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Mobius Kaethis
Molon Labe. RUST415
2
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Posted - 2015.07.29 00:00:00 -
[1] - Quote
What I find more inexplicable than an invincible LAV is the frequency with which people claim others hack dust. Given that almost everything on dust is controlled server side it would be rather challenging to hack dust without CCP noticing. Really people, which is more credible, that someone hacked CCP or that DUST514, a game that has experienced some amazing glitches (some of which were very temporary), had yet another glitch.
Now with more evil.
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Mobius Kaethis
Molon Labe. RUST415
2
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Posted - 2015.07.29 00:45:00 -
[2] - Quote
Bradric Banewolf wrote:Mobius Kaethis wrote:What I find more inexplicable than an invincible LAV is the frequency with which people claim others hack dust. Given that almost everything on dust is controlled server side it would be rather challenging to hack dust without CCP noticing. Really people, which is more credible, that someone hacked CCP or that DUST514, a game that has experienced some amazing glitches (some of which were very temporary), had yet another glitch. Because players and hackers around the world don't spend ungodly amounts of time trying to hack games and other networks right? Often succeeding, and shocking the world.... Js
Because we have never, by which I mean regularly, experienced game braking glitches and mechanics that made vehicles or players invincible/invisible/clipping/incorrectly colored....
Yes someone could hack CCP just to say they did but the likely-hood of that happening is almost nothing compared to the likelihood that what happened was a game glitch.
Now with more evil.
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Mobius Kaethis
Molon Labe. RUST415
2
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Posted - 2015.07.29 06:24:00 -
[3] - Quote
jett it wrote:Mobius Kaethis wrote:What I find more inexplicable than an invincible LAV is the frequency with which people claim others hack dust. Given that almost everything on dust is controlled server side it would be rather challenging to hack dust without CCP noticing. Really people, which is more credible, that someone hacked CCP or that DUST514, a game that has experienced some amazing glitches (some of which were very temporary), had yet another glitch. So you are saying ccp has never claimed ddos attacks because as far as their twitter posts show it happens all to often those are indeed hacks, sending false traffic. This was no glitch but indeed a hack I have seen this same dude perfom similar hacks on many different things I was only able to capture him doing it on the LAV. Thumbs down to your glitch explanation... There are hacks that you can do that are not even server side acknowledged. Does not take much searching on youtube and google to find a reasonable tutorial on the subject.
So, you are wrong. I know, some one on the internet is wrong, it is unbelievable.
You are saying that a DDOS is as difficult as creating a malicious piece of code that tricks a game whose major mechanics (damage tracking, item location, etc..) are all handled in on a secure server into violating several of its fundamental rules. It seems thay you are ignoring the fact that DDOS attacks are such simple tasks that any one can perform them after a simple search of the internet or a trip to a TOR site. They are simple enough that 12 year olds have been caught orchestrating them.
The hack you are proposing, on the other hand, includes but is not limited to: gaining administrative privileges on a server, altering the code of an actively running program or convincing it to pull from a different rule set, making sure that this hack only affected a single instance of the program (you didn't hear a raft of comments about other people experiencing invulnerable LAVs that day did you and since lots of these issues are handled server side it would affect everyone unless it was pretty stincking complex), and doing all of this without leaving any tracks or seemingly needing to wait for an update to deploy said malicious code to the server. That is a whole heck of a lot to presume. In fact, a quick search of google will reveal that hacking server-side applications (that aren't flash based) is actually really stinking hard (linking on said topic would be against the EULA so I will skip that).
Mind you this master hacker your envisioning has done all of this without CCP saying anything or announcing anything them-selves. When was the last time a creative hack of a company happened without a) the company acknowledging it happened or b) the hackers pea-cocking about how l33t they are.
Once again which option seems more likely? That a malicious hacking team spent hundreds of hours of energy hacking a server just to make a single players vehicle in a game invincible without getting caught or shouting to the world how amazing they are or...that a game which has a long history of bizzar and game breaking bugs displayed yet another bizzar and potential game breaking bug.
Just in case you aren't convinced that DDOS attacks are really simple I found a reddit thread that has a perfect analogy describing what a DDOS is and why it is so simple. You can read it here.
Now with more evil.
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Mobius Kaethis
Molon Labe. RUST415
2
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Posted - 2015.07.29 14:42:00 -
[4] - Quote
jett it wrote:
Iam not questioning the player in question, the tutorials I have seen give you a piece of software to perform the mods, I call them mods not hacks if you think thats a better term. Either way it does happen. Look at all major games you find nothing but modders spending days and hours perfecting there scripts and mods with a custom software.
All I am trying to say is I have seen many glitches in dust and I have seen many mods this was 100% a MOD / hack.
Dude way back when this game first came out I seen hvys firing non stop forge gun shots outa a hmg and your telling me its never been hacked? Also seen tanks firing laser beams out of their blasters. Just a glitch as well?
Do your research not just on outa game material but also by playing long enough to know whats what.
Yes, I am telling you that the chance that what ever you saw was a hack is almost zero.
There are plenty of tools for modding client side libraries but those tools do not allow you to alter the game servers of games that rely on corporate server side hosting like dust. A simple mod tool will not have the means to break into a game server and modify behavior.
Give one of those packages a try on a game that relies on server side control like dust does and see how well it works for you? You may be able to modify your UI but you won't be able to modify the games behavior because the server is where Aaliyah of that is calculated. All your PS3 does in the case of dust is io work and rendering. Unless you alter the code on the server itself you aren't going to change anything of substance.
Even ignoring all of that though, even assuming that you found a coder (or more likely a coding team since this is extremely complex) who built a suite of tools for you to break into a specific server. Even taking the rediculously unlikely idea for granted that your coding team was able to reverse engineer the compiled code on said server and deploy a modification on it all of which without being noticed (this isn't a smash and grab job here you need to do some serious work once you get to the server since you don't really know what the code there will look like until you reverse engineer it).
Even after all those assumptions how are you going to explain the fact that no one else playing the game at the same time as you experienced invincible LAVs. Remember, all the mechanics of the game a controlled by the server which means any alteration to the code on said server is going to affect every player using it. LAVs suddenly becoming invincible is the kind of thing that members of the community are going to talk about as is evidenced by this thread. Doesn't it strike you as odd that you are the only one comaining about it? Doesn't that seem the least bit unlikely if, the severs code has been modified as you would have others believe.
It is becoming pretty clear that you have some massive gaps in your understanding of 1) computer security and the relative difficulty of various elicit tasks 2) server side game architecture 3) Occam's razor and 4) how tinfoil hat crazy you sound. I have tried explaining patiently and your responses clearly indicate that you are stubbornly ignoring facts and common sense. If you want to keep building conspiracy theories and tales of grand yet pointless mega hacks you are welcome to.
You might also want to join some of the Jade Helm 15 fifteen chat rooms. Wachout, the U.S. Government is going to take over Texas. You should have no trouble that ignoring the fact that the U.S. Government took over that state a very long time ago and will fit right in.
Now with more evil.
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