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xavier zor
Abyss of Universe
2
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Posted - 2015.08.12 01:32:00 -
[1] - Quote
ADS (assault drop-ships), unlike infantry, take a lot of practice to 'git gud' at; learning how to fly, learning the mechanics of piloting, learning how to shoot & fly at the same time, when to run from swarms, where to fly in response to AV position...ect. ADS, unlike tanks and infantry, is also extremely expensive on the newbro's wallet; there is no cheap alternative. Want to try a new suit, use STD fits. Want to practice activating your modules quicker, use STD tanks. There are many things currently wrong with ADS right now, and with so few people willing to fly them CCP just brush it under the rug every time. I will be addressing the python, NOT the incubus. Reasons below, beware of a wall of text.
1. Python eHp, shield modules.
For starters, how can a dropsuit have more armor then a vehicle!?! Yes, i can just add a plate but still, stacking ferroscale plates even, a heavy suit achieves more armor then a base python.
1548 shield, 960 armor <-----base python stats. To kill a python (basic AV viable weapons); 2 shots large railgun/forge gun, 3 shots swarm launcher. If i am in range to kill infantry (40+ metres above) i am totally screwed against anything.
3406 shield, 960 armor, 4366 total <---- highest possible hp achievable on a python. To kill this python (basic AV weapons); 4 shots large railgun/forge gun, 5 shots swarm launcher. Bear in mind that this is with no extra modules, so all you have is shields. This means that JUST ONE infantry AV player can counter a python, just using basic gear! A minmando, max skills and 2 damage mods will need just a single clip to take me out. "Just shoot back at him" Unlike any other vehicle in the game, a python gets knocked around like a kite in a tornado when it is hit with AV, so NO you can't just 'shoot back'. 1 AV player can repel me, even viably kill me unless i run at the first sight of swarms. I will not discuss what happens if multiple AV players are targeting me, i am already dead. Lets try other fittings!
2555 shield, 960 armor. Shield hardener, light shield booster, enhanced heavy shield extender, PG upgrade <-----my general fit. I would rather have 1007 extra shield than some temporary speed boost. Python vs 1 AV player scenario: I have just activated my shield hardener and a minmitar commando, max skills, 2 damage mods and a prototype swarm launcher have had enough of me (after 30 seconds of play) and decide to kill me. They deal 573 damage for every 4 missiles that hit me. With this fit, he is guaranteed to empty a clip and have them all hit me, meaning i have to deal with 1719 damage no matter what. After i activate my light shield booster i have 1736 shields 960 armor left. While he is reloading i have the chance to stabilize myself and kill him try to kill him, he has cover. As i said before trying to hit players with a python while under AV fire is impossible. Now the next 3 are guaranteed to wipe my shields out leaving me with 17 shield 960 armor; he only needs to fire a round to finish me off. Being the underpowered python that i am, i cannot kill him and am forced to retreat due to a single AV player. I must wait for my modules to cool down before i re-attack him. If i don't have my hardener active and he empties a clip on me, he successfully single-handedly destroys my expensive python. An extremely similar scenario unfolds if i am attacked by a forge gun. As explained, python's are incredibly weak. They are disposed of very quickly in a short amount of time. We need far more shield and improved regeneration statistics making regen-tanking a viable option.
2. 'AV vs python'
If you reached this point, congratulations. You also read about how 1 AV player can counter me, which is absurd!
I am a mighty flying vehicle, costing 300k ISK to buy one of me! I have a mighty turret mounted on my nose to rain down missiles on my enemies! Sorry to burst your bubble python, it is true. All you need is a single minmando, that forger on the rings or the redline rail tank to constantly expel you from his presence.
Alas, there must be a misunderstanding!!! I take countless hours of practice and tens of millions of ISK to master! These petty AV players start off as masters of their suit! I do hold high the respects of forge gunners though... Again, no misunderstanding python. Although you do take countless hours and tens of millions of ISK to master, your efforts are not rewarded. All you get to do is fly around for a few seconds until you hear the sound[s] of swarms approaching or feel the thump of a forge gun to your loins, then you fly away.
