|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
abdullah muzaffar
Random Gunz Rise Of Legion.
634
|
Posted - 2015.07.13 12:18:00 -
[1] - Quote
From all weapons to light weapons only. Basically, nullifying mando bonuses. Right now the amarr and gallente sentinel have too much of an advantage. At least this would make shield heavies viable in a 1v1.
IJR took my soul. RIP 20/3/15 5:14
|
abdullah muzaffar
Random Gunz Rise Of Legion.
634
|
Posted - 2015.07.13 12:22:00 -
[2] - Quote
Also, if heavy weapon slots could me made heavy weapon only, that would be great, as gallente, amarr and caldari can be made practically invincible against countersniping. Enough hp to survive a Thales HS. No more rr and sniper heavies.
IJR took my soul. RIP 20/3/15 5:14
|
abdullah muzaffar
Random Gunz Rise Of Legion.
634
|
Posted - 2015.07.13 12:28:00 -
[3] - Quote
Racro 01 Arifistan wrote:the caldari sent rocks in 1v1 hmg fights. with both a bonus to lowering projectile damage and inherently takeing -15% off the bat from a hmg makes it incredibly powerful. not to mention instant recharging shields or if they want to full damage stacked hmg. the only downside to running cal sent is when a flux grenade is dropped. other than that the cal sent is more powerful than people see. I would know. I run one myself, but prefer a ferrominsent for hmg because at least it has a chance against scr. The amarr gets a -15% bonus AND twice the hp, with the ability to stack damage mods.
IJR took my soul. RIP 20/3/15 5:14
|
abdullah muzaffar
Random Gunz Rise Of Legion.
634
|
Posted - 2015.07.13 18:44:00 -
[4] - Quote
You guys are missing the point here, what I'm trying to tell is that armor heavies are getting a bonus against the only ai heavy weapon in the game, which shouldn't be the case.
IJR took my soul. RIP 20/3/15 5:14
|
abdullah muzaffar
Random Gunz Rise Of Legion.
634
|
Posted - 2015.07.13 20:02:00 -
[5] - Quote
Breakin Stuff wrote: that's because it's the only AI heavy weapon.
The upshot is that a shield tanked Calsent or Minsent can shove it up a gal/amsent's ass and spin it up for +50 pretty easy because the shields get -15% to projectile.
The galsent only gets -10% to projectile. they get -15% to rails
Armor heavies already have a high hp pool to begin with. It's a bit unfair how op armor heavies are to Shields. They can get remote reps, best resistances, most hp, and don't have to sacrifice main tank for damage mods.
IJR took my soul. RIP 20/3/15 5:14
|
|
|
|