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[Veteran_steffy weffi]
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Posted - 2012.06.12 11:58:00 -
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so I actually wrote this as a reply in general discussion, but then realised it was a pretty good idea so now I'm posting it in feeback/requests. alot of people don't wan't dust players boarding their hard earned ships and taking them out in one battle. heres how ship boarding should work: the attacking eve player will have to dock with the enemy. this presents an interesting set of tactics; 'do I attack using my ship from afar, or do I try an extremely risky docking manoeuvre that will pay off massively?' now, the most important part of this idea is that if the dust payers are successful, the enemy ship won't just get blown to smithereens. after all, a decent ship is HUGE. why would it's life blood be housed in one room? the attacking eve player can decide what damage they'd like to do aboard the enemy ship and say 'okay, my ships can deal damage fairly well, but he could outrun us, lets send in some Dust boys to take out his propulsion.' this way we cannot really destroy an entire ship, but lend a significant hand in doing so. any opinions/ additions welcome, lets see if this can actually work in the game! |
[Veteran_blake kane]
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Posted - 2012.06.12 12:05:00 -
[2] - Quote
steffy weffi wrote: so I actually wrote this as a reply in general discussion, but then realised it was a pretty good idea so now I'm posting it in feeback/requests. alot of people don't wan't dust players boarding their hard earned ships and taking them out in one battle. heres how ship boarding should work: the attacking eve player will have to dock with the enemy. this presents an interesting set of tactics; 'do I attack using my ship from afar, or do I try an extremely risky docking manoeuvre that will pay off massively?' now, the most important part of this idea is that if the dust payers are successful, the enemy ship won't just get blown to smithereens. after all, a decent ship is HUGE. why would it's life blood be housed in one room? the attacking eve player can decide what damage they'd like to do aboard the enemy ship and say 'okay, my ships can deal damage fairly well, but he could outrun us, lets send in some Dust boys to take out his propulsion.' this way we cannot really destroy an entire ship, but lend a significant hand in doing so. any opinions/ additions welcome, lets see if this can actually work in the game!
Hmmm.... i suppose so but how would it work? how would the EVE client react? and could the player hire us to repair his thrusters? |
[Veteran_steffy weffi]
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Posted - 2012.06.12 12:16:00 -
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blake kane wrote:Hmmm.... i suppose so but how would it work? how would the EVE client react? and could the player hire us to repair his thrusters? this discussion was being had over on general, and some guy said there'd be a 1kb signal between the two, making sure that when an objective is taken the effect begins immediatley, kinda like an on/off switch. here it is:https://forums.dust514.com/default.aspx?g=posts&t=21037&find=unread |
[Veteran_steffy weffi]
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Posted - 2012.06.12 14:07:00 -
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blake kane wrote:and could the player hire us to repair his thrusters? ....maybe just clean his windscreen |
[Veteran_Fingal Senga]
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Posted - 2012.06.12 14:55:00 -
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Or eject his pod. |
[Veteran_Sha Kharn Clone]
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Posted - 2012.06.12 15:19:00 -
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Tho a fun subject I dont think we will need to worry about this for years. So many other things to get sorted imo. Awww i feel like such a party pooper. Death to capitals yarrr.
But no really so much talk bout this and well its surely not coming any time soon. Feel free to correct me with a dev quote tho will be super happy to be wrong . |
[Veteran_Markus]
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Posted - 2012.06.12 16:53:00 -
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This will never happen. The eve players would EMO rage like you wouldnt believe knowing that Dust bunnies as we are reffered to could dare board and damage there ships. As an EVE player myself its a hard pill to swallow that console gammers will have any effect what so ever on the EVE side. So asking to board our ships and blow them up your gonna get ALOT of push back. |
[Veteran_Sha Kharn Clone]
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Posted - 2012.06.12 17:00:00 -
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Markus wrote:This will never happen. The eve players would EMO rage like you wouldnt believe knowing that Dust bunnies as we are reffered to could dare board and damage there ships. As an EVE player myself its a hard pill to swallow that console gammers will have any effect what so ever on the EVE side. So asking to board our ships and blow them up your gonna get ALOT of push back.
Yea and im certain he dont mean the good kinda pushing back on either.
I like that dust will/may have an effect on eve but having bunnys on my ship no thank you..saying that im sure my brosef bunny freinds would help me out but still we have enuf to worry about without you lot running about messing up our ship systems and wutnot. |
[Veteran_Nova Knife]
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Posted - 2012.06.12 17:11:00 -
[9] - Quote
When they were starting work on the eve-dust link, dust devs were given a simple instruction. "Don't **** up eve".
