Aeon Amadi
Negative-Feedback. Negative-Feedback
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Posted - 2015.07.12 14:17:00 -
[1] - Quote
The MU System is noble but it has it's flaws.
A player that frequently runs with his corp-mates and friends is likely going to have an artificially inflated MU score because of it and the game is going to consider them to be something they're not, at least by my understanding. I could by wrong and if I am I apologize.
Thing is, if that is true, than virtually every time you run with your bros you're both positively and negatively impacting your own MU score - positively because it is rising but negatively because those gains aren't truly how you as a player operate. IMO the best solution for that would be to have a separate variable to account for whenever you're running with a team and whenever you're running solo.
For instance: On a scale of 1-to-100, with higher numbers being better, my MU score could be somewhere in the 40's but because I run with teams frequently and we're coordinated my score will rise because of my increased KDR, WP accrual, etc. So, whereas my TRUE score is in the 40's the game thinks I'm in a much higher bracket, so it tries to fill in gaps in matches with that artificially high score and I'm left having to deal with more competition than I can reasonably handle as a result.
And there are some playstyles that this sort of thing MUST FACTOR IN because it is impossible to achieve those higher gains otherwise: Gallente Logis, for instance, can expect much lower WP accrual without a squad because their Intel Assist WP accrual simply cannot exist without squad-mates. Warbarge Strikes are another good example. You don't get the WP gains with those sort of gameplay mechanics running solo, so that must be taken into account when considering the "skill" of a player.
Reduced squad sizes were a good thing as that further narrows the chances for that team-play factor to matter as much in the overall scheme of things. I'm all for it. However, unless pub matches become solo-que only, there is no reasonable way (to my knowledge) to account for solo vs team-play except through different score systems.
But yanno, I could be wrong and just talking out of my ass.
10% of US schools no longer teach Cursive. A decade from now, 10% of the US isn't going to understand all the squiglies.
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