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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
10
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Posted - 2015.07.24 10:11:00 -
[1] - Quote
So I've been thinking about what might happen if assaults were allowed two light weapons.
I don't believe at this point it would marginalize commandos.
But it would break vehicle combat in half over it's knee. Even with super-hardened madrugars.
Between the number of mainline killers running assault or the unscrewed commandos, most of any given combat force could simply instantly focus down an HAV or dropship.
There would be no sacrificing utility to be powerful versus all enemies on the field. Currently...
THIS IS PURE OPINION...
I think that commandos are on par with assaults. Or the parity will fully exist once the gallente and caldari have better assault bonuses. The calmando still is kinda iffy but one step at a time.
This isn't the post where I give a long-winded diatribe on how I think I want it. I'm curious to see what solutions you come up with.
I will, for this post mostly be playing Devil's Advocate on behalf of vehicles. I'm reserving the next post slot to list interesting or solid solutions.
This is mostly to see if viable results can be found, and I will be ignoring posts that make blanket statements without constructive comment.
Interested?
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
10
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Posted - 2015.07.24 10:12:00 -
[2] - Quote
Reserved.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
10
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Posted - 2015.07.24 11:44:00 -
[3] - Quote
DeathwindRising wrote:no more rock, paper, scissors?
assaults do it all at once?
gallente assault with AR + shotgun
cal assault with RR + sniper rifle
amarr assault... the ScR AND the laser rifle lol?
minmatar assault with Cr + mass driver
itd be basically commandos... but faster and with smaller hit boxes and more module slots. also, they'd have grenades lmao.
why should i continue using a commando at that point? Not on topic. Please re-read the question.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
10
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Posted - 2015.07.24 14:58:00 -
[4] - Quote
Question would be how would two dual weapon classes be balanced vs vehicles without turning that entirely into a poinless sh*tshow.
I'm only dinking around with one variable at a time. This is the variable. It's the one that has to be addressed or worrying about niche protection concerns are pointless to worry about.
Plus sidearms in general (besides very specific examples) are about as effective as light weapons at killing in their ranges, so swapping to a light weapon isn't going to break that much if at all.
But since I am poking at single variables, would there be a not-idiotic way to balance having every commando and assault potentially packing a backup AV weapon?
I have an idea but I dislike it. I don't feel it would add much to regular play.
To clarify this is me doing a speculative mental exercise, not something I want to really push hard for. I like putzing around with variables to see how things fit together.
So if there is no good answer to the question I'm not going to get spastic. I'll retain it as a reminder for the next time someone claims assaults with two lights are good to go.
It happens once every two to three months.
I have no particular emotional investment in making this happen. I'm just curious about the concept and want to dissect it.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
10
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Posted - 2015.07.24 15:01:00 -
[5] - Quote
Adipem Nothi wrote:I don't see how Assaults (in their present form) could get away with 2 light weapons without creating imbalance. Are they not already the best all-around killers in the game?
No. Just the most popular.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
10
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Posted - 2015.07.24 15:54:00 -
[6] - Quote
Kallas Hallytyr wrote:Breakin Stuff wrote:But since I am poking at single variables, would there be a not-idiotic way to balance having every commando and assault potentially packing a backup AV weapon?. Not that I can see. Assaults with two lights essentially invalidates the Commando role and introduces enormously more AV into the field making vehicles into WP pin+útas.
I tend to think of them as more "light and heavy infantry" with variations along similar thematic lines. Bluntly I tend to ignore the "Commando" naming connotations because I don't ascribe the definition hollywood and video games assign to the word.
In my magical dream castle fantasy world full of pixies and rainbows I'd see the Commandos take over the sentinel's CQC role without invalidating the assaults in said quarters while Sentinels do their thing providing fire support from behind/flanking assault and commando ops. But that's more my ideal. YMMV.
I just dislike the meta that makes a sentinel the win button inside enclosed areas. But now I'm rolling off-topic.
Bluntly the only way I can see the twin weapon thing with an AV option being to reduce the light AV weapons efficacy versus vehicles. I.E. something like 30% vs. HAVs, 60% vs. Dropships, etc. Not necessarily those numbers but you get the idea.
I think it's kinda dumb. So I'm not really considering it hard. More interested if someone might come up with an angle I hadn't thought of. Hell even crap ideas around the forums have a lot of interesting tidbits that could be refined into real concepts, not always related to the original topic of interest.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
10
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Posted - 2015.07.24 16:13:00 -
[7] - Quote
Kierkegaard Soren wrote:Every way I think about it I just come back to the feeling that giving assaults two lights will make them Commando Lites, with no distinctive role of their own without encroaching heavily into the commando territory. And Lord knows, that suit has struggled with that particular issue since its inception and only know is coming into its own as a flexible weapons platform.
BUT.
If we were to consider implementing this, why not kill two birds with one stone and give the two light weapons to the Basic Medium frames? They have no skill bonuses currently, but with the recent addition of the extra equipment slot we could build them up to the true generalist suit that can handle any situation without becoming superior to either assault or commando. It'd also be a sizeable buff for the newbro part of community too; Basic frames are easy to skill into. Yeah but losing the ability to carry two upon going assault would be frustrating as hell.
Like I said though, I intend this post for pure speculation. I have no plans or intention to push this as a development/balance agenda
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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