This will never happen, because if boarding actions ever occur, they will have failed that simple task. |
[Veteran_Sha Kharn Clone]
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Posted - 2012.06.12 17:51:00 -
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As an eve player all I can say is yay to this tbh |
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[Veteran_Bob Deorum]
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Posted - 2012.06.12 21:49:00 -
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Markus wrote:This will never happen. The eve players would EMO rage like you wouldnt believe knowing that Dust bunnies as we are reffered to could dare board and damage there ships. As an EVE player myself its a hard pill to swallow that console gammers will have any effect what so ever on the EVE side. So asking to board our ships and blow them up your gonna get ALOT of push back.
yet you say this now but it has been confirmed that those dust bunnies will be able to kill eve ships.... so bring on the tears haha |
[Veteran_Velikar Breakage]
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Posted - 2012.06.12 22:18:00 -
[12] - Quote
steffy weffi wrote: so I actually wrote this as a reply in general discussion, but then realised it was a pretty good idea so now I'm posting it in feeback/requests. alot of people don't wan't dust players boarding their hard earned ships and taking them out in one battle. heres how ship boarding should work: the attacking eve player will have to dock with the enemy. this presents an interesting set of tactics; 'do I attack using my ship from afar, or do I try an extremely risky docking manoeuvre that will pay off massively?' now, the most important part of this idea is that if the dust payers are successful, the enemy ship won't just get blown to smithereens. after all, a decent ship is HUGE. why would it's life blood be housed in one room? the attacking eve player can decide what damage they'd like to do aboard the enemy ship and say 'okay, my ships can deal damage fairly well, but he could outrun us, lets send in some Dust boys to take out his propulsion.' this way we cannot really destroy an entire ship, but lend a significant hand in doing so. any opinions/ additions welcome, lets see if this can actually work in the game! If this ever happens it not be in the next year, it is an interesting but far fetched idea, and frankly there is no point in it anyways. |
[Veteran_Ignatius Crumwald]
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Posted - 2012.06.12 22:49:00 -
[13] - Quote
I think it opens up the possibility of larger corps financing ship ownership and then sending out repo-fleets to capture and repossess those ships for non-payment using dust mercs to enter and forcibly eject the pod, stop the self destruct countdown, or pod kill them - ef da polizia.
I sort of envision those instances as quick and dirty 5-10 minute death matches with limited clone reserves and single objectives where the attackers must fight their way through any combination of drones and Mercs in a confined area to hack objectives or eliminate opposition.
Yes, we're a long way from this but putting the idea forward isn't bad since they can test this in DUST as just another random battle and integrate it later if it works |
[Veteran_Markus]
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Posted - 2012.06.12 23:42:00 -
[14] - Quote
Ignatius Crumwald wrote:I think it opens up the possibility of larger corps financing ship ownership and then sending out repo-fleets to capture and repossess those ships for non-payment using dust mercs to enter and forcibly eject the pod, stop the self destruct countdown, or pod kill them - ef da polizia.
I sort of envision those instances as quick and dirty 5-10 minute death matches with limited clone reserves and single objectives where the attackers must fight their way through any combination of drones and Mercs in a confined area to hack objectives or eliminate opposition.
Yes, we're a long way from this but putting the idea forward isn't bad since they can test this in DUST as just another random battle and integrate it later if it works
you dont understand eve players they would rather blow themselves up or have there own corp shoot there ship rather than have some silly lil dust bunny take it over. |
[Veteran_Kiradien]
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Posted - 2012.06.12 23:59:00 -
[15] - Quote
The issue with existing capitals is that they are designed as large ships to be autonomously controlled by a pod pilot; why would there be passageways which would allow for access to the sensitive areas of the ship at all?
Why not just have a new Capital Carrier created by DONE (Dustbunnies of New Eden) with drone-like ships directly controlled by Dust players, and Turrets controlled by Dust players; simultaneously allowing other dust players to board the new ship. The new ship would be designed and balanced directly for Dust integration into EVE battles (Be they PvP or PvE - God I'd love to fight some level 4's & 5's with Dust...) Without overly exerting and annoying the players by severely hampering their existing ships.
