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Mikel Arias
Challengers 506
141
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Posted - 2015.07.16 16:02:00 -
[1] - Quote
I disagree with snipers being useless or that the sniper rifle should be removed. Sentinels may be difficult to take out, but well, they are SENTINELS, they should take a lot of damage so they should survive 1-2 shots and if they are smart they will hide. If they dont, they do get killed. Besides, sniping is really useful if you know where to place yourself, and of course, you need to know how to choose your target and you need to have patience. Actually, patience might be all you need; eventually everyone make the mistake of staying still for a moment and thats when you get a headshot. If you hurry to shoot you just let them know that you are there, waiting for their mistake, and that wont happen once they know they are being targeted. Also, you can try to predict where they are going and aim there, thats how I get most headshots.
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Mikel Arias
Challengers 506
142
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Posted - 2015.07.16 17:59:00 -
[2] - Quote
CommanderBolt wrote:" tape a magnifying glass to the center of your screen "
That's a brilliant idea! The scope for my super sniper that I always wanted! Naww Aeon you so full of sick ideas, I shall reward you with a vote (assuming you are running for CPM 2?)
I just want to make something very clear - I love the forge gun in this game. It might not always be the most competitive weapon but really there are few weapons that are more rewarding or as fun to use once you know how.
I believe the plasma cannon is more fun. |
Mikel Arias
Challengers 506
143
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Posted - 2015.07.17 14:04:00 -
[3] - Quote
Aeon Amadi wrote:Sequal's Back wrote:Wait wait wait Aeon, I partialy agree with you on what you said, but how is that you need 6 or 7 sniper shots to kill one guy? One headshot and you OS anything !
Edit: btw, I consider all snipers as ***** licking cowards, so you'd rather don't have my POV on this topic. A Caldari Commando with all skills level 5, Thale's Sniper Rifle, and three Complex Light Damage Mods cannot one-shot a Gallente Sentinel due to the 15% rail-damage reduction and high EHP factor. If Protofits is to be believed than a Gallente Sentinel would survive a shot from that CalMando with 15 HP to spare - while miniscule and not much to go off of, it does infact survive and that is without any shield/armor increasing modules. But landing a headshot by itself is extraordinarily difficult against a moving target at most ranges.
Its not that difficult. If the guy you want to kill is moving then try to predict its movements. When they are running straight is quite easy to get the headshot. It might be a bit harder when they are moving in circles or erratically, but even then you can get a headshot if you hace patience and wait the right moment. |
Mikel Arias
Challengers 506
144
|
Posted - 2015.07.17 20:16:00 -
[4] - Quote
Aeon Amadi wrote:Mikel Arias wrote:Aeon Amadi wrote:Sequal's Back wrote:Wait wait wait Aeon, I partialy agree with you on what you said, but how is that you need 6 or 7 sniper shots to kill one guy? One headshot and you OS anything !
Edit: btw, I consider all snipers as ***** licking cowards, so you'd rather don't have my POV on this topic. A Caldari Commando with all skills level 5, Thale's Sniper Rifle, and three Complex Light Damage Mods cannot one-shot a Gallente Sentinel due to the 15% rail-damage reduction and high EHP factor. If Protofits is to be believed than a Gallente Sentinel would survive a shot from that CalMando with 15 HP to spare - while miniscule and not much to go off of, it does infact survive and that is without any shield/armor increasing modules. But landing a headshot by itself is extraordinarily difficult against a moving target at most ranges. Its not that difficult. If the guy you want to kill is moving then try to predict its movements. When they are running straight is quite easy to get the headshot. It might be a bit harder when they are moving in circles or erratically, but even then you can get a headshot if you hace patience and wait the right moment. S'why there are so many elite headshotting snipers running amok in the game, right? Lol, if it were easy everyone would do it.
Again, patience. Thats what most people lack. |
Mikel Arias
Challengers 506
145
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Posted - 2015.07.17 21:31:00 -
[5] - Quote
To Aeon; I get your point with one headshot, one kill. Now, this is usually how it goes for me, except with heavys (altough sometimes I do get it). Of course, I have to fit like 3 damage modifiers, if I dont I cant get even one kill. Now, if I dont get the headshot is harder to get a kill in one shot, thats true.
Also, something I think its important and this is my opinion; lets say that you shoot with the sniper rifle and you get the kill. You shoot again and other kill. And again, and again and again. People start complaining because its OP. Like the remote eplosives. Now, I get you are saying it needs to be looked up and I respect that, really, however, I see sniper rifles a lot when the game is so kind to inform who got killed by who. |
Mikel Arias
Challengers 506
145
|
Posted - 2015.07.17 22:10:00 -
[6] - Quote
Aeon Amadi wrote:Mikel Arias wrote:To Aeon; I get your point with one headshot, one kill. Now, this is usually how it goes for me, except with heavys (altough sometimes I do get it). Of course, I have to fit like 3 damage modifiers, if I dont I cant get even one kill. Now, if I dont get the headshot is harder to get a kill in one shot, thats true.
Also, something I think its important and this is my opinion; lets say that you shoot with the sniper rifle and you get the kill. You shoot again and other kill. And again, and again and again. People start complaining because its OP. Like the remote eplosives. Now, I get you are saying it needs to be looked up and I respect that, really, however, I see sniper rifles a lot when the game is so kind to inform who got killed by who. But, again, it's the whole weapon philosophy. Like, that is literally what that entire weapon's objective, design, and purpose is. There is no other point to a sniper rifle at all. Rail-guns, Plasma Cannons, Forge Guns are all weapons that can one-shot someone on a hit. Should we add bullet travel time to the Sniper Rifle? Would that somehow make it less OP; if it were not hit scan? Even though it completely defies logic (it's a freaggin rail gun after all)
Logic in Dust is not a very good argument, you know? Take the shotgun for example. If you shoot someone in their face they should die, and yet the heavies take it. |
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