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Louis Domi
Tugastroy Evil Syndicate Alliance.
1
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Posted - 2015.07.31 21:26:00 -
[1] - Quote
Invisible swarms...
Delt for CPM2, Shadowed Cola for CPM2,
Breaking For CPM2
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Louis Domi
Tugastroy Evil Syndicate Alliance.
1
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Posted - 2015.07.31 21:33:00 -
[2] - Quote
DUST Fiend wrote:This is working as intended, or at least I would think it is after being a feature for nearly 2 years.
Getting surprised raped... Might be CCP idea of a fun time... Remember when they surprise raped everyone when they announced legion? Good times
Delt for CPM2, Shadowed Cola for CPM2,
Breaking For CPM2
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Louis Domi
Tugastroy Evil Syndicate Alliance.
1
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Posted - 2015.07.31 21:53:00 -
[3] - Quote
Only thing more annoying is a Maadrugar that won't die... Not even a proto... And on that one ******* Caldari map where its a straight ******* line from my redline to his. So the moment he gets hit his ***** ass rushes to his redline with no obstacles in his ******* way, which means my team is screwed for the majority of the fight.... Never mind all that, fuc k invisi-swarms and **** maddy's.
Delt for CPM2, Shadowed Cola for CPM2,
Breaking For CPM2
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Louis Domi
Tugastroy Evil Syndicate Alliance.
1
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Posted - 2015.07.31 22:42:00 -
[4] - Quote
One thing in my top annoyances is DS ramming...
Delt for CPM2, Shadowed Cola for CPM2,
Breaking For CPM2
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Louis Domi
Tugastroy Evil Syndicate Alliance.
1
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Posted - 2015.07.31 22:48:00 -
[5] - Quote
DUST Fiend wrote:Louis Domi wrote:One thing in my top annoyances is DS ramming... That can mostly be alleviated by being a good pilot with good situational awareness, but sometimes you just get caught off guard and down you go. The biggest culprit in DS ramming is that shields take more damage than armor, so Gallente ships almost always survive vs Caldari ships, which is definitely not cool. But again, this has been a thing for like 2 years. With virtually no resources being poured back into the game, problems really only get fixed if they effect the majority, and pilots are in no way the majority, nor have they ever been.
Was in a battle and the second a team mate spawned his DS a Grims just goes and lands on it... Didn't even give the poor man a chance to get off the ground...
Delt for CPM2, Shadowed Cola for CPM2,
Breaking For CPM2
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Louis Domi
Tugastroy Evil Syndicate Alliance.
1
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Posted - 2015.07.31 22:58:00 -
[6] - Quote
DUST Fiend wrote:Louis Domi wrote:DUST Fiend wrote:Louis Domi wrote:One thing in my top annoyances is DS ramming... That can mostly be alleviated by being a good pilot with good situational awareness, but sometimes you just get caught off guard and down you go. The biggest culprit in DS ramming is that shields take more damage than armor, so Gallente ships almost always survive vs Caldari ships, which is definitely not cool. But again, this has been a thing for like 2 years. With virtually no resources being poured back into the game, problems really only get fixed if they effect the majority, and pilots are in no way the majority, nor have they ever been. Was in a battle and the second a team mate spawned his DS a Grims just goes and lands on it... Didn't even give the poor man a chance to get off the ground... Back when I used to play it was basically my mantra to only spawn my DS directly under the MCC. Doesn't always save you from suicide DS's but it at least keeps you mostly safe from orbitals. You really gotta keep your eyes open, particularly for standard ships. Standard ships are pretty much used exclusively as elevators and disposable AV.
Mr. Fiend... Why are people so cruel? Bob(I'm gonna call the guy bob) only wanted to fly his dropship... Why'd they have to go and humiliate bob in the form of ramming? They rammed him all game... Rammed in the redline, rammed in the sky... Poor bob got rammed in front of his wife and kids... They rammed right through his exhaust ports and the ramming was so intense the back of bob's ship was red hot with flames... The amount of ramming brought tears to my eyes... Just the thought of getting rammed myself made me not even dare to bring in my ADS... but Bob... He kept going back for more... Time after time, ramming after ramming, Bob would go further and further in the redline and get rammed... It got so bad I think Bob left the game... Poor bob
Delt for CPM2, Shadowed Cola for CPM2,
Breaking For CPM2
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