|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Adipem Nothi
Nos Nothi
12
|
Posted - 2015.08.02 21:17:00 -
[1] - Quote
Sequal's Back wrote: ISKs shouldn't buy invicibility and super powers.
^ This.
Shoot scout with yes. - Ripley Riley (for CPM2)
|
Adipem Nothi
Nos Nothi
12
|
Posted - 2015.08.03 14:55:00 -
[2] - Quote
True Adamance wrote:Adipem Nothi wrote:Sequal's Back wrote: ISKs shouldn't buy invicibility and super powers.
^ This. Alternative Suggestion: Decide whether Large Blaster turrets are anti-vehicle or anti-infantry. If AV, substantially increase dispersion. If AI, substantially reduce range. ISK however should buy greater battlefield efficiency. That is more or less the purpose of it. As for your balancing suggestion neither will benefit the Large Blaster in its intended role for the weapon itself has long been inappropriate as a tank main gun. Sounds great! Let's work on that. Meanwhile, Large Blasters are OP. How 'bout we make them less OP while we figure out what "intended role" would be good and balanced.
Shoot scout with yes. - Ripley Riley (for CPM2)
|
Adipem Nothi
Nos Nothi
12
|
Posted - 2015.08.04 14:37:00 -
[3] - Quote
Breakin Stuff wrote: It's not "too effective at killing infantry." It's utterly sh*t for killing infantry. Tank drivers are fitting the active mod that makes them shoot straight, and the ones who do it sacrifice their ability to use the nigh unto biblically difficult to kill madrugars.
So no, the premise of this post is pretty bad.
Fact: Large Blasters might be "utter sh*t" against high HP units (I don't know), but they're obscenely effective at dispatching low-to-medium HP units, even at long range.
Opinion: If these are in fact an AV Weapon, Large Blaster turrets are absolutely too effective at killing infantry. If they're instead an AI Weapon, then Blaster Tanks should be less resistant to infantry AV and nigh helpless when up against Missile / Rail HAVs.
Shoot scout with yes. - Ripley Riley (for CPM2)
|
Adipem Nothi
Nos Nothi
12
|
Posted - 2015.08.04 14:54:00 -
[4] - Quote
Breakin Stuff wrote: Adipem this post comes off like:
"You make good counterpoints! But we're going to ignore them in favor of discussing how we're going to nerf your sh*t."
This is the source of 99% of hostile reactions to your posts. Might want to check how you phrase things.
You read that right.
When we have a problem, we should address that problem. Yes, let's flesh out together a lore-friendly, mechanically complex utopian solution that everyone can get on board with. But while we wax and wane utopian, why not do something specific and practical to address and lessen the problem?
Shoot scout with yes. - Ripley Riley (for CPM2)
|
Adipem Nothi
Nos Nothi
12
|
Posted - 2015.08.04 15:58:00 -
[5] - Quote
Breakin Stuff wrote:Adipem Nothi wrote: You read that right.
Then I have absolutely no respect for this line of argument and will not bother trying to be civil, because that tack of debate is ass. I consider the people who consider it acceptable it to be self-entitled little pricks barely worthy of notice much less respect. If your horse is too high or brow too furrowed to hear an informed opinion, then so be it. Though this begs the question. If you can't be bothered to hear informed opinions, what opinions will you hear if elected CPM?
Shoot scout with yes. - Ripley Riley (for CPM2)
|
Adipem Nothi
Nos Nothi
12
|
Posted - 2015.08.04 17:23:00 -
[6] - Quote
You seem to have completely missed my point, Breakin. Whether or not you approve of my delivery, the point remains:
There's no harm in hammering out far fetched ideals. Sounds like fun. But let's also put into play a practical, interim response to the very real problem at hand. We can do both, and what good reason is there not to?
Shoot scout with yes. - Ripley Riley (for CPM2)
|
Adipem Nothi
Nos Nothi
12
|
Posted - 2015.08.04 19:16:00 -
[7] - Quote
Breakin Stuff wrote:I see you didn't read my posts about blasters requiring a dispersion mod. Good show.
And bluntly, low to mid HP suits die fast. It's what they do. It's not unfair. It's the price you pay for your fitting choices.
Every suit has strength and weakness. Low base HP suits have higher mobility but pay for that with fragility.
And bluntly I think your penchant gor demanding nerfs for every damn thing under the sun is annoying as sh*t. Never once in the last three months can I recall you suggesting that something be brought up to match the competition. Just incessant demands that this be nerfed, that be nerfed, and your argument is always "low HP suits."
Low HP suits are fragile. Working as intended, move the f*ck along. And you find my delivery and tone off putting? Lol. Go brow beat some newbros, mr CPM; your chest pounding won't get you anything from me but giggles.
As for improvements I've suggested that you apparently missed over the past few months:
* Logi speed * commando speed * commando slot count * active scanner WP * Amarr scout * shields relative to armor * other lows relative to armor * sniper rifle handling * ion pistol * Magsec * cloak * range extenders * missile HAVs
Shoot scout with yes. - Ripley Riley (for CPM2)
|
|
|
|