Forge guns and swarm launchers are extremely easy to use when compared to a python. You start off as an infantry player, get your ground-game up and soon you start killing left and right with ease. You have countless dropsuits to use to counter the enemy. Not to mention how cheap is is to try a suit then start learning how to use it. When you start off as an ADS pilot, should you take the time to learn how to fly and not let frustration overcome you, fits are expensive. Learning the hard way empties your wallet in a single week, possibly even a night! Then there is the task of positioning your nose to the ground (easy) in a place to kill enemies BEFORE they pull out AV (i heard Jesus himself had a hard time doing this). The effort required to fly a python is immense...the ISK sinkhole quite large indeed. AV wepns require little skill if that at all when compared to a python.
You have all the cover in the world as an AV player but only a few buildings are tall enough for you to hide behind...that is if you have any at all there. Risk vs reward, quite the game i must say. Playing in a python there is too much RISK for the reward it offers. AV? Slap on a light weapon, stick behind your team and you are safe forever!
ARGH i need to post a second time!
Abyss of Universe
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xavier zor
Abyss of Universe
2
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Posted - 2015.08.12 01:32:00 -
[2] - Quote
CCP i have addressed what i believe to be the MAIN issues surrounding why the python is a broken record. Please address these, don't keep sweeping them under the rug, us pilots exist to! From the unbalanced AV-ADS perspective to low eHp there are a lot of things wrong with the python. I mean, we are the ONLY vehicle in the game that cannot shoot back if we are being shot at!
FIX US
TL,DR: If you aren't going to change it, REMOVE IT!
Abyss of Universe
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xavier zor
Abyss of Universe
2
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Posted - 2015.08.12 01:48:00 -
[3] - Quote
Nocturnal Soul wrote:The entitlement of some vehicle specialist just sickens me sometimes. Instead of looking at vehicles as one guy with the power of a squad, see it as a force multiplier. Without a team of foot soldiers you're gonna get blown up because the mean ol' AV are out of reach but if you coordinate an attack with squad mates taking and defending an objective would seem like an pain. Or you can just hop in a maddie an wreak sh+»t up.
Kalente, musturd, radar, many others can clear a room solo, seen it multiple times. They can have the power of a squad, should we nerf them? Yet the ADS equivalent of them (NOT me) cannot.
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xavier zor
Abyss of Universe
2
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Posted - 2015.08.12 02:06:00 -
[4] - Quote
Nocturnal Soul wrote:xavier zor wrote:Nocturnal Soul wrote:The entitlement of some vehicle specialist just sickens me sometimes. Instead of looking at vehicles as one guy with the power of a squad, see it as a force multiplier. Without a team of foot soldiers you're gonna get blown up because the mean ol' AV are out of reach but if you coordinate an attack with squad mates taking and defending an objective would seem like an pain. Or you can just hop in a maddie an wreak sh+»t up. Kalente, musturd, radar, many others can clear a room solo, seen it multiple times. They can have the power of a squad, should we nerf them? Yet the ADS equivalent of them (NOT me) cannot. Individual skill shouldn't be a balancing factor in a game plus all the good ADS pilots along with most other vehicle specialist to. I'm not disagreeing that something ain't wrong here but your approach sure is.
Individual skill can be a balancing factor in all games. If the Washington high school team played another high school team and they had Michael Jordan, the other high school team would stomp the Washington one.
If you can aim like God on PS3, fly like a Boeing autopilot then you should brush an AV player under the rug with ease. but you can't
Talos Vagheitan wrote:There are a handful of people that can do exceptionally well in Pythons even at the highest level of play.
I actually really like that it's a small group of specialists who can operate these vehicles properly, and that they are difficult to use.
Just because a dropship is expensive doesn't mean it should be able to fly around the map without a care, disregarding AV.
It should not take 10 seconds for an AV player to kill a python, or make it run away. A tank, which is also a vehicle that takes very little skill to kill with, would laugh at that.
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xavier zor
Abyss of Universe
2
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Posted - 2015.08.12 02:15:00 -
[5] - Quote
Azel Xerath wrote:xavier zor wrote:A tank, which is also a vehicle that takes very little skill to kill with, would laugh at that. Ha! Tanking takes FAR more skill than any infantry role.
when compared to ADS -_-
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xavier zor
Abyss of Universe
2
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Posted - 2015.08.12 03:24:00 -
[6] - Quote
Beld Errmon wrote:Talos Vagheitan wrote:xavier zor wrote:
It should not take 10 seconds for an AV player to kill a python, or make it run away. A tank, which is also a vehicle that takes very little skill to kill with when compared to ADS, would laugh at that.
