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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Ghost Kaisar
Negative-Feedback
12
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Posted - 2015.08.05 19:56:00 -
[1] - Quote
Songs of Seraphim wrote:Since when did this thread become an NF circle-jerk?
Threads are NF circle jerks by default.
We either don't show up, or the bots mess it up.
Currently listening to: Tsukihime OST
Re-Retired PC Scout. I miss the old days ;_;
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Ghost Kaisar
Negative-Feedback
12
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Posted - 2015.08.05 20:20:00 -
[2] - Quote
Songs of Seraphim wrote:Ghost Kaisar wrote:Songs of Seraphim wrote:Since when did this thread become an NF circle-jerk? Threads are NF circle jerks by default. We either don't show up, or the bots mess it up. WHERE DID YOU GO, MY SWEET?
I'M RETIRED.
I PLAY ARMA 3 AND MORROWIND NOW
Currently listening to: Tsukihime OST
Re-Retired PC Scout. I miss the old days ;_;
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Ghost Kaisar
Negative-Feedback
12
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Posted - 2015.08.05 23:13:00 -
[3] - Quote
Talos Vagheitan wrote:Ghost Kaisar wrote:Songs of Seraphim wrote:Ghost Kaisar wrote:Songs of Seraphim wrote:Since when did this thread become an NF circle-jerk? Threads are NF circle jerks by default. We either don't show up, or the bots mess it up. WHERE DID YOU GO, MY SWEET? I'M RETIRED. I PLAY ARMA 3 AND MORROWIND NOW Good call. Hope you downloaded 'Tamriel Rebuilt'. A huge Morrowind mod project I help work on. Some of the work people on the project have submitted is truly amazing
Yup!
Right now I have around 165 mods running. I got the graphics overhaul, tons of NPC and realism mods, story line enhancers, weapons balancing, Tamriel Rebuilt and The Undead mod, etc.
Morrowind was always a great game, mods just keep the graphics up to date and help make the experience more user friendly.
Props to you for helping build Tamriel in Morrowind!
Currently listening to: Tsukihime OST
Re-Retired PC Scout. I miss the old days ;_;
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Ghost Kaisar
Negative-Feedback
12
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Posted - 2015.08.05 23:34:00 -
[4] - Quote
Talos Vagheitan wrote:Ghost Kaisar wrote: Yup!
Right now I have around 165 mods running. I got the graphics overhaul, tons of NPC and realism mods, story line enhancers, weapons balancing, Tamriel Rebuilt and The Undead mod, etc.
Morrowind was always a great game, mods just keep the graphics up to date and help make the experience more user friendly.
Props to you for helping build Tamriel in Morrowind!
Thanks! I mostly built interiors across the various cities of Morrowind. I submitted a few questions lines, but I don't think any made it into the game without being heavily altered by the leads. Was a lot of fun. Sign up if you're interested.
I can't code to save my life. If they need play testers, I'm down for that. Truth be told, I'm playing more Arma than morrowind right now.
Been alternating between Homeworld Remastered and Arma between work and prepping for school. PC is so much better than console. All these games to play
Currently listening to: Tsukihime OST
Re-Retired PC Scout. I miss the old days ;_;
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Ghost Kaisar
Negative-Feedback
12
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Posted - 2015.08.06 00:51:00 -
[5] - Quote
Talos Vagheitan wrote:Ghost Kaisar wrote:Talos Vagheitan wrote:Ghost Kaisar wrote: Yup!
Right now I have around 165 mods running. I got the graphics overhaul, tons of NPC and realism mods, story line enhancers, weapons balancing, Tamriel Rebuilt and The Undead mod, etc.
Morrowind was always a great game, mods just keep the graphics up to date and help make the experience more user friendly.
Props to you for helping build Tamriel in Morrowind!
