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Radiant Pancake3
Destinys Immortals Rise Of Legion.
637
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Posted - 2015.08.08 00:29:00 -
[1] - Quote
Seriously CCP we need tutorials... to help... blueberries... be useful berries.
.-.
Hopes up 4 Logi vehicles
Join Logi Heaven! Chat: "Triage Ward"
Min Loyalist
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Edgarallen4 Poe
Vader's-Fist
2
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Posted - 2015.08.08 00:38:00 -
[2] - Quote
NEEERRRRDDDD-homer |
Mortishai Belmont
G.L.O.R.Y
917
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Posted - 2015.08.08 02:26:00 -
[3] - Quote
I don't think it's a lack of teaching, I think it's more of the fact they don't have enough brain cells TO learn D:
The C.EO. of G.L.O.R.Y,
(~..)~ Now on Youtube ~(..~)
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Mejt0
Dead Man's Game
2
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Posted - 2015.08.08 04:07:00 -
[4] - Quote
Blueberries in current state can go only worse. Instead of learning on your mistakes, they do the same exact thing over and over again.
Loyal to The State
Official Caldari Commando User
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Sicerly Yaw
Corrosive Synergy No Context
765
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Posted - 2015.08.08 04:17:00 -
[5] - Quote
Mortishai Belmont wrote:I don't think it's a lack of teaching, I think it's more of the fact they don't have enough brain cells TO learn D:
it sure seems that way, especially when I see prototype gear users not reacting when enemy scouts or even heavies walk right in front of them, behind them, or even when they are getting shot at
heck one of my only kills with a breach flaylock was to a heavy that refused to turn around even after getting shot 3 times by it, the guy had full health but just kept running, he could've easily killed me or avoided the shots by moving slightly to the side but nope he just kept running in a straight line, it may have been my only kill that match but ill take it when I run duel breach flaylocks lol ( I died like 10 times btw hard to defend yourself with them )
click here if you are making a new account and want some free BPO's
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maybe deadcatz
the nomercs
463
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Posted - 2015.08.08 17:02:00 -
[6] - Quote
Yo.....
Have we been changing the implants for new mercs? Those implants only have a 1 year cycle.
Ccp did you really not get new implants for the new mercs? No wonder I stutter if I don't get an exact even number payout. Damn stale implants.
Need a speedy bro scout? Mail me,comes with shotgun and 20 pound bag of catnip for teh clonocide.(teh fak,cannot spell)
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Varoth Drac
Dead Man's Game
1
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Posted - 2015.08.08 17:14:00 -
[7] - Quote
At least all the relevant information could be present in game, for people to find out without having to come here.
Just stuff like weapon ranges, damage profiles, how scanning works.
I remember that video from a while ago, which was a review from a week old player. He was very frustrated that he seemingly couldn't hurt enemies whilst they killed him in a second. He had no idea that his AR was way out of range vs enemy rail rifles. Felt bad for him. |
Sequal's Back
Dead Man's Game
826
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Posted - 2015.08.08 17:39:00 -
[8] - Quote
Wow.
Bring your daughter... TO THE SLAUGHTER !
- Sequal Rise
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Yoda Boss
Dem Durrty Boyz
234
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Posted - 2015.08.08 17:42:00 -
[9] - Quote
NERFFFFFF the SCR!!!!!
Oh noobs.. Yea they have no idea what's going on. Most understand the basic concepts of shoot the enemy.
Fin
(Gê¬n+Ç-´)GèâGöüGÿån+ƒGû¬.°n+í¤GÿåGùÅ.° GÖñGÖíTrade/saleGÖºGÖñ
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Maximus Mobius
Fatal Absolution
833
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Posted - 2015.08.08 17:54:00 -
[10] - Quote
Maybe we should actually take matters into our own hands and actually teach the basics and how to navigate their NEOcoms...
ALL HAIL MAXSON!!
Multi-role Tanker
Tanks and turrets supplied by Caldari Steel and Ishukone!!
For The State!!
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Radiant Pancake3
Destinys Immortals Rise Of Legion.
661
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Posted - 2015.08.08 18:18:00 -
[11] - Quote
Maximus Mobius wrote:Maybe we should actually take matters into our own hands and actually teach the basics and how to navigate their NEOcoms...
I've done this many times... :P
Hopes up 4 Logi vehicles
Join Logi Heaven! Chat: "Triage Ward"
Min Loyalist
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Maximus Mobius
Fatal Absolution
834
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Posted - 2015.08.08 18:57:00 -
[12] - Quote
Radiant Pancake3 wrote:Maximus Mobius wrote:Maybe we should actually take matters into our own hands and actually teach the basics and how to navigate their NEOcoms... I've done this many times... :P Well the newberries are doomed.
ALL HAIL MAXSON!!
Multi-role Tanker
Tanks and turrets supplied by Caldari Steel and Ishukone!!
