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Alena Ventrallis
Commando Perkone Caldari State
3
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Posted - 2015.07.16 16:24:00 -
[1] - Quote
Min scout Plasma cannon Lai Dais Kincats
Tanks tend to die a lot with that.
A point that needs to be made. Hardeners are performing EXACTLY AS INTENDED. The entire point of them is to let them stay even under attack by AV. If you can kill a tank with its hardener up, there is no point to having one fitted. That is exactly why Rattati buffed them in the first place; no one was using them because you still died to AV.
Instead, we need to look at other options (limit one hardener per vehicle, make armor reps active, etc.) to fix the tank issue.
Over thinking, over analyzing separates the body from the mind.
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Alena Ventrallis
Commando Perkone Caldari State
3
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Posted - 2015.07.17 14:51:00 -
[2] - Quote
Adipem Nothi wrote:Alena Ventrallis wrote:we need to look at other options (limit one hardener per vehicle, make armor reps active, etc.) to fix the tank issue. Agreed. If deemed warranted, TA recommends increasing fitting costs for hardeners rather than introducing a hard cap. Thoughts? I disagree, because then it becomes difficult to fit anything else. Hardeners again become useless, since they aren't worth the cost. I see them used like siege modules from Eve of a sorts: and with one per vehicle, it becomes easy to balance them since you don't have to worry about people stacking them.
Over thinking, over analyzing separates the body from the mind.
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Alena Ventrallis
Commando Perkone Caldari State
3
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Posted - 2015.07.18 02:07:00 -
[3] - Quote
Devadander wrote:A one hardener limit would doom shield HAV. You assume we can't buss shield gardeners to account for a limit. 60% for instance.
Over thinking, over analyzing separates the body from the mind.
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Alena Ventrallis
Commando Perkone Caldari State
3
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Posted - 2015.07.18 03:42:00 -
[4] - Quote
Quasar Storm wrote:On the blaster note, I think CCP should just make them AI. They've tried making them AV and we still don't use em' to that full extent. CCP ain't never gonna make an IFV for this game, So why not make the blaster what we tankers always used it for - Killing infantry.
Besides, When CCP turned the Blaster into a more Compressed AV version, It chews through shields like nothing. Even double hardened shields. Its all swiss cheese to an Ion Cannon. Again, I say one of the main problems here is lack of turret availability for variants and race.
Also I don't think the XT-201s needed to be messed with. The problem is CCP wants them to do both, while missiles/rails are only supposed to do AV. I would rather have blasters become pure AV, maybe turn it into a burst-fire plasma cannon of sorts. But they should pick one or the other.
Over thinking, over analyzing separates the body from the mind.
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