Tesfa Alem
Death by Disassociation
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Posted - 2015.08.03 05:45:00 -
[1] - Quote
Sir Dukey wrote:You know something is broken when a Prototype XT-201 missile launcher (with dmg mods) and Gunnlogi GV.0 get destroyed by a Madrugar G/1 with basic blaster. (We both engaged each other face to face with hardeners activated and I didn't miss any missiles)
Not only is the Large Missile horrible at killing armor tanks, shield tanks boosters are complete trash that fail you when you need it the most. Also, why the hell do the heavy shield boosters and shield hardeners take sooooo much resources. Gosh, give shield tanks a a buff by buffing or modules.
1.) reduce the cost of CPU n PG of shield hardeners and Shield heavy boosters 2.) Make boosters actually work
3.) Increase RoF of my Missiles plz.
I'm not going to blame the vctim. Cool story bro, but theres too many factors at play besides 'muh shield tank died once"
- You know armor hardeners last longer than shields hardeners.
- You knw that hardner have the same resistance damage per tier, so hiting a militia hardner is the same as a proto one, but a longer recharge time.
- You knw that armor tanks have a ten secon rep window while you reload
- You gave up tank for damage (because you said damage mods indicates at least two). Since your complaining about boosters you had one . That leaves you with one hardeners and one extender, or maybe even worse, two hardeners.
- And went toe to toe. No ambush, he saw you coming, put up maybe both hardeners, soeaked up 80% of your XT damage and dealt you a solid stream of blaster fire, which you had little defense. Shield boosters cut out when under fire, you've been playing long enough to know that.
Not that I disagree with you suggestions.
- Shield Hardeners and shield boosters nead a reduced PG and CPU cost: Not becuase 'an armour tank touched me.' Becuase you cannot fit an all advanced/proto modules on an advanced / proto tank. The hardeners and boosters are a good example of shield modules tanking waaaaaay too much fitting space.
- Boosters: Yes they need some work, but they are way down on the priority list. Keep it real, shield boosters arent at the forefront of the devs team's fixes.
- Missile ROF: Yes i agree, and argued for months they should keep the old ROF. They need to be high alpha weapons, that what shield tanks are supposed to be good at. The reason why you have people here telling you to put hem on a missile tank is because they aren't high alpha anymore. Instead, they have become long strung out battles that you can only get into with armor hardners because, as stated above, they have a longer active duration than shield one. Its akin to putting rail rifles on a gallente assault.
tl;dr: I agree with your buffs, bu not because of your story
Redline for Thee, but no Redline for Me.
"I sometimes wonder why I share stuff "- CCP Rattati
vote Tesfa for CPM2
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