|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
BARAGAMOS
Kinsho Swords Caldari State
101
|
Posted - 2015.07.17 01:53:00 -
[1] - Quote
I have to say that I agree. New players really have zero ability to counter this BS. Sadly the highest sensitivity will not let you track them when they jump. Aim assist head shots you because they are moving fast and above you, and the hit detection reads for **** when you try to hit them. I really want to play a tactical shooter not a typical HALO style FPS. Trying to bring down a flying opponent with 800 EHP and over 1000 DPS is not feasible or fun for newer players. |
BARAGAMOS
Kinsho Swords Caldari State
101
|
Posted - 2015.07.17 01:56:00 -
[2] - Quote
Dovallis Martan JenusKoll wrote:It's not really a problem. They can't use it indoors, and they can't use it in open areas without getting blasted down like Swiss cheese. The only place it's useable is in a semi-open area that has enough cover to dink behind, and possibly a second floor etc.
Not to mention it's only good in a 1v1. As soon as 2 or more start to target a jumper, they're toast no matter what the terrain.
Yeah its a problem..... Most maps are open, there is almost zero "indoor" area. Any place with a roof provides cover, let alone a wall, or barrier. If you think its not you're just jumper hoping your K/D pad does not get nerfed. There are some maps where 6 or 7 guys do this. Its became a real problem. |
BARAGAMOS
Kinsho Swords Caldari State
102
|
Posted - 2015.07.17 02:28:00 -
[3] - Quote
Kierkegaard Soren wrote:The only time jumping gets ****** is when:
1) your target jumps in response to getting shot and bunny hops clean out of your optimal with minimal damage taken.
2) scouts use it to vault over your head and score an automatic head shot with a shot gun, instakilling you.
But then, you need two myros to pull it all off properly and the fitting costs are harsh, not to mention youre giving up damage mods and shield tank to fit them. They're pretty balanced.
????? It's not balances. Its an added mechanic that has had unintended consequences. The jumping Commando suits with MDs, Flaylocks, or plasmas are not balanced. Part of being a strategic shooter is being strategic. You can't play around something that you cant even target effectively and let me tell you try to kill one with a militia fit. Then realize that guys running that have over 20 mill SPs min in those abilities and if you are new you can't just opt to run it as well. This is not HALO, and the playstyl is becoming more common. That's means they are being rewarded for running it. If not, the scrubs would move on to another FOTM. |
|
|
|