
Mortedeamor
Slutty Girls Inc.
1
|
Posted - 2015.08.21 11:31:00 -
[15] - Quote
or coming from someone who has used it asa primary suit since it came out..learn the word versatility.
dust 514 ruined console gaming for me
pc master race
PORT IT CCP
|
Mortedeamor
Slutty Girls Inc.
1
|
Posted - 2015.08.21 11:32:00 -
[16] - Quote
Tesfa Alem wrote:I'm sensnig a pattern here. I get the feeling your cal logi would be:
3 reactive plates 3 complex myro 2 shield extenders 2 nanohives injector rep mass driver
and your gal logi is going to be:
5 reactive plates 3 complex myro 2 scans injector rep mass driver
Because your approach to logis is the same. Jump, Jump, use equipment, jump jump jump.
Save yourself the bother of a how to guide and just say put myro fibs on every suit, reactive plates on every suit and use racial equipment. this so much this
dust 514 ruined console gaming for me
pc master race
PORT IT CCP
|
LOL KILLZ
LulKlz
317
|
Posted - 2015.08.21 11:52:00 -
[17] - Quote
As an avid user of Amarr logi this fit works only at the beginning of the match. Uplinks are great but to truly contribute to victory you WILL need a rep tool. Spam those links first then switch to a more suitable fit. My Amarr fit carries a Droplink,rep tool, and scanner. I am helping you slay after all.
\0/
|
Hawkings Greenback
Dead Man's Game
392
|
Posted - 2015.08.21 13:42:00 -
[18] - Quote
You REALLY like myofibs don't you !!
I mean, REALLY like them.
REALLY.
"Forum Lurker" since 2012
|
CommanderBolt
KILL-EM-QUICK Rise Of Legion.
3
|
Posted - 2015.08.21 14:20:00 -
[19] - Quote
I too used to love Myos until I took a CCP Rattati myo nerf to the ....knee?
"Madness how we turned our common-ground into a battle-ground.." - Essa
|
2 NOITCEFREP YLOH
Company of Marcher Lords Amarr Empire
27
|
Posted - 2015.08.21 14:39:00 -
[20] - Quote
Hawkings Greenback wrote:You REALLY like myofibs don't you !!
I mean, REALLY like them.
REALLY. Yes here are its uses: Dodging bullets Dodging grenades Dodging mass drivers Repositioning yourself fast Jump over crates to reposition Good uplink positioning You can repair up in high ledges Etc...
I am LOGI KING
|
|
|
|
|
Pages: 1 :: [one page] |