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![Apocalyptic Destroyerr Apocalyptic Destroyerr](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Apocalyptic Destroyerr
Shining Flame Amarr Empire
899
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Posted - 2015.08.12 04:28:00 -
[1] - Quote
Too much thinking outside the box here, let's work with what we have !
First off let's start with the single seater Tanks : Marduk & Gladuis.
I personally like them over their counterparts mainly and only due to the fact that.. Hey ! No turrets ! What really needs to be changed here is that any fit you make with theseTanks, their counterparts can do it 10x better. This is an easy fix, its simple, make the single seater Tanks slightly faster. You'd think a tank without the turrets would have less weight to carry. Make them slightly faster hit and run Tanks. Done. They are now worth running.
The only thing I must add is reduce PG/CPU cost of the wretched Vehicle Shield regulator cause as of this moment it's fairly useless.
Off to the ADS !!
My favorite subject here, a very simple fix indeed. Want to hear it ?
1) Tier them off +100k for the ADV then +100k Proto (guess what ? The Proto will be 400k exactly what the ADS hull price began with)
2) Add Single Seater ADS' (slightly faster less PG/CPU)
3) Add 1 more High slot to the Incubus and 1 more Low to the Python.
The third point is due to the fact that you must run an Afterburner on the Incubus and a PG upgrade on the Python. So what are you really left with on the ADS ? An ADS with only 3 available slots. Quite sad.
Off to the LAV !!
Rattati does not like the LAV and this is made quite clear as its not used very much at all anymore. An easy fix by the Rat Man.
1) Tier them off
2) Increase PG/CPU
3) Give Back The Traction that was taken away from it.
Or
3) Re introduce the overdrive Modules.
Thoughts ?
Use it ----> Abuse It ----> Nerf !!!
a¦á_a¦á
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn
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![Apocalyptic Destroyerr Apocalyptic Destroyerr](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Apocalyptic Destroyerr
Shining Flame Amarr Empire
899
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.08.12 04:40:00 -
[2] - Quote
True Adamance wrote:Not sure I agree HAV wise. The concept of single seat tanks is so irritating.... I'm more for their removal entirely from the game as a completely pointless and redundant asset which could have manifested as Amarr or Minmatar HAV.
That too, but hey its there so why not make use of it.
Use it ----> Abuse It ----> Nerf !!!
a¦á_a¦á
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn
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![Apocalyptic Destroyerr Apocalyptic Destroyerr](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Apocalyptic Destroyerr
Shining Flame Amarr Empire
900
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.08.12 16:35:00 -
[3] - Quote
nelo kazuma wrote:Id like to see my cycle missle launcher back for my python it was removed due to it shooting way to fast but now with missles shooting even slower it should be brought back since assault dropships were meant to be attack choppers essentially going in and out of field constantly. Second tanks tanks with turrets on em as they stand are already to fast
Completely forgot about the other variants of turrets.... Oh the Memories..
Use it ----> Abuse It ----> Nerf !!!
a¦á_a¦á
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn
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![Apocalyptic Destroyerr Apocalyptic Destroyerr](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Apocalyptic Destroyerr
Shining Flame Amarr Empire
901
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2015.08.12 21:43:00 -
[4] - Quote
( -í-¦ -£-û -í-¦)
Use it ----> Abuse It ----> Nerf !!!
a¦á_a¦á
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn
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