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501st Headstrong
0uter.Heaven
1
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Posted - 2015.07.16 14:30:00 -
[1] - Quote
Adipem Nothi wrote:General Mosquito wrote:Adipem Nothi wrote:So, since these pubstars aren't NF, FA, or OH your tank get to trump their focused fire. And rightfully so. Because balance. How 'bout a compromise? If HAVs need be largely impervious to Infantry to thrive, give Infantry the same consideration. Retool Large Blasters as AV; set their AI capabilities equal to that of Infantry AV ... that is, lots and lots of warning shots followed by a brief window of "maybe", provided more than Large Blaster is simultaneously firing at the same Infantry unit. They didn't focus fire on anything. No debate about that. Any time 3 AV focus their fire on a tank, it dies. That is not up for debate, and people who say otherwise have never tanked in a PC. Most of the time 2 will do, but 3 will always do it. That isn't some long drawn out fight either, its 9 Lai dais and good night. Done in literally less than 3 seconds, no amount of hardeners will stop it. Every large socket has more than a half dozen spots where infantry can huck grenades from cover. Combined with places tanks MUST travel through to impact the battle in the large sockets, and tank control is trivial for a team in PC. You don't know anything about PC tanking. In your scenario, 3 units manage to sneak into grenade range, and then manage to keep your HAV in grenade range while tossing one grenade after another after another. That's not an impossible scenario, but it certainly isn't a probable one. Don't tanks move around sometimes, especially when taking damage? The scenario you've provided demonstrates plainly that you have it too easy. What's more concerning is that you seem to think it's OK. Focused Fire from 2 sources should be enough to make you sweat. Requiring focused fire from three or more is imbalanced. And AV shouldn't have to be prototype to threaten you.
I'm still reading the thread but on page 2 I got to this post and I just had to say something....Did you literally just claim that you don't need Proto AV to threaten a 1.3 million Isk tank?.....
Wow...
*Goes back to thread*
PS. Kaiser your idea is on point and I love it and you need to be CPM next year...
"There are no rights. The world owes no one a living."-Sumner
*The Mascot of 0uter.Heaven *
Internet down atm :(
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501st Headstrong
0uter.Heaven
1
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Posted - 2015.07.16 14:39:00 -
[2] - Quote
Lone Wolf 777 wrote:Larkson Crazy Eye wrote:It's funny how many people think AV is OP despite the fact 3-4 guys can be trying to kill a tank and just die in droves. It's no joke that most proto tanks can kill 30+ people and never die, even withstand a major laser strike. The biggest joke is swarms for all that people seem to think their still OP after the latest nerf in their lock on range I have to wonder do these people ever try the other side of the coin?
They keep say jump in a tank and see how bad it is, but when was the last time they chased down a tank that can cut you down in half a second with AV weapons that require you to hit it 3-5 times minimum? Even a militia tank with full proto swarms, proficiency 5 and at least 4% dmg on the war barge takes 3 missiles most of the time. A hardened shield variant is even worse due to the dmg penalty vs explosives. You won't even see their shield bar move when you hit them. Keep in mind with swarms it has zero use against any infantry running around with a huge visual effect every time you fire that screams "Kill me".
Over all I don't mind tanks being hard to kill, forcing half the team to chase them down is a valid role in wasting the enemies time. I do think however tanks anti infantry capability should be toned down drastically. Imo the large turret should be nearly useless against infantry while the small turrets should be extremely effective within 100-150min range max. That not only solves the problem of being to easy to kill and a waste of ISK but their ability to be one man killing machines. I can accept a tank slaughtering it's way threw the map if 3 players are required to operate it. But 1 man tanks going 40-0 is insane.
As it is now not only can tanks work fine without gunners, it's usually a waste of time to have them. The small turrets are largely ineffective and having 3 players ride in one tank is a large waste of man power on a 16 man team. But one major thing to consider when you think about vehicles... if they get nerfed to bad no one will ever get the vehicle kill assist mission done ever again ;) "Tanks anti infantry capability should toned down drastically"....Just lol. What would the point of a tank be then? To sit there and look pretty? & if a tank goes 40 - 0, then apparently your not doing a good job or literally charging at a tank head on
This lol. Get on some high ground AV. Besides I fail to see why a tank shouldn't be willing to have a squad chase him, when if you kill them, they have to play six matches at 200k isk without dying to make up just dying once to your tank...
