Angel Icarus
Dead Man's Game
11
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Posted - 2015.08.15 03:13:00 -
[1] - Quote
ok i cannot be the only one who remembers a time when both times would stop at nothing to win right? i remember when this was a lot more frequent, lets take the bridge map (forgive me for not knowing the name) with the turtle backs at each ends of the birdge, i would remember ALL players (heavies, logies, assaults, whatever) fulfilling their rolls and just going for or defending the point, then the OB would come soon to knock off whatever team had most of the bridge and the opposing team had a chance to rush the place (even tho they would sometimes be met with an OB themselves ^.^) THOSE kinds of matches were the BEST everyone grinding and fighting for control, all the OBs somtimes all coming down at once! i loved it!
but nowadays i rarely see that kind of drive on BOTH teams. Say one "team" (i use this term lightly considering a "team" nowadays is somehwere around like 6 players sometimes -.- NO WHERE NEAR THE TOTAL AMOUNT OF PLAYERS THAT SHOULD BE ON THE ******* POINT) got to the point and was holding it for like 5 minutes or so, once the other team rushed them and took them off the point most, NOWADAYS i see teams straight up giving up despite having the advantage and no logical reason to give up (which really pisses me off) now im not saying that everyone is like this, there are still alot of players that push no matter the odds, what im saying is there are alot of mercs out there that are not doing as much as they can, like being at the actual ******* point. and im not asking for anything ccp, literally anything, im just complaining about the pussies out there. and b4 u guys start giving valid counter arguments as to why this is so or why im wrong, let me just say yes i know there are some who are unable to go full lion pounce on players maybe cuz of money or skills, or maybe... idk **** it i know people are gonna disagree with me whatever. **** it im done. |
Angel Icarus
Dead Man's Game
16
|
Posted - 2015.08.15 17:23:00 -
[2] - Quote
Sgt Kirk wrote:Cusetown, while harsh with words makes a point.
Rattati is deathly concerned with NPE but the ways we are going about it, is it encouraging them to become better or is it just throwing free stuff their way? The limited tieracide was however one of the good things that came out of it though, and I guess when the progression suits are actually correct that may help as well .
I just wanted battle academy extended by a lot and people with ridiculous amounts of WP consecutively getting kicked.
yea i know lol i was letting off months of built off rage (all the battles of blues easily giving up) srry about that XD |