For The State!!
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Radiant Pancake3
Destinys Immortals Rise Of Legion.
661
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Posted - 2015.08.08 19:24:00 -
[13] - Quote
Maximus Mobius wrote:Radiant Pancake3 wrote:Maximus Mobius wrote:Maybe we should actually take matters into our own hands and actually teach the basics and how to navigate their NEOcoms... I've done this many times... :P Well the newberries are doomed.
Not exactly... the ones I taught actually turned out pretty decent.... others not so much...
Hopes up 4 Logi vehicles
Join Logi Heaven! Chat: "Triage Ward"
Min Loyalist
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Squagga
Fatal Absolution Negative-Feedback
1
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Posted - 2015.08.08 20:50:00 -
[14] - Quote
Pee Vee Eee
n++pâçGòÉS+ÇShields, the silent killer.n++pâçGòÉS+Ç
Gû¼Gû¼+¦GòÉGòÉGòÉn¦ñ Caldari Loyalist Gû¼Gû¼+¦GòÉGòÉGòÉn¦ñ
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Thor Odinson42
Negative-Feedback
6
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Posted - 2015.08.08 21:18:00 -
[15] - Quote
You know what I did when I was a noob?
I got a mic and joined a corp. I joined ******* PRO and despite many matches where the CEO pushed for LAV races I learned how to play Dust. |
Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2
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Posted - 2015.08.08 23:09:00 -
[16] - Quote
Many agree that Dust is in dire need of a better NPE.
Many also agree that the purpose of an NPE tutorial/walkthrough is not to teach noobs 'how to shoot a gun', but rather to give New Eden immigrants a handle on the several non-trivial and interconnected systems that comprise a viable merc's working knowledge in Dust. This point is not in dispute - veteran players have repeatedly demonstrated, for the benefit of CCP and the playerbase, that a new toon in low-end gear can be viable against almost all pub-level opposition and easily capable of slaughtering noobs by the dozen in the academy.
There is far more going on here than simple map knowledge - core skills, racial characteristics, suit classes, vehicle classes, richly varied weapons classes, shield characteristics, armor characteristics, active ewar, passive ewar, squad mechanics, off-map assets, equipment(big topic!), spawn mechanics, cloak mechanics, integrated warfare, installations, game glitches/bugs. That's on the battlefield. Also WP mechanics, sp mechanics, ISK, AUR, boosters, trading, BPOs, APEX off the battlefield.
Any dev or player insisting that the broad demand for a tutorial/walkthrough is about 'shooting a gun' has their head so far up their exhaust port that they most likely suffer from a tongue scalded by a regrettable too-oft licking of their reactor core.
Imo 'how to shoot a gun' can be translated to merc-speak as 'too expensive'. There is nothing wrong with 'too expensive' as an answer, it's a reality of development for Dust at this time...but....this is an issue that will not go away: whatever the future incarnation of Dust, it will also suffer from this same issue.
We face a classic dilemma: we need a quality NPE but it's too expensive/time consuming.
I believe it's worth considering a collaboration/crowdsource solution to the NPE: a set of narrated first-person training 'matches' where noobs never fire a gun, but are there to look, listen and learn.
The basic idea:
- Record a match from the point of view of several players on both sides, say 3 per side. Call them Red(R1, R2, R3) and Blue/Green(1, 2, 3). Maybe also devote a player on each side to keeping the overhead map up.
- Publish this set of 6 or 8 videos to the playerbase.
- In some kind of open-source collaborative venue, players post time-stamped text of what they want 'Sarge' to communicate to the player at that particular point in time, for some or all points-of-view. Sarge can start and stop time, rewind, speed up/slow down playback and also switch the player's PoV at will. Sarge is just a voice in the player's head, but he also has control of a '
magic pointerholographic projector' that can produce on-screen effects.
- Community/devs argue, plead, vote, mud-wrestle to decide how to order the PoV-switching and narration to best educate noobs.
- With a final training mission in hand, CCP adds effects from Sarge's magic pointer to the video to highlight and make explicit what we're trying to teach the player.
- CCP publishes the PoV observer missions in the battle finder. Players can run through these at any time for as many times as they desire. On the first few run-throughs they get sweet loot just for watching.
That's it, but on a final point of immersion 'Sarge' should prolly be working for the merc recruiters that issue public contracts. His/her mission is to try and make a recruit 'worth their ISK'.
Cross-posting to F&I.
PSN: RationalSpark
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MrCriminal High Power
Art.of.Death
179
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Posted - 2015.08.08 23:12:00 -
[17] - Quote
Lol I find it funny when noobs keep coming after you over and over and they die every time and in the end you get hate mail or get called a hacker.
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ¤.°n+ín+ƒGÿåGùÅ°.LASERS BTCH!!!!!!
Click for free stuff
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