SMH back to the thread
"There are no rights. The world owes no one a living."-Sumner
*The Mascot of 0uter.Heaven *
Internet down atm :(
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501st Headstrong
0uter.Heaven
1
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Posted - 2015.07.16 15:03:00 -
[3] - Quote
Nothing Certain wrote:[quote=Lone Wolf 777]To be fair, tanks are easy to kill if you make a plan to kill it. Yeah, they can take alot of punishment but lets try to think for a second....hmm....its a damn tank, get used to 1 person with AV getting swatted to the side like a bug. It should take teamwork to kill a tank. Not a few Lai Dais at a un-hardened tank to kill it, which by the way is absolutely ridiculous. You want to know what I do to deal with a tank if it becomes a problem with me or my blues, i bring out a tank. So stop whining, either use teamwork or spend lots of SP & ISK into vehicles. And if that tank kills yours, dont go crying saying, "It was lag!", "He/she is cheating" or one of my favorite, "Tanks are OP!"....lol. Just remember, your infantry....a tank is "anti-infantry". Who do you expect to win when your not using advantages and or teamwork.
No, killing a hardened Madrugar is never easy and the "It is a tank" line of logic fails because that tank is just one player, one player should never be able to replace 2 or 3 players merely by virtue of their fit. Tanks are anti-infantry and infantry AV is anti-tank, it makes no sense that tanks should be able to kill infantry but not the other way around.
It is obvious that Madrugars are a little OP right now and that almost all other vehicles are too weak. LAV's go boom far too easy now, DS go down too easy, shield tanks die and the Madrugar reigns supreme, this is not balance in any sense. [/quote
Then buff them all, not nerf the Madrugar so they are all bad. It's a mechanized vehicle...
Almost done with reading thread
"There are no rights. The world owes no one a living."-Sumner
*The Mascot of 0uter.Heaven *
Internet down atm :(
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501st Headstrong
0uter.Heaven
1
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Posted - 2015.07.16 15:21:00 -
[4] - Quote
Ok full thread read. Now I cant say how easy it is to kill a tank now because I haven't played
But I find it hard to believe that with all this "proto stomping complaining"going on these players sre unorganized and can't use AV. You are right Adipem, two AV should Threaten a tank, but I also want to point out that the game is centered around paying more Isk and having more Sp to become more deadly. A militia suit can kill a proto, but let us not pretend that it is in anyway on par with the amount of survivability. A player with all Core Upgrades has 25% more Armor and Shields than a player without.
A 200k dropsuit vs a 1.3 million isk tank. I have no qualms with 3-4 needing to kill it because you can die 6 times them die once. You can tell your squad to cover you while you are AV. You can get up on roofs, inside buildings while a tank is outside
Tanks are big, loud, SP intensive, and have to know that at anytime a competent squad will whip out AV. If a tanker is killing droves, that team needs to hunt him down. Just make sure your squad also is fighting for the point. Apologies if you have to deal with Proto tanks and proto suits, but neutering a tank is not the way to achieve balance
Make other vehicles that onlu one user needs to operate capable of killing a Maddy. Buff all vehicles so people are more likely to use em and you can farm Wp and kills off of.
Overall, Maddys are 0P because the other vehicles are UP. Buffing swarms and AV is a bad idea because you harm all other vehicles inadvertently. 07
"There are no rights. The world owes no one a living."-Sumner
*The Mascot of 0uter.Heaven *
Internet down atm :(
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501st Headstrong
0uter.Heaven
1
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Posted - 2015.07.16 15:39:00 -
[5] - Quote
Devadander wrote:Adipem Nothi wrote:Assuming Armor HAV efficiency rates are above acceptable bounds and Shield HAVs are below:
* Limit all vehicle fittings to 1 hardener * Decrease chassis and turret costs by 25% (all vehicles, all turrets) * Decrease speed and acceleration of Armor HAVs * Increase speed and acceleration of Shield HAVs * Increase Large Missile Turret Reload Speed * Increase Packed RE blast radius and damage
If afterwards, HAV efficiency rates remain out of balance:
* Decrease Large Blaster Turret Accuracy * Decrease Large Blaster Turret Range I can't even read the rest. You can get bent dooder. Idk who beat you over the head with a stupid stick, but I'm here to put you out of your misery. The simple fact that you are trying to kill Maddie's with anything but a forge/missile boat shows your ignorance. Now your cries for nerf have awakened the beast. I can survive your onslaught in my std gunnlogi, quafe even. Your ignorant suggestions for vehicle rework tells me you have never once grown a pair and called your own tank. So many ways to kill a tanker, but you do not deserve this knowledge. Even if you had it you would fail. Your T count is too low to come at me bro. GOML
Attacking him solves nothing but show your lack of regard for xonversation. Debate with him
"There are no rights. The world owes no one a living."-Sumner
*The Mascot of 0uter.Heaven *
Internet down atm :(
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501st Headstrong
0uter.Heaven
1
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Posted - 2015.07.16 15:42:00 -
[6] - Quote
Agreed Soren.
"There are no rights. The world owes no one a living."-Sumner
*The Mascot of 0uter.Heaven *
Internet down atm :(
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