Thanks! I mostly built interiors across the various cities of Morrowind. I submitted a few questions lines, but I don't think any made it into the game without being heavily altered by the leads. Was a lot of fun. Sign up if you're interested. I can't code to save my life. If they need play testers, I'm down for that. Truth be told, I'm playing more Arma than morrowind right now. Been alternating between Homeworld Remastered and Arma between work and prepping for school. PC is so much better than console. All these games to play No coding necessary! Unless you want to get into scripting dialogue, quests, in-game events. Although that has always been the most needed and lacking department. For the actual world-building, the editor is extremely straight forward. Drag, drop, rotate objects and a handful of keyboard hot keys. I actually learned a lot of coding/scripting by messing around in the editor later on, but never got that into it to actual help much with the quests. Check out the site if you enjoy the game. Volunteers are always welcome. My username there is Tyrant Edit: Oh and play testers are actually always in demand as well. You'll be given the latest in-progress build with a list of existing quests. Basically just go and find ways to break them and report if you are successful. And obviously keep your eyes open for other bugs or mistakes
Just might go do that!
Right now I'm actually fixing my main install. Messed something up I think. Menu music wouldn't play and game crashed on main menu.
Doing a fresh install. Hopefully that fixes it. Never had this problem before
Currently listening to: Tsukihime OST
Re-Retired PC Scout. I miss the old days ;_;
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Ghost Kaisar
Negative-Feedback
12
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Posted - 2015.08.06 05:09:00 -
[6] - Quote
Sgt Kirk wrote:Maximus Mobius wrote:Sgt Kirk wrote:In Fallout 4 we are only given 28 SPECIAL points to attribute to our special skills.
A reminder that the special traits are:
Strength 5 Perception 6 Endurance 3 Charisma 2 Intelligence 5 Agility 4 Luck 3
How would you distribute your points amongst these attributes. That's my master plan That's a pretty good character Line up. Mine would be: S:3 P:5 E:3 C:6 I:6 A:4 L:1
Pshhh
S: 2 P: 2 E: 2 C: 2 I: 8 A: 2 L: 10
Luck is amazing at 10. Crit for days.
Int lets you develop your skills fast enough to cover your weaknesses.
Perception is only useful if you rely far too much on the compass. A headset goes a long way.
Lack of Str and End are gonna suck, but we can take some perks to fix that (Since your skills are through the roof with Luck and Int)
Who needs charisma when you got 10 Luck?
2 Agility cause VATs is overrated.
Currently listening to: Tsukihime OST
Re-Retired PC Scout. I miss the old days ;_;
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Ghost Kaisar
Fatal Absolution
12
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Posted - 2015.08.06 15:43:00 -
[7] - Quote
Maximus Mobius wrote:Ghost Kaisar wrote:Sgt Kirk wrote:Maximus Mobius wrote:Sgt Kirk wrote:In Fallout 4 we are only given 28 SPECIAL points to attribute to our special skills.
A reminder that the special traits are:
Strength 5 Perception 6 Endurance 3 Charisma 2 Intelligence 5 Agility 4 Luck 3
How would you distribute your points amongst these attributes. That's my master plan That's a pretty good character Line up. Mine would be: S:3 P:5 E:3 C:6 I:6 A:4 L:1 Pshhh S: 2 P: 2 E: 2 C: 2 I: 8 A: 2 L: 10 Luck is amazing at 10. Crit for days. Int lets you develop your skills fast enough to cover your weaknesses. Perception is only useful if you rely far too much on the compass. A headset goes a long way. Lack of Str and End are gonna suck, but we can take some perks to fix that (Since your skills are through the roof with Luck and Int) Who needs charisma when you got 10 Luck? 2 Agility cause VATs is overrated. I would shred you realizing that I would have enough strenghlth to disintegrate you with my gatling laser. Give it a focus mod and you can bunny hop all you want but my shots would practically lead into you. And I could get the finesse perk and balance out with ny VATS and put you down along side with bloody mess and grim reapers sprint. Fallout fan since I was 6. Lore master in 2011. You're going to get yourself killed before anyone else. A deathclaw would eat you but you're too scrawny.
PvP this is terrible (And who the hell even thinks about PvP when talking fallout?), but this is perfectly acceptable for normal gameplay.
All you need is good aim and a decent head on your shoulders. Deathclaw running at you? Disable the legs. Kite for days.
I like running glass cannon builds. Makes you play smarter and prioritize short engagements. Put down the highest DPS targets first and kite everyone else. On that build, I'd max stealth as quick as possible and run energy weapons and explosives. Get in a defensible spot once you've found targets, trap the entrance to where you are, kill high priority targets and turn the rest into a shooting gallery.
CQC is going to suck though. Not going to lie.
Currently listening to: Tsukihime OST
Re-Retired PC Scout. I miss the old days ;_;
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