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Thread Statistics | Show CCP posts - 1 post(s) |
Juno Tristan
Obscure Reference
772
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Posted - 2015.08.24 23:57:00 -
[1] - Quote
Turret installation mechanics are pretty broken/not fun at the moment, how about that?
ADS Ramming Revenge!
Plasma Cannon Rampage
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Juno Tristan
Obscure Reference
778
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Posted - 2015.08.25 09:39:00 -
[2] - Quote
Pokey Dravon wrote:Juno Tristan wrote:Turret installation mechanics are pretty broken/not fun at the moment, how about that? Can you be more specific about what you dislike?
I don't think there's a clear vision on what installations should do/why they are there
The Ambush OMS bridge map shows how important installations can be, capture them first and it's much easier to win/hold the bridge, yet there is no attack/defend game mode where this could be developed.
Map Placement Most installations are in useless or very situational positions that can't hold choke points or help the team Redline rail installations with overview of the point/key map areas that can only be destroyed by a rail (maybe missile) tank
Infantry Since Installations don't target infantry they are actually incentivised to let them get hacked, so they can hack them back and complete their dailies/get war points (this is true at least in the low activity areas)
Exposed whilst using the Turret means it is high risk unless surrounded by team mates or squad/team permascans
Infantry AV is sufficient to take on vehicles and therefore installations are not needed
Vehicles Any installation is a potential threat if it gets hacked, so vehicles can't afford to keep installations on the field. With the additional armour this just makes it more tedious to clear the field at the start of the match.
The flip side of this is Rail and Missile tanks don't have anything to shoot at if there are no other tanks on the field
ADS Ramming Revenge!
Plasma Cannon Rampage
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Juno Tristan
Obscure Reference
786
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Posted - 2015.08.26 02:40:00 -
[3] - Quote
Are you interested in more 'civil' vehicle discussion?
Small turrets = Light Weapons
With all the effort spent on rifle balance would any of this translate to vehicles if you could effectively mount them as small turrets?
ADS Ramming Revenge!
Plasma Cannon Rampage
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Juno Tristan
Obscure Reference
790
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Posted - 2015.08.26 11:43:00 -
[4] - Quote
Pokey Dravon wrote:Juno Tristan wrote:Are you interested in more 'civil' vehicle discussion?
Small turrets = Light Weapons
With all the effort spent on rifle balance would any of this translate to vehicles if you could effectively mount them as small turrets? Id like to work on small turrets as I feel some of them are really not performing as they should. As for equating them to small weapons....I think that would only work in a few cases. I'd have to see what your specifics are.
A lot of time has been spent on the small blaster turret and it's still not right wheras the infantry rifles are generally in a good place right now, so just allow them to be mounted to vehicles (hack job current art assets). This would make party tanks stronger but only when operated by multiple players
I would limit it just to the rifles as the other light weapons are too specialist or would mess up the vehicle balance (PLC & Swarms)
When racial tanks get added you can apply the current Assault Suit bonuses
Leave the current small rail as AV and missiles as AV & AI
and whilst we're changing things an exit timer (like hacking a point in acquisition) would be good and help prevent the much hated, hop out of the tank with an HMG
ADS Ramming Revenge!
Plasma Cannon Rampage
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