You can't compare a tank to a dropship in terms of how much damage they should be able to withstand. Dropships are not supposed to be flying tanks. They should be much more fragile than tanks. I'm not saying dropships are perfect, but they're not nearly as bad as you're making them out to be. A lot of players, including myself do pretty well in them. Yeah the problem is the AV weapons are balanced against tanks, some say they aren't good enough against tanks atm, but they are almost certainly too good against ADS.
AV weapons are almost balanced, but the ADS themselves are not balanced.
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xavier zor
Abyss of Universe
2
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Posted - 2015.08.12 04:03:00 -
[7] - Quote
Badgerr Rager wrote:To OP; you are probably a terrible pilot.. I can have three different fits on my python and survive roughly 3 AV. If you let a forge gunner hit you with just two shots, stop flying now. You need to be able to make them miss at least one and no that doesn't mean flying in a straight line back to the red line. Although I do agree the python needs a SLIGHT buff to resistance of swarms and nothing else. The main probably with python is swarms are hitting the dropship with the damage buff it should have against armour. Also the range on swarms are nearly difficult to run away from but manageable to do.. While I read countless posts about how pythons need a buff, I want you to sit back and think "is it the python or do I just blow nut sacks".... I'm going to guess the second choice.. If you have any experience in flying dropships you should already know how to move to dodge the swarms or make a forge gunner miss at least one shot. But there is no way in hell does the python need any sort of hp buff but a mere slight buff to the resistance to swarms.. Forge guns are currently balanced in my opinion and no complaints there.. My suggestion to you is stop sucking.
extremely poor 0/10
but i can't expect any better from a FA.g
As for dodging swarms, you have never flown a python before LMAO! Dodging a forge gun is easy work, you can't dodge swarms buddy. I don't have any problems with forge gunners, just with swarmers and rail tanks that fire enough damage to kill me in 2 seconds (the red-line ones). Please fly ADS before you go on your scrub butthurt reply rampage
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xavier zor
Abyss of Universe
2
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Posted - 2015.08.12 04:23:00 -
[8] - Quote
Badgerr Rager wrote:xavier zor wrote:Badgerr Rager wrote:To OP; you are probably a terrible pilot.. I can have three different fits on my python and survive roughly 3 AV. If you let a forge gunner hit you with just two shots, stop flying now. You need to be able to make them miss at least one and no that doesn't mean flying in a straight line back to the red line. Although I do agree the python needs a SLIGHT buff to resistance of swarms and nothing else. The main probably with python is swarms are hitting the dropship with the damage buff it should have against armour. Also the range on swarms are nearly difficult to run away from but manageable to do.. While I read countless posts about how pythons need a buff, I want you to sit back and think "is it the python or do I just blow nut sacks".... I'm going to guess the second choice.. If you have any experience in flying dropships you should already know how to move to dodge the swarms or make a forge gunner miss at least one shot. But there is no way in hell does the python need any sort of hp buff but a mere slight buff to the resistance to swarms.. Forge guns are currently balanced in my opinion and no complaints there.. My suggestion to you is stop sucking. extremely poor 0/10 but i can't expect any better from a FA.g As for dodging swarms, you have never flown a python before LMAO! Dodging a forge gun is easy work, you can't dodge swarms buddy. I don't have any problems with forge gunners, just with swarmers and rail tanks that fire enough damage to kill me in 2 seconds (the red-line ones). Please fly ADS before you go on your scrub butthurt reply rampage Well if you sit there with your thumb up your bum of course you aren't dodging any swarms. I learnt how to from Derrith. And an ads is not supposed to be a flying tank. It has and was always supposed to be a fragile vehicle with great power (which it is) so before you rant anymore and make yourself sound and look anymore stupid (downy) think about what you are about to say. You already look stupid, unable to comprehend anything anybody says...keep responding though it is quite funny
Yes you can dodge swarms with A LOT of practice, i do an inverted loop ending with my nose pointing towards the swarms, they never hit me...other than that they always hit me, and even travel around buildings. Why can't my missiles do that?!?!?
I suggest you learn to read, or just try and make your comments sensible. Like where did i say i wanted ADS to be like a tank?
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xavier zor
Abyss of Universe
2
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Posted - 2015.08.12 05:56:00 -
[9] - Quote
DUST Fiend wrote:I assure you that at the end of the day, your concerns fall on deaf ears.
And before you get there, it'll fall on a hell of a lot more ignorant ones.
yes unfortunately
Zor's double ISK service
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