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WyrmHero1945
Finesse Soldiers
554
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Posted - 2015.08.19 03:54:00 -
[1] - Quote
http://imgur.com/JXRBHKD
3 Complex Light Damage Mods 4 Complex Ferroscale Plates 1 Complex Armor Repairer
Carthum Assault ScR Toxin SMG M1 Grenade K/17D Nanohive
Armor HP = 724
Could this suit get any better?
PS. Crap pic taken from my Xperia, sorry.
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WyrmHero1945
Finesse Soldiers
554
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Posted - 2015.08.19 05:28:00 -
[2] - Quote
Apocalyptic Destroyerr wrote:Ewww what kind of Amarr Scrub Uses DmG Mods on an AM Assault ? let alone with one Repair and Complex Ferro xD Talk About A Disaster Fit, and That Toxin Needs To Go ROFL Was thinking shield extenders but not really worth it considering most of my combat is medium-short range. Plus Amarr has huge shield delay and low shield recharge. I like shields better on other Laser Rifle build I have. They work better at a distance imo.
The repairer is just there as bonus, since I repair all amor through the nanohive. I'd exchange it for another plate but sor far it's working nicely. Ferroscale plates because it's better to be mobile. Would you instead just stack regular plates, no matter your speed?
I also lol'd at the Toxin. I haven't invested in other sidearm skills apart from the Flaylock. I should probably start leveling up the Bolt Pistol... |
WyrmHero1945
Finesse Soldiers
554
|
Posted - 2015.08.19 11:37:00 -
[3] - Quote
Lightning35 Delta514 wrote:I'm ok with damage mods. But your lows. -.- do 2 armor plates and 2 ferroscale woth 1 rep. You get more armor and rep than what you currently have. And Amarr are supposed to be slow and tanky anyways. I try to min/max, but I'm clueless as to what's the optimal speed for an assault suit. Having played both a heavy and a scout, I feel the default speed slow already. Probably gonna change one of the mods for a myofib for more mobility. Also hasn't Amarr the highest stamina? With default speed I can cover more track and jump higher more times. |
WyrmHero1945
Finesse Soldiers
554
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Posted - 2015.08.19 12:26:00 -
[4] - Quote
Mejt0 wrote:Utility fit. Everything Complex and Proto.
Highs : L Damage Mod, Blue Bottle, Precision Mod Lows : Ferroscale x3, Repairer x2
Guns : Viziam ScR, SixKin SMG Nade : Core Locus
Eq : Gauged Nanohive / CreoDron Scanner
Costs around 212k or more. Would need to check.
What's your take on the Magsec SMG vs the matari SMG? Don't wanna spend too many SP on sidearms, and I'm considering the Magsec for a backup option for my LR build. Let's say I encounter a guy with full shields on CQC while I'm using the LR (doesn't supposed to happen I know but it happens). Magsec would do a better job?
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WyrmHero1945
Finesse Soldiers
554
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Posted - 2015.08.19 15:30:00 -
[5] - Quote
Thanks everyone for the suggestions. I switched the Toxin for a Core Flaylock since it's the only sidearm I've skilled into, back in the day when it was awesome. But gonna work on getting better SMG's or the Bolt Pistol. I'm trying to focus more on Caldari weapons since it's the next suit I wanna spec into (Caldari FTW!). I'm also working on unlocking Core Locus Grenades. I have SP spent on HMG's and Forge Guns, probably need to buy a respec to get everything in order.
As for the plates/repairer: I feel this is the way to go after some field testing. The movement speed feels slow at default and I really don't wanna get any slower. With 1 repairer and the nanohive I think it's good enough: survive an encounter -> throw nanohive and get back to the fight. If I put 2 repairers I lose +75 HP for a slightly faster healing. I exchanged 1 damage mod for a myofib. My main weakness is scan precision, but it's probably because I don't have the skill at 5 (currently at 4). Again, I gotta do a respec...
I know Amarr and Caldari bros, I was just teasing. I get wrecked whenever one those dudes see me at long range. It's a love/hate relationship lol. |
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