Daddrobit
You Can Call Me Daddy
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Posted - 2015.07.28 22:03:00 -
[1] - Quote
For those rallying for Legion and or a port to PC in general, here's my issue with that possibility.
When you enter the PC market, you are immediately competing with literally every game ever made. Your game needs to be God tier levels of fun to maintain any level of success over a long period of time. I'm talking LOL, WOW, Minecraft, Star Craft levels of fun.
That or be a hardcore niche filler with little competition like EVE.
Legion however is just an FPS. That means it's competing with games like COD, Battlefield, Far Cry, Titanfall, Borderlands, ARMA, and Planetside. Super AAA titles that are always providing the highest level of real competitive and or fun gameplay.
And the accessibility and usability of all these games means that if someone doesn't like a particular game, it's just as easy to delete it as it was to download it and move on to any other game.
And on top of that, it's also much easier to look up ratings and reviews of games.
On PS3, to know how Dust was rated, you can either just go off the star rating the game has and say, "meh, nearly 4 stars, might as well try it," or you are forced to get off your console and go look up big name reviews.
However on PC, the reviews are right there, the thoughts on the game from everyone from Gamespot to Snip3rB0y99 on how well the game was made is sometimes available right from the same page as the download. Which means that when players bash on your game, these opinions are given much more weight on the overall success of the game as they are directly visible to everyone thinking of getting into it right from the start.
Legion/Dust would -NOT- survive on PC even anywhere nearly as well as it fared on console. With the limited number of games available to consoles, there comes a certain safety. Being one of the 15 shooters available on PS4 makes you automatically more dominant than being one of the 100s if not 1,000s of shooters available on PC.
O.G. Pink Fluffy Bunny
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Daddrobit
You Can Call Me Daddy
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Posted - 2015.07.29 05:07:00 -
[2] - Quote
Maken Tosch wrote: Snippety snip.
/Tangent/ Actually, looking at the EVE numbers there does unfortunately seem to be seeing some serious decline happening. The average concurrent online users is at a low not seen since 2008. /EndTangent/
While reviews may not completely break a game, they can certainly hurt it, and CCP is going into this with big name reviews saying things like, "Although Dust 514 might be free-to-play, it's not worth a moment of your time," and "The ideas behind it are clearly strong, but so is the disappointment."
Being innovative does not guarantee success. It's all about the execution. MAG was hugely innovative with its own skill tree and massive 256 person battles. However, even coming from a developer that was around from even before CCP and was widely considered a powerhouse for good games with its SOCOM franchise, and even with its successful initial launch, MAG was shut down 4 years in nearly to the day and Zipper went under.
Why?
Because Zipper failed to continue to deliver quality content over an extended period of time. And that is something that CCP quite honestly has a horrible track record for.
CCPs luck with people putting up with them getting it right "EventuallyGäó" is going to bite them here. EVE has a set playerbase and a fairly proven track record that they do in fact figure out how to make a game eventually to fall back on when things go tit up. Dust has less than 1 tenth of that playerbase, and no where near anything that could be considered a successful history, (outside of Rattati who is still recent).
What CCP needs to do is make the safe decision and stay with Sony where they can get outside funding and QA from that won't leech from EVE because on PC they'll have neither option, and if Dust goes down on PC like that, it goes down World of Darkness style.
O.G. Pink Fluffy Bunny
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