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Count- -Crotchula
Namtar Elite Gallente Federation
232
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Posted - 2015.08.05 11:47:00 -
[1] - Quote
I thought a Roden sniper rifle headshot (2500) but then realised my forge does more than that (2900), so what is it? a tank with as many damage mods as you can get?
I'm not counting damage by null cannons. |
Mejt0
Dead Man's Game
2
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Posted - 2015.08.05 11:56:00 -
[2] - Quote
Breach FG shot at Tank's weak spot (if I am correct it's 224%).
Loyal to The State
Official Caldari Commando User
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Bradric Banewolf
D3ATH CARD RUST415
1
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Posted - 2015.08.05 12:08:00 -
[3] - Quote
Haha! You think that's crazy? CCP made these things we refer to as jump mods! They can stack, and allow you to jump all over the place! They also allow min scouts the ability to hit you while cloaked with 1229 dmg..... CCP you had one job, and THAT wasn't it?!
"Anybody order chaos?"
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Louis Domi
Louis Domi's Super Happy Fun Time
1
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Posted - 2015.08.05 12:17:00 -
[4] - Quote
Bradric Banewolf wrote:Haha! You think that's crazy? CCP made these things we refer to as jump mods! They can stack, and allow you to jump all over the place! They also allow min scouts the ability to hit you while cloaked with 1229 dmg..... CCP you had one job, and THAT wasn't it?!
How the hell min scouts do 1229 dmg on 3 of those yet my cal assault can't even do 600?
Delt for CPM2, Shadowed Cola for CPM2,
Breaking For CPM2
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Count- -Crotchula
Namtar Elite Gallente Federation
232
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Posted - 2015.08.05 12:35:00 -
[5] - Quote
Louis Domi wrote:Bradric Banewolf wrote:Haha! You think that's crazy? CCP made these things we refer to as jump mods! They can stack, and allow you to jump all over the place! They also allow min scouts the ability to hit you while cloaked with 1229 dmg..... CCP you had one job, and THAT wasn't it?!
How the hell min scouts do 1229 dmg on 3 of those yet my cal assault can't even do 600?
max you can get is just over 1400, i think on a commando. that is a bit silly for a scout though you're right there, even an amarr ak.0 with only 3 high slots does 532 something like that. |
Koch Rosenzweig
S.K.I.L.L OF G.O.D
474
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Posted - 2015.08.05 12:36:00 -
[6] - Quote
Louis Domi wrote:Bradric Banewolf wrote:Haha! You think that's crazy? CCP made these things we refer to as jump mods! They can stack, and allow you to jump all over the place! They also allow min scouts the ability to hit you while cloaked with 1229 dmg..... CCP you had one job, and THAT wasn't it?!
How the hell min scouts do 1229 dmg on 3 of those yet my cal assault can't even do 600?
Welcome to dust
Slap in your biotic ass. - SOG's Director & FC
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ROMULUS H3X
research lab
631
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Posted - 2015.08.05 12:43:00 -
[7] - Quote
Bradric Banewolf wrote:Haha! You think that's crazy? CCP made these things we refer to as jump mods! They can stack, and allow you to jump all over the place! They also allow min scouts the ability to hit you while cloaked with 1229 dmg..... CCP you had one job, and THAT wasn't it?!
You got punched 2 times, dude don't spit this garbage without doing your research please.
FORGE/FLAYLOCK/FISTS
PLASMA/PISTOL/PUNCH
ALL OF YOU PUNKS GET HUMILIATED AFTER LUNCH!
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Deadly Goliath
WASTELAND JUNK REMOVAL RUST415
108
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Posted - 2015.08.05 13:34:00 -
[8] - Quote
Count- -Crotchula wrote:I thought a Roden sniper rifle headshot (2500) but then realised my forge does more than that (2900), so what is it? a tank with as many damage mods as you can get?
I'm not counting damage by null cannons.
When a tank is dropped if you are underneath it, it does 10000 damage, also touching a Bolas kills you no matter how much health you have.
I'll whip ya head boy
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Lightning35 Delta514
48TH SPECIAL OPERATIONS FORCE
1
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Posted - 2015.08.05 13:53:00 -
[9] - Quote
Wyrikomi breach forge gun- 2200.
4 complex damage mods on a caldari sentinel. 5% damage Each.
100%-2200x1.05=2310 86.9%-2310x1.04345=2,410.3695 57.1%-2,410.3695x1.02855=2,479.185549225 28.4%-2,479.185549225x1.0142=2,514.389984023995
2,514.389984023995 Damage with the forgegun. WITHOUT PROFICIENCY.
CEO of 48SOF
Assault Gk.0-Scout Gk.0
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Aramis Madrigal
0uter.Heaven
466
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Posted - 2015.08.05 14:05:00 -
[10] - Quote
Deadly Goliath wrote:Count- -Crotchula wrote:I thought a Roden sniper rifle headshot (2500) but then realised my forge does more than that (2900), so what is it? a tank with as many damage mods as you can get?
I'm not counting damage by null cannons. When a tank is dropped if you are underneath it, it does 10000 damage, also touching a Bolas kills you no matter how much health you have.
