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Karam Arami
The Knights Of NewEden
21
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Posted - 2015.07.17 15:50:00 -
[1] - Quote
BARAGAMOS wrote:I have to say that I agree. New players really have zero ability to counter this BS. Sadly the highest sensitivity will not let you track them when they jump. Aim assist head shots you because they are moving fast and above you, and the hit detection reads for **** when you try to hit them. I really want to play a tactical shooter not a typical HALO style FPS. Trying to bring down a flying opponent with 800 EHP and over 1000 DPS is not feasible or fun for newer players. I use those broken fits they leave us terribly vulnerable to shotguns bolt pistols burst ars rail rifles ion pistols and nades thank you for being a no skill noobwaffle.
(T-T)¬('~')/ CHECKMATE!!!
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Karam Arami
The Knights Of NewEden
21
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Posted - 2015.07.17 15:55:00 -
[2] - Quote
Kierkegaard Soren wrote:The only time jumping gets ****** is when:
1) your target jumps in response to getting shot and bunny hops clean out of your optimal with minimal damage taken.
2) scouts use it to vault over your head and score an automatic head shot with a shot gun, instakilling you.
But then, you need two myros to pull it all off properly and the fitting costs are harsh, not to mention youre giving up damage mods and shield tank to fit them. They're pretty balanced. I always get shotgunned way after I jump and they are still pointing the damn thing at the ground even though my feet obviously passed the threshold
(T-T)¬('~')/ CHECKMATE!!!
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Karam Arami
The Knights Of NewEden
21
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Posted - 2015.07.17 16:06:00 -
[3] - Quote
Krixus Flux wrote:You remind me of this guy at the office who went into beserk mode after this dude didn't make another pot of coffee after taking the last cup. Lol he came out the break room with pot raised, "Who committed this atrocity!!", nostrils flaring.
He was serious, which made it more funny Lol yup
(T-T)¬('~')/ CHECKMATE!!!
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Karam Arami
The Knights Of NewEden
34
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Posted - 2015.07.19 10:50:00 -
[4] - Quote
Union118 wrote:Mejt0 wrote:^ Armor tanker doesn't sacrifice much for jumping. Again, it's not "impossible" nor do I run away.
But when someone is right above you, jumping constantly you have lower chances of winning : - he only needs to aim down
While the one on ground has to maintain him on his sight.
Stacking pentalies are not working on them. They work opposite. It was never meant to be like that and people yet, defend their crutches. People want easy kills and padd the kdr with no honor for the game n the players. I dont stoop to their lvl because i like playing gun game not jump game. It's a play however you want with no guilt game fully customizable option the objective is to do the best with what you have and take on whoever you want whether or not its op. Nothing in the game really is but the playstyle not the suit, not the weapons (except those unkillable madrugars gaaaaah I hate them) but how its approached for every fit there is a fit.thay counters. Like a proto caldari assault with an ishukone ARR get an adv min with a gk13 burst AR it a std cal with it and approach from the side. Works every time for me. Or that mean proto heavy with that logi humping him? Go in up above with a min scout and an m1 locus grenade cooked for the logi catch the slheavy with splash and finish off with the shotgun
(T-T)¬('~')/ CHECKMATE!!!
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