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[Veteran_Desmond Knight]
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Posted - 2012.06.10 02:27:00 -
[1] - Quote
I think there should be a timer or some sort of indicator on how close the MCC is until it docks with the outpost. This would show everybody on how close they are to either win or lose. |
[Veteran_Vetis Rex]
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Posted - 2012.06.10 02:32:00 -
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you could always argue "just look up" and youll see it actually docking. but tbh thats not always easy when your indoors or heat of battle. so i agree. |
[Veteran_counter logic]
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Posted - 2012.06.10 03:06:00 -
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+1 to this requrest. It is very reasonable and would help put time in perspective. We are thousands of years in the future why not have a clock in our helmet? |
[Veteran_Silas Krisolo]
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Posted - 2012.06.10 03:44:00 -
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counter logic wrote:+1 to this requrest. It is very reasonable and would help put time in perspective. We are thousands of years in the future why not have a clock in our helmet?
The budget didn't allow for it. Instead you get a mildly-attractive female voice telling you everything that's happening.
Next year's drop suit models will come with a voice modulator, complete with accent options. |
[Veteran_Steve Renuken]
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Posted - 2012.06.10 04:17:00 -
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I'd like this.
And count down timers on hacks. (how long they have to go to complete. so you know if one person can handle it, or if you'll need more) |
[Veteran_Commsnipes16]
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Posted - 2012.06.10 04:29:00 -
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And perhaps one on the Objective having a countdown on how long for it to be captured once hacked. Or vica versa on defense where it says how long to defend after unhacking |
[Veteran_Desmond Knight]
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Posted - 2012.06.10 04:32:00 -
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I did not think of these other ideas being said but I approve of them all. |
[Veteran_Ren Vex]
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Posted - 2012.06.10 10:31:00 -
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Vetis Rex wrote:you could always argue "just look up" and youll see it actually docking. but tbh thats not always easy when your indoors or heat of battle. so i agree.
I tell time like this IRL too. |
[Veteran_Orin Fenris]
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Posted - 2012.06.10 14:18:00 -
[9] - Quote
I was thinking this too, but if that is the case, what is to stop the tryhards from quitting out a minute before they lose? sure they lose their points, but what about their precious KDR or WLR? :P I am impartial to adding a count down. |
[Veteran_Vetis Rex]
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Posted - 2012.06.10 14:24:00 -
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Steve Renuken wrote:I'd like this.
And count down timers on hacks. (how long they have to go to complete. so you know if one person can handle it, or if you'll need more)
not bad idea, but my issue with this is to much information can clog up my HUD. the over all clock makes sense but individual ones for the hacks seems a little to much. besides you should always be rushing to help yur comrades reguardless of wether he looks like he may have it or not. |
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[Veteran_TheAmazing FlyingPig]
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Posted - 2012.06.10 15:22:00 -
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IIRC, the MCC is going to me manned later on, moving across the field to recharge shields and fuel. It will eventually be too dynamic to add a timer on it, because who knows when the pilot is going to go for the dock? |
[Veteran_Ren Vex]
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Posted - 2012.06.11 02:59:00 -
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TheAmazing FlyingPig wrote:IIRC, the MCC is going to me manned later on, moving across the field to recharge shields and fuel. It will eventually be too dynamic to add a timer on it, because who knows when the pilot is going to go for the dock?
How about a "meters from outpost" counter then ? |
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