No-one-ganks like-Gaston
Seykal Expeditionary Group Minmatar Republic
307
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Posted - 2015.07.17 19:25:00 -
[1] - Quote
I agreed with you at first about someone who was only going logi to make bank being detrimental to the team. But then you started whining and saying things should be done based entirely off your opinion. Like removing the rep tool. And you know very ******* well that, in the army, if they had some sort of tool that could heal their soldiers as they were getting shot they would use the f*ck out of it, and there would be several dedicated healers in every troupe. Don't give us this bull **** about how in the army you guys do it differently than a futuristic sci-fi game does. Of course you f*cking do. You don't have nearly the same capabilities as this imaginary future army does.
Go stick a needle up your ass if you want one so bad, and don't compare video game logistics priorities to actual people who actually get hurt and actually die. |
No-one-ganks like-Gaston
Seykal Expeditionary Group Minmatar Republic
311
|
Posted - 2015.07.17 22:37:00 -
[2] - Quote
Bradric Banewolf wrote:No-one-ganks like-Gaston wrote:I agreed with you at first about someone who was only going logi to make bank being detrimental to the team. But then you started whining and saying things should be done based entirely off your opinion. Like removing the rep tool. And you know very ******* well that, in the army, if they had some sort of tool that could heal their soldiers as they were getting shot they would use the f*ck out of it, and there would be several dedicated healers in every troupe. Don't give us this bull **** about how in the army you guys do it differently than a futuristic sci-fi game does. Of course you f*cking do. You don't have nearly the same capabilities as this imaginary future army does.
Go stick a needle up your ass if you want one so bad, and don't compare video game logistics priorities to actual people who actually get hurt and actually die. My reference to military tactics was to point out that, under no circumstance, will a soldier perform buddy aid while under fire! What he will do is pull his buddy to safely quickly (pick him up) if possible, ask him to perform self aid if he is capable (self reps), and help him after the firefight! As much as we like to seperate game from reality when it is convenient, the fact that tactics on a tactical shooter video game are remarkably similar! The fact that one prefers watching you take dmg while they make points like the slots, over helping you engage targets is the problem. How many matches do you see where some logi on the enemy team gets 4000+ wp on a loss at the top of the leaderboard with no kills? Then this far sack gets more isk payout over the guys who were actually trying to win? Yeah, even on a video game that backwards. Under no circumstances at present date with present technologyshould a soldier perform medical aid in the midst of combat, but it very likely does happen at least sometimes if the soldier is in dire need and the threat isn't too large.
But are you seriously trying to say that if we had access to a magical heal-me gun that could perfectly patch up wounds as they were being inflicted that the army would not try to have at least one dedicated healer to every two or three combatant soldiers just because, at present with present technology, we drag them out of danger and ask them to tend to themselves? When, if we had the magical heal-me guns, we could just point it at him for a few seconds and he'd be right back up on his feet? Reviving someone is incredibly important, yes. But keeping guns in the fight actually is more important than putting a gun back into the fight. And I will explain it to you.
You are healing your allies who are guarding the doorway and keeping enemy troops from infiltrating. A few stray bullets get through and catch the guy next to you, who was firing out the doorway to keep enemies back. He falls. You have two options here. You can keep repping the guys who are in immediate danger and making sure everyone inside the building stays alive and the point is secure until you have the time to get your fallen comrade and hope you're in time, OR you can stop for just a meager three, four, maybe five seconds while you stop healing, turn around, put the rep tool away, pull out your needle, stab the guy back into conciousness, turn back around, pull your rep tool back out a- whoops, one of the guys guarding the door got shot too much while you were busy and he is down. You're now being rushed. You can't revive the guy who got downed in the doorway without being killed, yourself, leaving the rest of your team down a vital asset and ensuring loss. You, as a logi, are literally the holding point. When you die, match over. Your only option is to pull back and hold them in the halls, but the enemy has now gained entrance to the building. How long do you think that's going to last?
Even here in Dust when there's literally no risk except a point added to your KD/R, there will be small lulls in combat that are the opportune time to stick the needle to someone. And when, in Dust, there's a spawn point just a few meters away, you're probably fine with letting the guy sit for a second or two. Real life is different, though, and if you can manage to keep someone from falling in the first place, that is vastly more important.
Now, I'm not saying that repping is the most defining factor in a victory. I'm not saying that people who only rep should get a free pass because 'they're helping their team'. I'm not saying not to bother with a needle because the rep tool is more important. Every logi should have a needle. A tanked commando carrying a needle would be damn amazing. Taking the hits and covering the body while he picks up a guy. Even better if he's got someone to rep him while he's under fire doing it. Hell, I'd like it if scouts who had a spare equipment slot would carry at least a basic needle if they pass by someone who needs it and wasn't double tapped.
Reviving someone should only be done when it's safe for both parties. You should not rep or revive people unless you're both under cover or there are multiple allies around to draw away fire. Tagging behind someone with a rep tool for the sole purpose of letting them get hit is a **** thing to do. But it's sheer stupidity to say the rep tool should be removed just because some ******* is using it to farm your teammates for ISK and SP and he's... making more than you. |