Really though; this would be years off. |
[Veteran_Carrier Class Thanatos]
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Posted - 2012.06.13 01:01:00 -
[16] - Quote
Bob Deorum wrote:Markus wrote:This will never happen. The eve players would EMO rage like you wouldnt believe knowing that Dust bunnies as we are reffered to could dare board and damage there ships. As an EVE player myself its a hard pill to swallow that console gammers will have any effect what so ever on the EVE side. So asking to board our ships and blow them up your gonna get ALOT of push back. yet you say this now but it has been confirmed that those dust bunnies will be able to kill eve ships.... so bring on the tears haha Yes but by more "conventional" means like shooting back at our ships. The problem with letting people board our ships is that we are not in control any more and there would be nothing to stop them. Sure getting blown up by a gate camp you jump into, or ganked in high sec you can't stop either, but you still have SOME fighting chance, get to the gate, burn off, etc etc. but if someone is in our ship, then we have no way of fighting back against it. I can't agree with this aspect, keep it that they can blow up our ships IF we are in range of their big boom boom stick on the ground and we PUT ourselves in a position for them to do so. |
[Veteran_Major Disaster]
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Posted - 2012.06.13 02:35:00 -
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Kiradien wrote:The issue with existing capitals is that they are designed as large ships to be autonomously controlled by a pod pilot; why would there be passageways which would allow for access to the sensitive areas of the ship at all?
Nope, sorry. CCP fiction makes it clear that Eve Tech 1 ships have a full crew. Every time you reload a weapon, shove some rubbish out of the airlock in a Jet can or loot a wreck your ship crew is doing that work for you. Only Tech 2 ships are specifically adapted for Pod pilots and have smaller crews
Technically its a trivial exercise to create a map for the interior of a ship in DUST and then simply eject the Pod pilot from their Eve ship if the battle is lost.
But in terms of gameplay this is horribly unbalanced and would probably see the final destruction of the Jita statue. |
[Veteran_Nellantar Ballsinya]
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Posted - 2012.06.13 03:45:00 -
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No.
It should never be implemented.
It isn't about how the ships are hard to get.
It isn't about how it would take skill to board an enemy ship.
And it definitely isn't about Rule of Cool. I would LOVE to board ships and destroy them.
It's all about how the game works: In EVE, in general, you will always know and be able to do something, productive or not, to save your ass. Making Capitals boardable would take that control out of the hands of the pilot and no one would leave their POSes unless they had their own merc ships with active boarding parties. This would lead to fleets always alphaing merc ships because no one wants to lose a ship because someone got lucky and gave them the equivalent of space AIDS. The Alphaing of merc ships would lead to loss of something MOST valuable to all mercs, their precious time.
No one will or should sit around waiting to get blown up with no way of defending themselves. This goes both ways. |
[Veteran_Bob Deorum]
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Posted - 2012.06.13 03:47:00 -
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oh I agree with you completely I do not want them in my ships either haha was just making a point that they did say they would interact. |
[Veteran_Matrix Owner]
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Posted - 2012.06.13 07:55:00 -
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LOL I like this idea it's fun, but totally impractical.
Most Dust rounds are designed to be 10-15mins long in length..... If a dread is in a battle that lasts more than that long, he's gonna have a whole lot more to be concerend with than a few Dust Merc's trying to board his ship to burn out his modules. Counter drops and fleet interdiction is a much more likely to occur, and that's Dreads which are the most predicatble of the capitals.
You couldn't take over the ship completely as how would you get it to work, worst it could do is forcebly eject the Pod, for another eve pilot to get in, which means having someone willing to warp a pod to 0 of a cap fight where bubbles are almost certainly going to be a feature.
Dust players are less likely to find the option of a single spawn strike match appealing, and what do you do if the Capital goes down half way through a match?
Then there is the arrangement issue, I mean 0.0 conquests give the opposing team a chance to defend due to re-enforced timer, how would the capital pilot defend a strike with dust mercs to actually have a game?
As I said, fun idea... Can't see a fun and practical way of making it a reality at least not with the current game systems. |
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[Veteran_Hunter Cazaderon]
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Posted - 2012.06.13 08:57:00 -
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Boarding ships in EVE is a great perspective.
But, it's merely impossible to implement without possibly ruining the two universe. Let's try to get a nice solid game regarding planetary conquest before we look up to the stars ^^ |
[Veteran_iwillrock yourworld]
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Posted - 2012.06.13 16:12:00 -
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Markus wrote:This will never happen. The eve players would EMO rage like you wouldnt believe knowing that Dust bunnies as we are reffered to could dare board and damage there ships. As an EVE player myself its a hard pill to swallow that console gammers will have any effect what so ever on the EVE side. So asking to board our ships and blow them up your gonna get ALOT of push back.
IMO as a EVE player ship combat is ship combat, no dusties.
The only mechanic regarding this kind of interaction is ship bombardment to planets and planets shooting back at ships , being the planet is just a "ship" in this contest. |
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