Thaddeus Reynolds
Facepunch Security
365
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Posted - 2015.08.10 21:46:00 -
[1] - Quote
Larkson Crazy Eye wrote:Eh a commando suit might give you a small chance against infantry, if you survive long enough to switch weapons. But AV suits are generally glass cannons, it's like rushing up with a sniper fit. You have to do as much dmg as possible with your high slots and be fast enough to try and keep up with a tank over rough terrain. Generally you understand that no amount of armor will help you against a tank, they take down sentinels just as fast as any other drop suit really.
While a back up weapon does help, it doesn't help a ton. Plus you have to pay for that extra light weapon, and they are not cheap. On average you can expect 40k + for a proto weapon, at least 8k for advanced. This can bump your AV fit to 100k easily, for something that more than likely will die trying to kill a tank, or die right afterwards to infantry.
Yet people complain their 200k tanks die after they slaughter 20 or 30 people and few AV's get together and take them out?
200k HAV? What 200k HAV fit are you talking about that can't be easily threatened, that can actually kill 20-30 people if one of them decides to have AV grenades...or anything AV with them?
Vesta Opalus wrote:WyrmHero1945 wrote:Tanks were seriously nerfed a long time ago, to the point of useless. If people are saying they're OP atm then they should be working as intended... This is what ******** tankers actually believe. While it is true that HAV where seriously nerfed a long time ago, they are genuinely OP right now...however, what makes them OP has little to do with their direct durability (which is only slightly too strong) but more to do with their recovery and mobility when combined with that direct durability. In my opinion, vehicle extenders and plates need to provide more hp, while natural shield regeneration rates need to be cut and armor repairers repair rates need to be cut down and/or made active modules. The problem isn't that the HAVs can take a ton of damage, the problem is that the ton of damage thrown at them doesn't stick around for very long.
Edit: There are other problems that exist, for instance the massive difference in efficacy between STD and PRO AV, and a number of other issues that need to be resolved.
Khanid Logi and Tanker, sometimes AV Heavy or Sniper.
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