I've had a Bolas carry me deep into the red line after I landed on it, after jumping from the MCC. I survived the trip, but wasn't able to make it back on to the field of play before the timer got me. |
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Jack Boost
Zarena Family
916
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Posted - 2015.08.05 14:11:00 -
[11] - Quote
Lightning35 Delta514 wrote: ...counting...
You miss engine hit modifier...
But ir real fight as sentinel my AFG do about 600-800dmg due rsesist on vehicle.. and this don't render +75 wp (sad) Also not having problem to take 1800 dmg to head from forke sniper rifle.
I ask wy sniper don't use sniper rifles to AV?
Not much time left...
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Koch Rosenzweig
S.K.I.L.L OF G.O.D
474
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Posted - 2015.08.05 14:24:00 -
[12] - Quote
Lightning35 Delta514 wrote:Wyrikomi breach forge gun- 2200.
4 complex damage mods on a caldari sentinel. 5% damage Each.
100%-2200x1.05=2310 86.9%-2310x1.04345=2,410.3695 57.1%-2,410.3695x1.02855=2,479.185549225 28.4%-2,479.185549225x1.0142=2,514.389984023995
2,514.389984023995 Damage with the forgegun. WITHOUT PROFICIENCY.
2,514.389984023995x10%=2,765.828982426394.
Warbarge bonus apply on this?
Slap in your biotic ass. - SOG's Director & FC
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Louis Domi
Louis Domi's Super Happy Fun Time
1
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Posted - 2015.08.05 14:30:00 -
[13] - Quote
Lightning35 Delta514 wrote:Wyrikomi breach forge gun- 2200.
4 complex damage mods on a caldari sentinel. 5% damage Each.
100%-2200x1.05=2310 86.9%-2310x1.04345=2,410.3695 57.1%-2,410.3695x1.02855=2,479.185549225 28.4%-2,479.185549225x1.0142=2,514.389984023995
2,514.389984023995 Damage with the forgegun. WITHOUT PROFICIENCY.
2,514.389984023995x10%=2,765.828982426394.
A **** ton of decimals... How about we round all math answers to the thousandth place... Please?
Delt for CPM2, Shadowed Cola for CPM2,
Breaking For CPM2
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Death Shadow117
Wolf Pack Special Forces
526
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Posted - 2015.08.05 15:37:00 -
[14] - Quote
Louis Domi wrote:Bradric Banewolf wrote:Haha! You think that's crazy? CCP made these things we refer to as jump mods! They can stack, and allow you to jump all over the place! They also allow min scouts the ability to hit you while cloaked with 1229 dmg..... CCP you had one job, and THAT wasn't it?!
How the hell min scouts do 1229 dmg on 3 of those yet my cal assault can't even do 600? they can't he is exaggerating ok cause I've been running a minscout with 3 it only gets to 632 damage per hit anyway he shouldn't complain about letting a minscout get close enough to melee him they're freaking paper targets.
Duct tape fixes everything from weapons to suits and even tanks.
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Death Shadow117
Wolf Pack Special Forces
526
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Posted - 2015.08.05 15:39:00 -
[15] - Quote
Deadly Goliath wrote:Count- -Crotchula wrote:I thought a Roden sniper rifle headshot (2500) but then realised my forge does more than that (2900), so what is it? a tank with as many damage mods as you can get?
I'm not counting damage by null cannons. When a tank is dropped if you are underneath it, it does 10000 damage, also touching a Bolas kills you no matter how much health you have. No I have ridden on bolas' many times and never died from it. If you touch it with a ds its a different story
Duct tape fixes everything from weapons to suits and even tanks.
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Bradric Banewolf
D3ATH CARD RUST415
1
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Posted - 2015.08.05 16:05:00 -
[16] - Quote
ROMULUS H3X wrote:Bradric Banewolf wrote:Haha! You think that's crazy? CCP made these things we refer to as jump mods! They can stack, and allow you to jump all over the place! They also allow min scouts the ability to hit you while cloaked with 1229 dmg..... CCP you had one job, and THAT wasn't it?!
You got punched 2 times, dude don't spit this garbage without doing your research please.
He was cloaked on the first strike?..... still completely f****** ridiculous! Add in the fact that no one closes distance faster than the min scout he gets the first strike on default! You can only try to defend against the second lol! Good luck getting away lol!
The real question should be, why the f*** dies this one mod offer so much in melee and jump? Guy was jumping up too high positions, cloaked, and meleeing from cloak?! At that speed, jump, and strike power how do you defend? He was also carrying knives as if the punch wasn't enough lol!
Starting to think someone at CCP is bias in favor of min....
"Anybody order chaos?"
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ROMULUS H3X
research lab
639
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Posted - 2015.08.05 16:42:00 -
[17] - Quote
Bradric Banewolf wrote:ROMULUS H3X wrote:Bradric Banewolf wrote:Haha! You think that's crazy? CCP made these things we refer to as jump mods! They can stack, and allow you to jump all over the place! They also allow min scouts the ability to hit you while cloaked with 1229 dmg..... CCP you had one job, and THAT wasn't it?!
You got punched 2 times, dude don't spit this garbage without doing your research please. He was cloaked on the first strike?..... still completely f****** ridiculous! Add in the fact that no one closes distance faster than the min scout he gets the first strike on default! You can only try to defend against the second lol! Good luck getting away lol! The real question should be, why the f*** dies this one mod offer so much in melee and jump? Guy was jumping up too high positions, cloaked, and meleeing from cloak?! At that speed, jump, and strike power how do you defend? He was also carrying knives as if the punch wasn't enough lol! Starting to think someone at CCP is bias in favor of min....
I don't have a problem with them.. most of the time they are in full sprint with cloak on, which negates their precision and puts themselves in a false sense of security.. If you wear some dampeners on your assault then none of the scouts, cloaked with myos, would hardly even bother you...
Personally I just knock em out first, always prepared for close combat.
FORGE/FLAYLOCK/FISTS
PLASMA/PISTOL/PUNCH
ALL OF YOU PUNKS GET HUMILIATED AFTER LUNCH!
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Vegetation Monster
G0DS AM0NG MEN The Empire of New Eden
310
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Posted - 2015.08.05 17:30:00 -
[18] - Quote
Count- -Crotchula wrote:I thought a Roden sniper rifle headshot (2500) but then realised my forge does more than that (2900), so what is it? a tank with as many damage mods as you can get?
I'm not counting damage by null cannons.
The highest I think is getting crushed by a tank falling from RDV.
B
Double O
T
Y
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TIGER SHARK1501
Savage Bullet RUST415
318
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Posted - 2015.08.05 17:39:00 -
[19] - Quote
Mejt0 wrote:Breach FG shot at Tank's weak spot (if I am correct it's 224%, which gives ~4500+ damage) But....is it ever...over 9000? |
maybe deadcatz
the nomercs
432
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Posted - 2015.08.05 17:45:00 -
[20] - Quote
The highest amount of damage you can do is mental.
Just throw jarate at enemy mercs(jar based karate.) Its like having a damage mod that makes em take 30% more damage. But its throwable. Plus you can destroy their diginity(and melt away the minmitar ducttape suits and leave em naked)
And if you got a problem with scouts knifing you in the but just cover yourself in jarate. Theyll stay away(or you can short out their cloaks)
Buy jarate today(in that sexy voice the warbarge lady has she tells you to bug aurum)
This is PROBALY a troll post.
Maybe.
Need a speedy bro scout? Mail me,comes with shotgun and 20 pound bag of catnip for teh clonocide.(teh fak,cannot spell)
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Mortishai Belmont
G.L.O.R.Y
908
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Posted - 2015.08.05 17:51:00 -
[21] - Quote
You can do as much damage as you want, just have you and your buddies stack remotes in a pile on the ground, lol.
The C.EO. of G.L.O.R.Y,
(~..)~ Now on Youtube ~(..~)
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Heracles Porsche
Random Gunz Rise Of Legion.
449
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Posted - 2015.08.05 18:00:00 -
[22] - Quote
Mortishai Belmont wrote:You can do as much damage as you want, just have you and your buddies stack remotes in a pile on the ground, lol.
Get a proto logi suit, stack 10 boundless packed remote explosives that do 22750 damage combined in a 2m radius.
Stack 10 boundless remote explosives for 17500 and an actual chance to hit something in a 5m radius.
Videos Erry Day
https://www.youtube.com/c/HeraclesPorsche
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Lightning35 Delta514
48TH SPECIAL OPERATIONS FORCE
1
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Posted - 2015.08.05 18:36:00 -
[23] - Quote
Koch Rosenzweig wrote:Lightning35 Delta514 wrote:Wyrikomi breach forge gun- 2200.
4 complex damage mods on a caldari sentinel. 5% damage Each.
100%-2200x1.05=2310 86.9%-2310x1.04345=2,410.3695 57.1%-2,410.3695x1.02855=2,479.185549225 28.4%-2,479.185549225x1.0142=2,514.389984023995
2,514.389984023995 Damage with the forgegun. WITHOUT PROFICIENCY.
2,514.389984023995x10%=2,765.828982426394. Warbarge bonus apply on this?
No. Warbarge only gives damage to light weapons.
CEO of 48SOF
Assault Gk.0-Scout Gk.0
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Lightning35 Delta514
48TH SPECIAL OPERATIONS FORCE
1
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Posted - 2015.08.05 18:36:00 -
[24] - Quote
Louis Domi wrote:Lightning35 Delta514 wrote:Wyrikomi breach forge gun- 2200.
4 complex damage mods on a caldari sentinel. 5% damage Each.
100%-2200x1.05=2310 86.9%-2310x1.04345=2,410.3695 57.1%-2,410.3695x1.02855=2,479.185549225 28.4%-2,479.185549225x1.0142=2,514.389984023995
2,514.389984023995 Damage with the forgegun. WITHOUT PROFICIENCY.
2,514.389984023995x10%=2,765.828982426394. A **** ton of decimals... How about we round all math answers to the thousandth place... Please?
Nope. The closer te better.
CEO of 48SOF
Assault Gk.0-Scout Gk.0
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